Itemizer
Taken over by mncat77 as of 2nd of August 2014
Introduction
Itemizer is a lightweight plugin for editing item metadata values such as "Name" and "Lore". It is designed to help server owners get the most out of Minecraft's new map making features without making it a hassle.
Features
- Name items!
- Give your items lore!
- Clear item metadata!
- Supports color codes(&1, &2, &a, &b, &n, &m, etc.)!
- Title a book!
- Set the author of a book!
- Name a skull!
- Add custom potion effects!
- Add item attributes!
- Extremely lightweight!
- Easy to use!
Command and Permissions
| Command | Permission | Description |
| /itemizer help | Shows the Itemizer help menu | |
| /itemizer name <name> | itemizer.name | Names the item in your hand |
| /itemizer lore <lore> | itemizer.lore | Sets the lore of the item in your hand |
| /itemizer advlore | itemizer.lore | Shows the adv. lore help menu |
| /itemizer advlore add <lore> | itemizer.lore | Adds a line of lore to the end of the item's lore |
| /itemizer advlore remove <index> | itemizer.lore | Removes the specified line of lore from the item's lore. The index is the line number. |
| /itemizer advlore change <index> <lore> | itemizer.lore | Changes the line of lore at the specified line number. |
| /itemizer potion | itemizer.potion | Shows the potion help menu |
| /itemizer potion add <type> [level] <seconds> | itemizer.potion | Adds a custom potion effect to the potion in your hand |
| /itemizer potion remove <type> | itemizer.potion | Removes a custom potion effect from the potion in your hand |
| /itemizer potion list | itemizer.potion | Lists all potion effects in Minecraft with their Bukkit names |
| /itemizer attr | itemizer.attribute | Shows the attribute help menu |
| /itemizer attr add <name> <type> <strength> [operation] | itemizer.attribute | Adds an attribute to the item in your hand with the specified type and strength. Operation can be add, addmultiplier, or multiplier. See the Minecraft wiki attribute page for more information. |
| /itemizer attr remove <name> | itemizer.attribute | Removes the specified attribute from the item in your hand |
| /itemizer attr list | itemizer.attribute | Lists all the attributes of the item in your hand |
| /itemizer attr listall | itemizer.attribute | Lists all attributes supported by Itemizer |
| /itemizer title <title> | itemizer.title | Sets the title of the book in your hand |
| /itemizer author <author> | itemizer.author | Sets the author of the book in your hand |
| /itemizer clearall | itemizer.clear | Clears all the metadata of the item in your hand |
| /itemizer clear <types...> | itemizer.clear | Clears the specified metadata of the item in your hand Supported types: lore, name, head |
| /itemizer head <name> | itemizer.head | Sets the player of the head in your hand |
All the lore adding/insertion commands support line breaks(\n).
Download and Progress
Latest version: 1.4.5
Download the latest version here! Alternatively, you can see all versions here.
Looking for source code? Find it here!
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Posted Nov 22, 2012Hey Technius,
I really like your plugin and it works great on my server! Here's some of my feedback: I think it would be great if you set up an alias for /itemizer (it is a bit big to type each time) such as /it or /im.
Also I am unclear on how your plugin handles multiple lines of lore. Maybe you could use pipe symbols such as /itemizer lore text1|text2|text3. If your plugin already does this, please tell me! :)
Ever since 1.4 dropped, I've been looking for one plugin that can do all of the new 1.4 item features. Your plugin has almost all of them. All you are missing is the ability to set custom potion items. (I know it's not simple). Something like /itemizer potion <potion> <amplifier> <duration> to add a custom potion effect to the bottle/water you have in your hand. I really think Itemizer can be the "one plugin for everything" that I'm looking for!
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Posted Nov 22, 2012@rakion99
@mig4ng
@jessefjxm
You can do that with Tim the Enchanter. And thanks for the feedback, guys!
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Posted Nov 22, 2012you can add a enchant command like /itemizer enchant id lvl(/itemizer enchant 35 999) or something like that? your plugin are AWESOME i never found a plugin like this great job
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Posted Nov 22, 2012Really Great plugin ;)
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Posted Nov 22, 2012Thannnnnnnnks a lot!This is the plugin i've been looking for a LONG TIME!
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Posted Nov 21, 2012@DrKley
Yes, it's possible. But the plugins (such as protection stones) need to implement that themselves.
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Posted Nov 21, 2012Is there a way to make that if you place a renamed item this item is diferenced from the original item for use w/ other plugins like protection stones.
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Posted Nov 20, 2012@Xikage
@Mr_Brownsheep
Fixed.
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Posted Nov 20, 2012lore doesnt work...
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Posted Nov 17, 2012Changing an item's lore does not seem to work if the item name has a color code in it.
Awesome plugin! :)
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Posted Nov 16, 2012@OldSchoolChiwakami
That'll take some time, but it is possible.
@Raymanic
That's a problem with Citizens.
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Posted Nov 16, 2012There seems to be a problem in allowing Citizens NPC to hold Name and Lored items.it resets their Names. Can this possibly be fixed?
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Posted Nov 14, 2012If I would be so bold as to request an addition to this plugin, I think it's very useful and all, but I want my players to work for their Fancy names and Lore. In one way or another. Maybe look in to Anvil supporting colored text and an alternative way of creating lore, a written book anvil'd with the item? Or at least some form of (optional of course) economy support to charge players for editing their weapons name or lore, or their books. Making each command charge separate from the others and each configurable. I hope this makes sense. Chi
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Posted Nov 14, 2012Suggestion/request - A command to spawn an already named item would be nice. Something along the lines of /itemizer spawn (ID:DV) (Name) (lore)
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Posted Nov 13, 2012@rvarnell
Yes, it's only that instance of the item. There's another plugin, called Item Renamer, that can change it globally.
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Posted Nov 13, 2012Question: This only changes the instance of the item in game? Correct? So, if I renamed a Sword, "penguin", only THAT sword is named "penguin", and not all swords that are ever made, correct?
I'd love the ability to globally override default item names in a config file to customize a world. So, if I had a custom texture pack that changed a bow to a gun, it would be called "gun".
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Posted Nov 11, 2012You just made my day 274% more awesome! : D
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Posted Nov 7, 2012@xH3LLRAIZ3Rx
@Thyrin
@Adondriel
Thanks for the feedback, guys!
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Posted Nov 7, 2012LOVE IT!
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Posted Nov 7, 2012@Thyrin
Lore is the flavor text under the name of the item.