Item Lore Stats

Thanks to BrightDanny for the logo.
Add functioning stats to your items to allow players to increase their player stats. Any gear/weapons that contain the correct lore that the plugin can detect (list below) will affect the wearer/wielder. ItemLoreStats helps you create an epic RPG experience. Will add more stats/options based on requests.
Description
This is the Item Lore Stats plugin you can add to your server to get players farming/trading/looting gear to get the perfect stats for their character. Item Lore Stats offers random and unique loot tables for all of the default mobs and custom mobs. WorldGuard 6+ is required for WorldGuard support. Vault is required for currency support.
I will continue to support this and add many more features. If you have any suggestions please let me know through a ticket.
Installation and configuration
Place the ItemLoreStats.jar into your plugins directory. Then all you need to do is run your server.
Commands
| /ils | Show a list of available commands. |
| /ils version | Show the version of Item Lore Stats that's running. |
| /ils reload | Reload the Item Lore Stats config. |
| /ils stats | Will display the total stats of your armour and item in your hand. |
| /ils createlore | Creates a set of gear with lore to test the plugin. |
| /ils repair | Repair your gear. |
| ils sell | This will sell the item in your main hand for the price listed in the tooltip of the item. |
| /ils name <text> | Sets the name of the item currently in your main hand. Supports all text formatting. |
| /ils setMultiplier |
All of the mobs health and damage will be scaled by their distance from the location that you type this command. The health is calculated using (distance(when spawned) x multiplier) + base health = new health. The damage is calculated using (distance x multiplier) = new damage. Mobs will also receive a level based on the distance they are from the location that the command is entered. By default a mobs level will increase every 10 blocks but this can be changed by using the command below. |
| /ils blocksPerLevel <number> | ILS will increase the mobs level every X blocks from wherever the /ils setMultiplier command was entered. |
| /ils lore <player_name> <line#> <text> | Adds or sets the lore line to the item currently in the players main hand. If you don't include a <player_name> it will apply it to your own item in your main hand. <player_name> must be online. |
| /ils give <player_name> <item_name> | This will generate an item from the specified file name (plugins/ItemLoreStats/SavedItems/<item_name>) and give it to the specified player (more info on the config here). The item can be given to a player with a different name with /ils give <player_name> <item_name>, <new_item_name>. |
| /ils export <item_name> | This will export the item in your main hand to a file (plugins/ItemLoreStats/SavedItems/<item_name>) with the specified name so that it can be imported at a later date (more info on the config here). |
| /ils upgrade hand | This will upgrade the item you're currently holding in your main hand. Item requires Level Lore to upgrade. |
| /ils upgrade armour | This will upgrade the armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils upgrade all | This will upgrade the item you're holding in your main hand and armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils combatlog | This will enable/disable the ILS combat log that is displayed in chat (You hit a Zombie for X damage.). |
Stats
Click here for a description of each stat.
The text on the tooltip has to contain they keyword of the stat.The text can contain any colour.The lore it can read as stats are;
| Damage: +<MIN_VALUE>-<MAX_VALUE> | Damage +12.4-23.9 |
| Armour: + or -<VALUE>% | Armour +3.7% |
| Dodge + or -<VALUE>% | Dodge +8.2% |
| Block + or -<VALUE>% | Block -1.7% |
| Crit Chance: + or -<VALUE>% | Crit Chance +2.8% |
| Crit Damage: + or -<VALUE>% | Crit Damage +31.6% |
| Health: +<VALUE> | Health +67.2 |
| Health Regen: + or -<VALUE>% | Health Regen +5.7% |
| Life Steal: + or -<VALUE>% | Life Steal +13.5% |
| Ignition: + or -<VALUE>% | Ignition +6.3% |
| Reflect: + or -<VALUE>% | Reflect +4.7% |
| Slow: + or -<VALUE>% | Slow +3.8% |
| Poison: + or -<VALUE>% | Poison +8.3% |
| Wither: + or -<VALUE>% | Wither +4.2% |
| Harming: + or -<VALUE>% | Harming +5.1% |
| Blind: + or -<VALUE>% | Blind +2.1% |
| Speed: + or -<VALUE>% | Speed +16.8% |
| XP Bonus: + or -<VALUE>% | XP Bonus +3.7% |
| PvE Dmg Modifier: + or -<VALUE> | PvE Dmg Modifier +34 |
| PvP Dmg Modifier: + or -<VALUE> | PvP Dmg Modifier -27 |
| Level: <VALUE> | Level 4 |
| Class: <VALUE> (Requires permission ils.use.<VALUE>) | Class Mage, Priest,Warlock |
| Bound to <VALUE> | Bound to Supavitax |
| Weapon Speed: <Very Slow, Slow, Normal, Fast, Very Fast> | Weapon Speed: Slow |
| Right-click to cast Living Bomb | |
| Right-click to cast Lightning | |
| Right-click to cast Fireball | |
| Right-click to cast Frostbolt | |
| Right-click to cast Minor Heal | |
| Right-click to cast Major Heal |
The name of the stat can be changed within the config and if it has, then you must change that in the tooltip accordingly.
Config
Click here for help with the config.yml
Permissions
Negate these to restrict ops.
- ils.admin
description: Required for the /ils createlore, /ils name, /ils setMultiplier and /ils lore commands.
default: op - ils.use.<Class_Name>
description: This allows gear to be restricted to specific classes or groups that have the required permission. If an item contains the lore Class: Mage then that player would need the ils.use.Mage permission.
default: op
- ils.commandlist
description: This allows the player to see the ILS command list.
default: op
Recommended plugins
These are some plugins I recommend using with Item Lore Stats;
- BarAPI
This will allow the players health to be displayed visually as the boss bar like shown in the video here.
- AttributeHider
This will hide default attributes such as "+X attack damage" from swords.
- ProtocolLib
Adds extra support to ItemLoreStats. Creating a smoother, more enjoyable experience for the players.
Have a suggestion or need to report a bug?
Please use the ticket system if you have a suggestion or need to report a bug. This helps me find the problems/suggestions much easier and will also contain the required information I would need rather than looking through the comments.
Tutorials
Simple Weapon creation (Made for 1.7 so may be slightly incorrect with newer version of ILS)
Setting the name of an item (more of a guide than a tutorial)
Adding a blank line (more of a guide than a tutorial)
Adding the Damage stat (more of a guide than a tutorial)
Adding the Crit Chance stat (more of a guide than a tutorial)
Adding the Life Steal stat (more of a guide than a tutorial)
Adding the Movement Speed stat (more of a guide than a tutorial)
Adding the Soulbound stat (more of a guide than a tutorial)
Adding the Level stat (more of a guide than a tutorial)
Adding the Spell stat (more of a guide than a tutorial)
Adding Durability (more of a guide than a tutorial)
Thai Tutorial by ShakeStudioMC
Changelog
Click here for the full Changelog
Metrics
As of v1.759 this plugin sends statistics about the usage to the server www.mcstats.org/. You can disable it by setting "opt-out" to true in \plugins\PluginMetrics\config.yml.

Auto-checking for updates
As of v2.18 this plugin will check for updates using Curse's ServerMods API. It always checks the current version with the version on BukkitDev and will notify ops or any players/groups with the ils.admin permission that there is an update available. It will never automatically download an update without the user typing /ils update. All of the updates are downloaded from BukkitDev. These checks can be disabled in the config.yml by setting checkForUpdates to false.
Donate
As people have requested a donation button to help support the development of Item Lore Stats I've decided to add one. Thanks to the current and future donations I really appreciate it.
Patreon
You can now also help support the project and allow me to dedicate more time to keep Item Lore Stats up to date by pledging on Patreon.


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Posted Feb 26, 2014how does this work with heroes? Seems like a really well made plugin :)
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Posted Feb 25, 2014@gabizou
I'll have another look at it when I get some more time and see if I can get it sorted for the next update.
@Elchapanebro
Yea that's a known bug but it's fixed in the next update.
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Posted Feb 25, 2014@gabizou
@gabizou Just to link to my comments. Any thing about this @Supavitax?
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Posted Feb 25, 2014Experiencing an issue with this plugin, All dodge and block stats i add get labelled as "armour". on items with armour dodge and block for instance it says
sword of killing lol
- Armour 9% - Armour 2% - Armour 1.5% - Health +50
etc etc, and it takes the final readable armour stat (1.5%) and applies it to armour. problem? bug? any ideas?
EDIT:
This is a bug. if i apply dodge or block in a saved item, it works, if i apply it in a saved mob file it doesnt.
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Posted Feb 25, 2014@Supavitax So......you dislike that system because that limited any player attack speed?(The animations are then also unsynced with the attacks which one of the main reasons I won't change it)You mean the client restrictions? When that system will not limit other player and only affect user?(AttackSpeed: -50%)If you holding that weapon to attack any entity. This stats just only delay your attack and reduce default attack speed. Then will you consider it? by the way,can you see my other suggestion?for example Trails effect of Equipment,knockback of limit or Accessories......(Thats look like nothing reply)
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Posted Feb 24, 2014@xXRoboJackXx
Not really but I'll gonna try and balance it more for the next update.
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Posted Feb 24, 2014Is there a reason why weapons that are already defined have so much damage? Just curious.
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Posted Feb 24, 2014@z65703071
No, not inconvenient just can't be executed well. There is a limit to how fast you can attack so you would have to delay everyone else's attacks to set a default attack speed and then delay it further for slower weapons and bring it closer to the vanilla attack speed for fast weapons. The animations are then also unsynced with the attacks which one of the main reasons I won't change it.
@lgfung2012
Doesn't work on horse armour
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Posted Feb 24, 2014@Supavitax You mean that feature is inconvenient? In fact,I just want to add more category of weapon speed.
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Posted Feb 24, 2014Is that only for the weapons and armors? Cuz I want to add some lore(xpLevel) to the "Horse armor" and other items.
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Posted Feb 24, 2014@z65703071
I really dislike that system and that's why I opted for the slow/fast/normal, might get better in the future but at the moment there won't be any changes to the weapon speed.
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Posted Feb 24, 2014I have a suggestion to improve the stats of attack speed. You have a configurable attack delay(attack-speed-delay: ?? seconds) when you attacking a monster. Your weapon not longer to limit speed just for Slow,Fast or Normal.(Weapon-Speed: +10) Thats assist your future change (Negative value) to complete better RPG style.
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Posted Feb 24, 2014@TheKingFalu
That plugin forces a default max health so at the moment it can't be supported.
@drewch123
With the durability stat you need to ignore minecrafts default durability. If you get hit again does the durability bar reset?
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Posted Feb 24, 2014@Supavitax Can you add support for http://dev.bukkit.org/bukkit-plugins/playerbar/ ? Please.
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Posted Feb 23, 2014@Supavitax
Supa, when iam wearing gold armour the durability bar would be at half even though it had 1912/2000 durability. Possibly a bug?
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Posted Feb 23, 2014Ah......I found a bug. Thats Related to Status effect. I found this plugin would auto clear effect of Haste or Mining Fatigue when you open your backpack. Please fix$$(Thats Important for me) Also,I have a rare suggestion for your plugin developing.(again!)I Being envisaged......Typically!You get a little knockback from the player or mobs when you attacking them while. However,that adequate you easy to kill them.But,if you have some limit?In my Concept , you must have enough damage to Reach Enemy health of fixed percentage when you want to knockback it! Thats fit for your server prevent player easy to kill monster. You must to have more technique and Powerful equipment.This feature be able to have been prevented went flying from hateful knockback Enchants at weapons of enemy?read this image easy to Understand what I mean:
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Posted Feb 22, 2014@gabizou
<3
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Posted Feb 21, 2014I can not give and export item. http://pastebin.com/3ByN2Zjg Help me pls
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Posted Feb 21, 2014@DillaWolf
Health is working.
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Posted Feb 21, 2014Health not working?