Item Lore Stats

Thanks to BrightDanny for the logo.
Add functioning stats to your items to allow players to increase their player stats. Any gear/weapons that contain the correct lore that the plugin can detect (list below) will affect the wearer/wielder. ItemLoreStats helps you create an epic RPG experience. Will add more stats/options based on requests.
Description
This is the Item Lore Stats plugin you can add to your server to get players farming/trading/looting gear to get the perfect stats for their character. Item Lore Stats offers random and unique loot tables for all of the default mobs and custom mobs. WorldGuard 6+ is required for WorldGuard support. Vault is required for currency support.
I will continue to support this and add many more features. If you have any suggestions please let me know through a ticket.
Installation and configuration
Place the ItemLoreStats.jar into your plugins directory. Then all you need to do is run your server.
Commands
| /ils | Show a list of available commands. |
| /ils version | Show the version of Item Lore Stats that's running. |
| /ils reload | Reload the Item Lore Stats config. |
| /ils stats | Will display the total stats of your armour and item in your hand. |
| /ils createlore | Creates a set of gear with lore to test the plugin. |
| /ils repair | Repair your gear. |
| ils sell | This will sell the item in your main hand for the price listed in the tooltip of the item. |
| /ils name <text> | Sets the name of the item currently in your main hand. Supports all text formatting. |
| /ils setMultiplier |
All of the mobs health and damage will be scaled by their distance from the location that you type this command. The health is calculated using (distance(when spawned) x multiplier) + base health = new health. The damage is calculated using (distance x multiplier) = new damage. Mobs will also receive a level based on the distance they are from the location that the command is entered. By default a mobs level will increase every 10 blocks but this can be changed by using the command below. |
| /ils blocksPerLevel <number> | ILS will increase the mobs level every X blocks from wherever the /ils setMultiplier command was entered. |
| /ils lore <player_name> <line#> <text> | Adds or sets the lore line to the item currently in the players main hand. If you don't include a <player_name> it will apply it to your own item in your main hand. <player_name> must be online. |
| /ils give <player_name> <item_name> | This will generate an item from the specified file name (plugins/ItemLoreStats/SavedItems/<item_name>) and give it to the specified player (more info on the config here). The item can be given to a player with a different name with /ils give <player_name> <item_name>, <new_item_name>. |
| /ils export <item_name> | This will export the item in your main hand to a file (plugins/ItemLoreStats/SavedItems/<item_name>) with the specified name so that it can be imported at a later date (more info on the config here). |
| /ils upgrade hand | This will upgrade the item you're currently holding in your main hand. Item requires Level Lore to upgrade. |
| /ils upgrade armour | This will upgrade the armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils upgrade all | This will upgrade the item you're holding in your main hand and armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils combatlog | This will enable/disable the ILS combat log that is displayed in chat (You hit a Zombie for X damage.). |
Stats
Click here for a description of each stat.
The text on the tooltip has to contain they keyword of the stat.The text can contain any colour.The lore it can read as stats are;
| Damage: +<MIN_VALUE>-<MAX_VALUE> | Damage +12.4-23.9 |
| Armour: + or -<VALUE>% | Armour +3.7% |
| Dodge + or -<VALUE>% | Dodge +8.2% |
| Block + or -<VALUE>% | Block -1.7% |
| Crit Chance: + or -<VALUE>% | Crit Chance +2.8% |
| Crit Damage: + or -<VALUE>% | Crit Damage +31.6% |
| Health: +<VALUE> | Health +67.2 |
| Health Regen: + or -<VALUE>% | Health Regen +5.7% |
| Life Steal: + or -<VALUE>% | Life Steal +13.5% |
| Ignition: + or -<VALUE>% | Ignition +6.3% |
| Reflect: + or -<VALUE>% | Reflect +4.7% |
| Slow: + or -<VALUE>% | Slow +3.8% |
| Poison: + or -<VALUE>% | Poison +8.3% |
| Wither: + or -<VALUE>% | Wither +4.2% |
| Harming: + or -<VALUE>% | Harming +5.1% |
| Blind: + or -<VALUE>% | Blind +2.1% |
| Speed: + or -<VALUE>% | Speed +16.8% |
| XP Bonus: + or -<VALUE>% | XP Bonus +3.7% |
| PvE Dmg Modifier: + or -<VALUE> | PvE Dmg Modifier +34 |
| PvP Dmg Modifier: + or -<VALUE> | PvP Dmg Modifier -27 |
| Level: <VALUE> | Level 4 |
| Class: <VALUE> (Requires permission ils.use.<VALUE>) | Class Mage, Priest,Warlock |
| Bound to <VALUE> | Bound to Supavitax |
| Weapon Speed: <Very Slow, Slow, Normal, Fast, Very Fast> | Weapon Speed: Slow |
| Right-click to cast Living Bomb | |
| Right-click to cast Lightning | |
| Right-click to cast Fireball | |
| Right-click to cast Frostbolt | |
| Right-click to cast Minor Heal | |
| Right-click to cast Major Heal |
The name of the stat can be changed within the config and if it has, then you must change that in the tooltip accordingly.
Config
Click here for help with the config.yml
Permissions
Negate these to restrict ops.
- ils.admin
description: Required for the /ils createlore, /ils name, /ils setMultiplier and /ils lore commands.
default: op - ils.use.<Class_Name>
description: This allows gear to be restricted to specific classes or groups that have the required permission. If an item contains the lore Class: Mage then that player would need the ils.use.Mage permission.
default: op
- ils.commandlist
description: This allows the player to see the ILS command list.
default: op
Recommended plugins
These are some plugins I recommend using with Item Lore Stats;
- BarAPI
This will allow the players health to be displayed visually as the boss bar like shown in the video here.
- AttributeHider
This will hide default attributes such as "+X attack damage" from swords.
- ProtocolLib
Adds extra support to ItemLoreStats. Creating a smoother, more enjoyable experience for the players.
Have a suggestion or need to report a bug?
Please use the ticket system if you have a suggestion or need to report a bug. This helps me find the problems/suggestions much easier and will also contain the required information I would need rather than looking through the comments.
Tutorials
Simple Weapon creation (Made for 1.7 so may be slightly incorrect with newer version of ILS)
Setting the name of an item (more of a guide than a tutorial)
Adding a blank line (more of a guide than a tutorial)
Adding the Damage stat (more of a guide than a tutorial)
Adding the Crit Chance stat (more of a guide than a tutorial)
Adding the Life Steal stat (more of a guide than a tutorial)
Adding the Movement Speed stat (more of a guide than a tutorial)
Adding the Soulbound stat (more of a guide than a tutorial)
Adding the Level stat (more of a guide than a tutorial)
Adding the Spell stat (more of a guide than a tutorial)
Adding Durability (more of a guide than a tutorial)
Thai Tutorial by ShakeStudioMC
Changelog
Click here for the full Changelog
Metrics
As of v1.759 this plugin sends statistics about the usage to the server www.mcstats.org/. You can disable it by setting "opt-out" to true in \plugins\PluginMetrics\config.yml.

Auto-checking for updates
As of v2.18 this plugin will check for updates using Curse's ServerMods API. It always checks the current version with the version on BukkitDev and will notify ops or any players/groups with the ils.admin permission that there is an update available. It will never automatically download an update without the user typing /ils update. All of the updates are downloaded from BukkitDev. These checks can be disabled in the config.yml by setting checkForUpdates to false.
Donate
As people have requested a donation button to help support the development of Item Lore Stats I've decided to add one. Thanks to the current and future donations I really appreciate it.
Patreon
You can now also help support the project and allow me to dedicate more time to keep Item Lore Stats up to date by pledging on Patreon.


-
View User Profile
-
Send Message
Posted Jan 26, 2014I have a few suggestions for stats you could add to weapons/armor
WEAPONS:
Armor Penetration (Name Customizable) - A % of how much a weapon 'bypasses' armor. Meaning if you have 50% armor and a weapon with 7% Armor Penetration. The victim's armor with the 50% being attacked by the player with the Armor Pen. Weapon of 7% will only have 43% of his armor (how much the damage intake really is).
Knockback - A % chance of dealing alot of knockback launching the player X blocks backwards (launch range possible configuration).
ARMOR:
Dodge - A % chance to dodge a enemy attack (sends a message on dodge to attacker/victim)
Reflect - A % chance to reflect the damage an attacker did back to the attacker (sends a message on reflect to attacker/victim)
Vitality - A % amount of how much health is added to your base health (5% VIT would equal 5% of your base health).
Block - same as Dodge but an extra stat (sends a message on block to attacker/victim)
Prick - A % chance to dodge and reflects the % of the damage inflicted (The attacker hits a player with 8% thorns and the damage is blocked/reflected back to the attacker but only 8% of the damage inflicted to the victim).
These are just a few cool ideas I have pulled from other games outside of minecraft that I thought would be cool to implement. All of the names of these stats could be configurable as well. Hope you can consider adding a few of these :D. And if possible releasing a 1.6.4 version of this plugin if these stats are added since my server runs 1.6.4
-
View User Profile
-
Send Message
Posted Jan 26, 2014@Supavitax
So any chance to make it to work together? :)
-
View User Profile
-
Send Message
Posted Jan 25, 2014@tomori_peti
You can set baseHealth to 0 and it will disable any health updates by ILS but that will also disable the +Health stat on weapons.
-
View User Profile
-
Send Message
Posted Jan 25, 2014@Supavitax
Np. :D
Will you add support for SkillAPi. The 2 health systems don't really work well with eachother. Maybe the health scaling and other infected things should be disabled if SkillAPI found.
-
View User Profile
-
Send Message
Posted Jan 25, 2014@tomori_peti
Thanks, just uploaded a fix.
Change log here for v1.8.
-
View User Profile
-
Send Message
Posted Jan 25, 2014If worldguard doesn't installed, the plugin won't start.
http://pastebin.com/wJt27mdY
-
View User Profile
-
Send Message
Posted Jan 24, 2014@CR_Raphire
The Problem with the durability that is not repaired full: You shouldnt repair the item in creative mode. if you do that, then it will always be 499/500. if you repair it in normal gamemode its repaired full. That was my experience with it. So its not really a problem. No one needs to repair a Weapon in creative mode.
-
View User Profile
-
Send Message
Posted Jan 24, 2014@CR_Raphire
I tried what you said but I'm still getting the item repaired to full durability.
-
View User Profile
-
Send Message
Posted Jan 23, 2014@Supavitax
I did my testing with a crafted diamondsword (Colors were as follows: &8Durability: &7
#&8/&7#) <- Colors it would appear ingame withWhile I did this I changed the basehealth to 100 and healthscale to 40, aswell as change a few skill name colors (not durability itself), aswell as changing some of the environmental damage stuff.
-
View User Profile
-
Send Message
Posted Jan 23, 2014@MARODEUR2
The durability will return the how they act in vanilla.
@kenandthe985
It doesn't seem like it's anything I can fix. It must be something his plugin is doing because ILS doesn't give you an item; it only swaps the position of the current slot with the previous slot if the players level is less than the items level.
-
View User Profile
-
Send Message
Posted Jan 23, 2014i have a question to the new update: When i disable the durability feature for using mcmmo repair, does the modification of the unbreaking enchantments still work? or are they disabled then too?
-
View User Profile
-
Send Message
Posted Jan 23, 2014It's from chinese man made it.. and this is the Original Website http://forum.gamer.com.tw/C.php?bsn=18673&snA=92168&tnum=67&subbsn=10
-
View User Profile
-
Send Message
Posted Jan 23, 2014@kenandthe985
What's the name of the other plugin?
-
View User Profile
-
Send Message
Posted Jan 23, 2014It because I use this plug Ability lore in another creating item plug, You must be think it will not work of course.. But in v1.446 plug , It's Success and worked , I made this video... http://www.youtube.com/watch?v=4gnDeLbDs60
-
View User Profile
-
Send Message
Posted Jan 23, 2014@kenandthe985
I'm having trouble recreating this. This is my attempt at recreating it where I was spamming right click and switching between the items.
@CR_Raphire
The first issue has been fixed in an update which is available http:dev.bukkit.org/bukkit-plugins/item-lore-stats/files/42-item-lore-stats-v1-766/
The 2nd issue I'm having trouble recreating. Did the durability stat contain any colours? What values where they before you repaired the item? Everytime I try to recreate this it repairs it to the full value. This is my attempt at recreating it.
I'll sort this in the next update.
-
View User Profile
-
Send Message
Posted Jan 23, 2014HEY,There is a big BUG, you must fix this quickly!!! When I lore "Level: XXX" in a item, I can't use it, But when I right-click again and again , the item will copy again and again in my backpack. So I think this is a big BUG, hope you can fix it quickly....Thanks
-
View User Profile
-
Send Message
Posted Jan 23, 2014Hey I've just come to report a few bugs we've encountered:
- worldguard regions with pvp disabled works fine although effects like ignitions/fire still work, could you find a way to disable this aswell?
- When repairing a weapon it works fine although you can keep repairing it as it seems it'll always repair it one under the max durability and it will never go to full durability (always 799/800, 789/790 etc.)
- Repairing items with named items (say a named diamond or a diamond with lore) it will NOT work, it'll not recognize it.
-
View User Profile
-
Send Message
Posted Jan 23, 2014@Supavitax
Im using DiabloDrops to manage mob-drops with lore and seems that with item-lore-stats it doesnt works.
I tryed what u said, deleted all inside each mobs config and I didnt used the /ils setMultiplier.
Mobs are dropping naturally items, but not from DiabloDrops. And if I uninstall ItemLoreStats, mobs start dropping DiabloDrops items. Dunno how to solve it...
Thanks for your help.
-
View User Profile
-
Send Message
Posted Jan 23, 2014@kunpapa
If you haven't used the /ils setMultiplier on the world then ILS will allow any other plugin to control the mobs health. To remove the drops just open each of the mobs configs in /SavedMobs/ and delete the contents inside and then save the file.
-
View User Profile
-
Send Message
Posted Jan 22, 2014@MARODEUR2
Thanks :) I think I may have found an opening.
EDIT: It WORKED!! Thanks so much, both of you!!!! :D :D :D :D