Item Lore Stats

Thanks to BrightDanny for the logo.
Add functioning stats to your items to allow players to increase their player stats. Any gear/weapons that contain the correct lore that the plugin can detect (list below) will affect the wearer/wielder. ItemLoreStats helps you create an epic RPG experience. Will add more stats/options based on requests.
Description
This is the Item Lore Stats plugin you can add to your server to get players farming/trading/looting gear to get the perfect stats for their character. Item Lore Stats offers random and unique loot tables for all of the default mobs and custom mobs. WorldGuard 6+ is required for WorldGuard support. Vault is required for currency support.
I will continue to support this and add many more features. If you have any suggestions please let me know through a ticket.
Installation and configuration
Place the ItemLoreStats.jar into your plugins directory. Then all you need to do is run your server.
Commands
| /ils | Show a list of available commands. |
| /ils version | Show the version of Item Lore Stats that's running. |
| /ils reload | Reload the Item Lore Stats config. |
| /ils stats | Will display the total stats of your armour and item in your hand. |
| /ils createlore | Creates a set of gear with lore to test the plugin. |
| /ils repair | Repair your gear. |
| ils sell | This will sell the item in your main hand for the price listed in the tooltip of the item. |
| /ils name <text> | Sets the name of the item currently in your main hand. Supports all text formatting. |
| /ils setMultiplier |
All of the mobs health and damage will be scaled by their distance from the location that you type this command. The health is calculated using (distance(when spawned) x multiplier) + base health = new health. The damage is calculated using (distance x multiplier) = new damage. Mobs will also receive a level based on the distance they are from the location that the command is entered. By default a mobs level will increase every 10 blocks but this can be changed by using the command below. |
| /ils blocksPerLevel <number> | ILS will increase the mobs level every X blocks from wherever the /ils setMultiplier command was entered. |
| /ils lore <player_name> <line#> <text> | Adds or sets the lore line to the item currently in the players main hand. If you don't include a <player_name> it will apply it to your own item in your main hand. <player_name> must be online. |
| /ils give <player_name> <item_name> | This will generate an item from the specified file name (plugins/ItemLoreStats/SavedItems/<item_name>) and give it to the specified player (more info on the config here). The item can be given to a player with a different name with /ils give <player_name> <item_name>, <new_item_name>. |
| /ils export <item_name> | This will export the item in your main hand to a file (plugins/ItemLoreStats/SavedItems/<item_name>) with the specified name so that it can be imported at a later date (more info on the config here). |
| /ils upgrade hand | This will upgrade the item you're currently holding in your main hand. Item requires Level Lore to upgrade. |
| /ils upgrade armour | This will upgrade the armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils upgrade all | This will upgrade the item you're holding in your main hand and armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils combatlog | This will enable/disable the ILS combat log that is displayed in chat (You hit a Zombie for X damage.). |
Stats
Click here for a description of each stat.
The text on the tooltip has to contain they keyword of the stat.The text can contain any colour.The lore it can read as stats are;
| Damage: +<MIN_VALUE>-<MAX_VALUE> | Damage +12.4-23.9 |
| Armour: + or -<VALUE>% | Armour +3.7% |
| Dodge + or -<VALUE>% | Dodge +8.2% |
| Block + or -<VALUE>% | Block -1.7% |
| Crit Chance: + or -<VALUE>% | Crit Chance +2.8% |
| Crit Damage: + or -<VALUE>% | Crit Damage +31.6% |
| Health: +<VALUE> | Health +67.2 |
| Health Regen: + or -<VALUE>% | Health Regen +5.7% |
| Life Steal: + or -<VALUE>% | Life Steal +13.5% |
| Ignition: + or -<VALUE>% | Ignition +6.3% |
| Reflect: + or -<VALUE>% | Reflect +4.7% |
| Slow: + or -<VALUE>% | Slow +3.8% |
| Poison: + or -<VALUE>% | Poison +8.3% |
| Wither: + or -<VALUE>% | Wither +4.2% |
| Harming: + or -<VALUE>% | Harming +5.1% |
| Blind: + or -<VALUE>% | Blind +2.1% |
| Speed: + or -<VALUE>% | Speed +16.8% |
| XP Bonus: + or -<VALUE>% | XP Bonus +3.7% |
| PvE Dmg Modifier: + or -<VALUE> | PvE Dmg Modifier +34 |
| PvP Dmg Modifier: + or -<VALUE> | PvP Dmg Modifier -27 |
| Level: <VALUE> | Level 4 |
| Class: <VALUE> (Requires permission ils.use.<VALUE>) | Class Mage, Priest,Warlock |
| Bound to <VALUE> | Bound to Supavitax |
| Weapon Speed: <Very Slow, Slow, Normal, Fast, Very Fast> | Weapon Speed: Slow |
| Right-click to cast Living Bomb | |
| Right-click to cast Lightning | |
| Right-click to cast Fireball | |
| Right-click to cast Frostbolt | |
| Right-click to cast Minor Heal | |
| Right-click to cast Major Heal |
The name of the stat can be changed within the config and if it has, then you must change that in the tooltip accordingly.
Config
Click here for help with the config.yml
Permissions
Negate these to restrict ops.
- ils.admin
description: Required for the /ils createlore, /ils name, /ils setMultiplier and /ils lore commands.
default: op - ils.use.<Class_Name>
description: This allows gear to be restricted to specific classes or groups that have the required permission. If an item contains the lore Class: Mage then that player would need the ils.use.Mage permission.
default: op
- ils.commandlist
description: This allows the player to see the ILS command list.
default: op
Recommended plugins
These are some plugins I recommend using with Item Lore Stats;
- BarAPI
This will allow the players health to be displayed visually as the boss bar like shown in the video here.
- AttributeHider
This will hide default attributes such as "+X attack damage" from swords.
- ProtocolLib
Adds extra support to ItemLoreStats. Creating a smoother, more enjoyable experience for the players.
Have a suggestion or need to report a bug?
Please use the ticket system if you have a suggestion or need to report a bug. This helps me find the problems/suggestions much easier and will also contain the required information I would need rather than looking through the comments.
Tutorials
Simple Weapon creation (Made for 1.7 so may be slightly incorrect with newer version of ILS)
Setting the name of an item (more of a guide than a tutorial)
Adding a blank line (more of a guide than a tutorial)
Adding the Damage stat (more of a guide than a tutorial)
Adding the Crit Chance stat (more of a guide than a tutorial)
Adding the Life Steal stat (more of a guide than a tutorial)
Adding the Movement Speed stat (more of a guide than a tutorial)
Adding the Soulbound stat (more of a guide than a tutorial)
Adding the Level stat (more of a guide than a tutorial)
Adding the Spell stat (more of a guide than a tutorial)
Adding Durability (more of a guide than a tutorial)
Thai Tutorial by ShakeStudioMC
Changelog
Click here for the full Changelog
Metrics
As of v1.759 this plugin sends statistics about the usage to the server www.mcstats.org/. You can disable it by setting "opt-out" to true in \plugins\PluginMetrics\config.yml.

Auto-checking for updates
As of v2.18 this plugin will check for updates using Curse's ServerMods API. It always checks the current version with the version on BukkitDev and will notify ops or any players/groups with the ils.admin permission that there is an update available. It will never automatically download an update without the user typing /ils update. All of the updates are downloaded from BukkitDev. These checks can be disabled in the config.yml by setting checkForUpdates to false.
Donate
As people have requested a donation button to help support the development of Item Lore Stats I've decided to add one. Thanks to the current and future donations I really appreciate it.
Patreon
You can now also help support the project and allow me to dedicate more time to keep Item Lore Stats up to date by pledging on Patreon.


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Posted Nov 21, 2016Melhor plugin de todos continue trazendo atualizaƧoes, Obrigado!
Mais como faƧo para dropar os itens pelo MythicMobs?
error: http://prntscr.com/da8dix
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Posted Nov 21, 2016I've just uploaded ILS v7.01 which is marked as a Beta so it will not automatically update from the command in-game. This build is marked as beta and has only had some testing done on 1.10 so please report any bugs etc as a ticket but mark the ticket as [7.01] so I know it's specifically for the beta and not a release build.
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Posted Nov 19, 2016Nice feature :D
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Posted Nov 11, 2016@Si7VdeR
1. This is one that is taking the longest as it requires a lot of changes to the code.
2. I don't remember changing anything do with damage in the latest version but I'll look into it.
3. I've just changed the base values but yet to test it.
4. Will look into the new potions.
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Posted Nov 10, 2016@Supavitax
Some notable bugs/fixes that need to be done (most are quick to fix I think):
- Offhand still doesn't add any stats (like a shield with Health: +5 or just an Iron Sword with Health +5 don't actually add the stats).
- The newest version has a bug with fall damage doing way too much damage and insta killing players from a 3 block height (in the config the value is on 0 for environmentalDamage fall). It was fine in the previous version.
- Some damage values on tools is still from the old 1.8 builds and thus deal too much or too low damage. The feature: IncludeVanillaDamage is off and it seems a pickaxe does one less damage than specified with: Damage: X - Y. Hoes and spades seem to work fine and do the exact damage specified with: Damage: X - Y. Axes and Swords do way too much damage, probably because of the sword sweep and axe shield bash abilities that don't get cancelled and thus deal like +5/+6 extra damage. So cancel the sword sweep and axe bash damage when IncludeVanillaDamage is off. I tested the Iron Pickaxe and When: Damage: 2 - 3 is on it then it always does 1 - 2 damage so I can work with that if it's not fixable. The Axe and Sword is impossible, they deal like +6 extra damage more than specified.
- Lingering Potions of Harming and the Dragon's Breath AoE (that purple effect) don't deal damage but when I remove ILS plugin they work so I can only guess it's ILS? (Still not too certain since I remember it working with ILS installed).
Other than that I think all the features are working as intended.
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Posted Nov 8, 2016I've been really busy with other projects and had to make the decision whether to keep ILS backwards compatible or not and I've decided that after v6.21 only 1.10 and above (most likely will work with 1.9+ as well) will be supported.
Version 6.21 will disable update checking if the server build is less than 1.10, this is to make sure that server owners don't update to the ILS 1.10+ versions as it will be completely incompatible with the server builds currently supported.
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Posted Oct 13, 2016Source code would be awesome!
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Posted Oct 10, 2016Seems like so, if only Supa would release the source code so another dev can take over,
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Posted Oct 7, 2016Is this ever going to be updated, or confirmed dead? I really need this in 1.9.
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Posted Sep 30, 2016Can anyone make a tutorial on how to do randomized drop tables for custom mobs?
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Posted Sep 12, 2016Not compatible with "Heroes" Request update compatibility! https://www.spigotmc.org/resources/heroes.24734/
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Posted Sep 12, 2016@Pleacen No that's not possible
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Posted Sep 12, 2016Can i use my selfmade Spells, while i put a skill of the SkillAPI Plugin in the SavedSpells File.
Sry of my bad english
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Posted Aug 30, 2016Supervitax has stated that an update (v6.20) is coming soon. Any idea when will it be released? Or is this abandoned?
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Posted Aug 21, 2016I have a problem. How can i disable the thing which gives me damage everytime I kill a mob?
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Posted Jul 30, 2016seems like so, RIP ILS.
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Posted Jul 29, 2016Is this project dead?
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Posted Jul 29, 2016Would really love for support in ItemLoreStats to have NBT / Heroes support!
http://hc.to/heroespremium
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Posted Jul 17, 2016@hj7332337
hi, i dont think you can disable the health one, as for the environmental damage set it to 0 and it will set it as vanilla i think.
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Posted Jul 5, 2016sorry, but i want to know if there are some ways to disable the health modifier and environmental damage modifier. Because they will conflict some other plugins. If they can't be disable, it's my sincerely hope that this will be added in your next update. By the way, it's a great plugin. And please forgive my poor English