Item Lore Stats

Thanks to BrightDanny for the logo.
Add functioning stats to your items to allow players to increase their player stats. Any gear/weapons that contain the correct lore that the plugin can detect (list below) will affect the wearer/wielder. ItemLoreStats helps you create an epic RPG experience. Will add more stats/options based on requests.
Description
This is the Item Lore Stats plugin you can add to your server to get players farming/trading/looting gear to get the perfect stats for their character. Item Lore Stats offers random and unique loot tables for all of the default mobs and custom mobs. WorldGuard 6+ is required for WorldGuard support. Vault is required for currency support.
I will continue to support this and add many more features. If you have any suggestions please let me know through a ticket.
Installation and configuration
Place the ItemLoreStats.jar into your plugins directory. Then all you need to do is run your server.
Commands
| /ils | Show a list of available commands. |
| /ils version | Show the version of Item Lore Stats that's running. |
| /ils reload | Reload the Item Lore Stats config. |
| /ils stats | Will display the total stats of your armour and item in your hand. |
| /ils createlore | Creates a set of gear with lore to test the plugin. |
| /ils repair | Repair your gear. |
| ils sell | This will sell the item in your main hand for the price listed in the tooltip of the item. |
| /ils name <text> | Sets the name of the item currently in your main hand. Supports all text formatting. |
| /ils setMultiplier |
All of the mobs health and damage will be scaled by their distance from the location that you type this command. The health is calculated using (distance(when spawned) x multiplier) + base health = new health. The damage is calculated using (distance x multiplier) = new damage. Mobs will also receive a level based on the distance they are from the location that the command is entered. By default a mobs level will increase every 10 blocks but this can be changed by using the command below. |
| /ils blocksPerLevel <number> | ILS will increase the mobs level every X blocks from wherever the /ils setMultiplier command was entered. |
| /ils lore <player_name> <line#> <text> | Adds or sets the lore line to the item currently in the players main hand. If you don't include a <player_name> it will apply it to your own item in your main hand. <player_name> must be online. |
| /ils give <player_name> <item_name> | This will generate an item from the specified file name (plugins/ItemLoreStats/SavedItems/<item_name>) and give it to the specified player (more info on the config here). The item can be given to a player with a different name with /ils give <player_name> <item_name>, <new_item_name>. |
| /ils export <item_name> | This will export the item in your main hand to a file (plugins/ItemLoreStats/SavedItems/<item_name>) with the specified name so that it can be imported at a later date (more info on the config here). |
| /ils upgrade hand | This will upgrade the item you're currently holding in your main hand. Item requires Level Lore to upgrade. |
| /ils upgrade armour | This will upgrade the armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils upgrade all | This will upgrade the item you're holding in your main hand and armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils combatlog | This will enable/disable the ILS combat log that is displayed in chat (You hit a Zombie for X damage.). |
Stats
Click here for a description of each stat.
The text on the tooltip has to contain they keyword of the stat.The text can contain any colour.The lore it can read as stats are;
| Damage: +<MIN_VALUE>-<MAX_VALUE> | Damage +12.4-23.9 |
| Armour: + or -<VALUE>% | Armour +3.7% |
| Dodge + or -<VALUE>% | Dodge +8.2% |
| Block + or -<VALUE>% | Block -1.7% |
| Crit Chance: + or -<VALUE>% | Crit Chance +2.8% |
| Crit Damage: + or -<VALUE>% | Crit Damage +31.6% |
| Health: +<VALUE> | Health +67.2 |
| Health Regen: + or -<VALUE>% | Health Regen +5.7% |
| Life Steal: + or -<VALUE>% | Life Steal +13.5% |
| Ignition: + or -<VALUE>% | Ignition +6.3% |
| Reflect: + or -<VALUE>% | Reflect +4.7% |
| Slow: + or -<VALUE>% | Slow +3.8% |
| Poison: + or -<VALUE>% | Poison +8.3% |
| Wither: + or -<VALUE>% | Wither +4.2% |
| Harming: + or -<VALUE>% | Harming +5.1% |
| Blind: + or -<VALUE>% | Blind +2.1% |
| Speed: + or -<VALUE>% | Speed +16.8% |
| XP Bonus: + or -<VALUE>% | XP Bonus +3.7% |
| PvE Dmg Modifier: + or -<VALUE> | PvE Dmg Modifier +34 |
| PvP Dmg Modifier: + or -<VALUE> | PvP Dmg Modifier -27 |
| Level: <VALUE> | Level 4 |
| Class: <VALUE> (Requires permission ils.use.<VALUE>) | Class Mage, Priest,Warlock |
| Bound to <VALUE> | Bound to Supavitax |
| Weapon Speed: <Very Slow, Slow, Normal, Fast, Very Fast> | Weapon Speed: Slow |
| Right-click to cast Living Bomb | |
| Right-click to cast Lightning | |
| Right-click to cast Fireball | |
| Right-click to cast Frostbolt | |
| Right-click to cast Minor Heal | |
| Right-click to cast Major Heal |
The name of the stat can be changed within the config and if it has, then you must change that in the tooltip accordingly.
Config
Click here for help with the config.yml
Permissions
Negate these to restrict ops.
- ils.admin
description: Required for the /ils createlore, /ils name, /ils setMultiplier and /ils lore commands.
default: op - ils.use.<Class_Name>
description: This allows gear to be restricted to specific classes or groups that have the required permission. If an item contains the lore Class: Mage then that player would need the ils.use.Mage permission.
default: op
- ils.commandlist
description: This allows the player to see the ILS command list.
default: op
Recommended plugins
These are some plugins I recommend using with Item Lore Stats;
- BarAPI
This will allow the players health to be displayed visually as the boss bar like shown in the video here.
- AttributeHider
This will hide default attributes such as "+X attack damage" from swords.
- ProtocolLib
Adds extra support to ItemLoreStats. Creating a smoother, more enjoyable experience for the players.
Have a suggestion or need to report a bug?
Please use the ticket system if you have a suggestion or need to report a bug. This helps me find the problems/suggestions much easier and will also contain the required information I would need rather than looking through the comments.
Tutorials
Simple Weapon creation (Made for 1.7 so may be slightly incorrect with newer version of ILS)
Setting the name of an item (more of a guide than a tutorial)
Adding a blank line (more of a guide than a tutorial)
Adding the Damage stat (more of a guide than a tutorial)
Adding the Crit Chance stat (more of a guide than a tutorial)
Adding the Life Steal stat (more of a guide than a tutorial)
Adding the Movement Speed stat (more of a guide than a tutorial)
Adding the Soulbound stat (more of a guide than a tutorial)
Adding the Level stat (more of a guide than a tutorial)
Adding the Spell stat (more of a guide than a tutorial)
Adding Durability (more of a guide than a tutorial)
Thai Tutorial by ShakeStudioMC
Changelog
Click here for the full Changelog
Metrics
As of v1.759 this plugin sends statistics about the usage to the server www.mcstats.org/. You can disable it by setting "opt-out" to true in \plugins\PluginMetrics\config.yml.

Auto-checking for updates
As of v2.18 this plugin will check for updates using Curse's ServerMods API. It always checks the current version with the version on BukkitDev and will notify ops or any players/groups with the ils.admin permission that there is an update available. It will never automatically download an update without the user typing /ils update. All of the updates are downloaded from BukkitDev. These checks can be disabled in the config.yml by setting checkForUpdates to false.
Donate
As people have requested a donation button to help support the development of Item Lore Stats I've decided to add one. Thanks to the current and future donations I really appreciate it.
Patreon
You can now also help support the project and allow me to dedicate more time to keep Item Lore Stats up to date by pledging on Patreon.


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Posted Sep 14, 2015Hey another thing poped up... Some issues with fall damage again with
from 5 blocks high i would take 2.5 hearts but if i have full set of iron armor on i would take 6 hearts...does armor add to the fall dmg or am i missing something here :D removing the boots from the full set drops the fall dmg to 5 from same height removing leggings chest and helmet reduce the damage even further untill ur left with not armor on @ which point you would take the 2.5 hearts
Lemme know if this is a thing or i'v found a but, THX :)))))
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Posted Sep 14, 2015@Supavitax
http://dev.bukkit.org/bukkit-plugins/item-lore-stats/?comment=2547
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Posted Sep 14, 2015hello Supavitax can add option for shears ? when right click the sheep will not deduct duration
Bug report: if you add ils's durability: 20/20 to golden_axe and armourthen when you use left click to kill the player (PVP) then it won't deduct the ils's durability. Hope can support to overide it
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Posted Sep 14, 2015@Supavitax
yup i got mcmmo and set false to mcmmo
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Posted Sep 14, 2015@samueli5750
Do you have any other plugins that affect durability like mcmmo?
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Posted Sep 14, 2015@Supavitax
i have not install BarAPI...so it will error not user-friendly. Moreover, sometime the vanilla Durability is not synchronization with ils's Durability system. So if you can make some optimazations. In my case . vanilla Durability 0 and the ils's Durability 1254 but the item is broken.
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Posted Sep 14, 2015@DoloStar
It's not possible for health to be disabled.
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Posted Sep 13, 2015Hi,can you add switch for health?Because if i need another plugin but it have custom health features they will have conflict.
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Posted Sep 13, 2015@samueli5750
I'll have a look into it but a quick look shows this "Caused by: java.lang.NoClassDefFoundError: me/confuser/barapi/BarAPI"
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Posted Sep 13, 2015bUT latest version: http://pastebin.com/qQKcWE9N thx!
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Posted Sep 13, 2015Supavitax are you going to make this plugin for sponge?
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Posted Sep 12, 2015@Supavitax
Got it, thanks for the point in the right direction. Might I suggest adding a formula to the main config file that we can alter in order to control the value of the "player" variable? For example if we don't want to do anything we just leave it as is. However, for us who run modded servers that might have high EXP caps we can put into the main config file:
player = player + 3 * 5 / 2
So player will equal whatever the result of the formula is and change all the items that already are created using the player variable.
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Posted Sep 12, 2015@Supavitax
I was wondering if you could create a stat similar to the PVP Damage and the PVE Damage. It would be a damage modifier for individual mobs, example:
Skeleton Damage: +10
That would simply add +10 damage to the damage that weapon has, but only if it's hitting a skeleton. I wanted to do this so that certain weapons do more damage to certain mobs, like swords slashing through zombies, while axes crush skeletons. Thanks for reading :P
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Posted Sep 12, 2015@samueli5750
Create a ticket, your replies make no sense.
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Posted Sep 12, 2015goden axe bug with duration
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Posted Sep 12, 2015@Supavitax
Appreciate it! <3 u donating soon
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Posted Sep 11, 2015I love this plugin and can not wait to see it integrate with the newer 1.9 combat mechanics in the future. Such excite! Pretty sure minecraft if unplayable to me without this plugin.
You're the dood @supavitax!
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Posted Sep 11, 2015@Gnusterftw
Fixed in the next update.
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Posted Sep 11, 2015Tested and iv come to the conclusion that feather falling multiplier works in the opposite way the lower level feather falling you have the lower damage you take, higher level feather falling = higher damage. tested this with all sorts of multipliers set to from 10 to 90. Consider switching some code positioning :)))))))
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Posted Sep 11, 2015@Elreith
Yes, just let me know what you have in mind.
@HalestormXV
In the SavedMobs folder you control all the drops from there for each mob.
Info on the configs as well http://dev.bukkit.org/bukkit-plugins/item-lore-stats/pages/saved-mobs-example/