Item Lore Stats

Thanks to BrightDanny for the logo.
Add functioning stats to your items to allow players to increase their player stats. Any gear/weapons that contain the correct lore that the plugin can detect (list below) will affect the wearer/wielder. ItemLoreStats helps you create an epic RPG experience. Will add more stats/options based on requests.
Description
This is the Item Lore Stats plugin you can add to your server to get players farming/trading/looting gear to get the perfect stats for their character. Item Lore Stats offers random and unique loot tables for all of the default mobs and custom mobs. WorldGuard 6+ is required for WorldGuard support. Vault is required for currency support.
I will continue to support this and add many more features. If you have any suggestions please let me know through a ticket.
Installation and configuration
Place the ItemLoreStats.jar into your plugins directory. Then all you need to do is run your server.
Commands
| /ils | Show a list of available commands. |
| /ils version | Show the version of Item Lore Stats that's running. |
| /ils reload | Reload the Item Lore Stats config. |
| /ils stats | Will display the total stats of your armour and item in your hand. |
| /ils createlore | Creates a set of gear with lore to test the plugin. |
| /ils repair | Repair your gear. |
| ils sell | This will sell the item in your main hand for the price listed in the tooltip of the item. |
| /ils name <text> | Sets the name of the item currently in your main hand. Supports all text formatting. |
| /ils setMultiplier |
All of the mobs health and damage will be scaled by their distance from the location that you type this command. The health is calculated using (distance(when spawned) x multiplier) + base health = new health. The damage is calculated using (distance x multiplier) = new damage. Mobs will also receive a level based on the distance they are from the location that the command is entered. By default a mobs level will increase every 10 blocks but this can be changed by using the command below. |
| /ils blocksPerLevel <number> | ILS will increase the mobs level every X blocks from wherever the /ils setMultiplier command was entered. |
| /ils lore <player_name> <line#> <text> | Adds or sets the lore line to the item currently in the players main hand. If you don't include a <player_name> it will apply it to your own item in your main hand. <player_name> must be online. |
| /ils give <player_name> <item_name> | This will generate an item from the specified file name (plugins/ItemLoreStats/SavedItems/<item_name>) and give it to the specified player (more info on the config here). The item can be given to a player with a different name with /ils give <player_name> <item_name>, <new_item_name>. |
| /ils export <item_name> | This will export the item in your main hand to a file (plugins/ItemLoreStats/SavedItems/<item_name>) with the specified name so that it can be imported at a later date (more info on the config here). |
| /ils upgrade hand | This will upgrade the item you're currently holding in your main hand. Item requires Level Lore to upgrade. |
| /ils upgrade armour | This will upgrade the armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils upgrade all | This will upgrade the item you're holding in your main hand and armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils combatlog | This will enable/disable the ILS combat log that is displayed in chat (You hit a Zombie for X damage.). |
Stats
Click here for a description of each stat.
The text on the tooltip has to contain they keyword of the stat.The text can contain any colour.The lore it can read as stats are;
| Damage: +<MIN_VALUE>-<MAX_VALUE> | Damage +12.4-23.9 |
| Armour: + or -<VALUE>% | Armour +3.7% |
| Dodge + or -<VALUE>% | Dodge +8.2% |
| Block + or -<VALUE>% | Block -1.7% |
| Crit Chance: + or -<VALUE>% | Crit Chance +2.8% |
| Crit Damage: + or -<VALUE>% | Crit Damage +31.6% |
| Health: +<VALUE> | Health +67.2 |
| Health Regen: + or -<VALUE>% | Health Regen +5.7% |
| Life Steal: + or -<VALUE>% | Life Steal +13.5% |
| Ignition: + or -<VALUE>% | Ignition +6.3% |
| Reflect: + or -<VALUE>% | Reflect +4.7% |
| Slow: + or -<VALUE>% | Slow +3.8% |
| Poison: + or -<VALUE>% | Poison +8.3% |
| Wither: + or -<VALUE>% | Wither +4.2% |
| Harming: + or -<VALUE>% | Harming +5.1% |
| Blind: + or -<VALUE>% | Blind +2.1% |
| Speed: + or -<VALUE>% | Speed +16.8% |
| XP Bonus: + or -<VALUE>% | XP Bonus +3.7% |
| PvE Dmg Modifier: + or -<VALUE> | PvE Dmg Modifier +34 |
| PvP Dmg Modifier: + or -<VALUE> | PvP Dmg Modifier -27 |
| Level: <VALUE> | Level 4 |
| Class: <VALUE> (Requires permission ils.use.<VALUE>) | Class Mage, Priest,Warlock |
| Bound to <VALUE> | Bound to Supavitax |
| Weapon Speed: <Very Slow, Slow, Normal, Fast, Very Fast> | Weapon Speed: Slow |
| Right-click to cast Living Bomb | |
| Right-click to cast Lightning | |
| Right-click to cast Fireball | |
| Right-click to cast Frostbolt | |
| Right-click to cast Minor Heal | |
| Right-click to cast Major Heal |
The name of the stat can be changed within the config and if it has, then you must change that in the tooltip accordingly.
Config
Click here for help with the config.yml
Permissions
Negate these to restrict ops.
- ils.admin
description: Required for the /ils createlore, /ils name, /ils setMultiplier and /ils lore commands.
default: op - ils.use.<Class_Name>
description: This allows gear to be restricted to specific classes or groups that have the required permission. If an item contains the lore Class: Mage then that player would need the ils.use.Mage permission.
default: op
- ils.commandlist
description: This allows the player to see the ILS command list.
default: op
Recommended plugins
These are some plugins I recommend using with Item Lore Stats;
- BarAPI
This will allow the players health to be displayed visually as the boss bar like shown in the video here.
- AttributeHider
This will hide default attributes such as "+X attack damage" from swords.
- ProtocolLib
Adds extra support to ItemLoreStats. Creating a smoother, more enjoyable experience for the players.
Have a suggestion or need to report a bug?
Please use the ticket system if you have a suggestion or need to report a bug. This helps me find the problems/suggestions much easier and will also contain the required information I would need rather than looking through the comments.
Tutorials
Simple Weapon creation (Made for 1.7 so may be slightly incorrect with newer version of ILS)
Setting the name of an item (more of a guide than a tutorial)
Adding a blank line (more of a guide than a tutorial)
Adding the Damage stat (more of a guide than a tutorial)
Adding the Crit Chance stat (more of a guide than a tutorial)
Adding the Life Steal stat (more of a guide than a tutorial)
Adding the Movement Speed stat (more of a guide than a tutorial)
Adding the Soulbound stat (more of a guide than a tutorial)
Adding the Level stat (more of a guide than a tutorial)
Adding the Spell stat (more of a guide than a tutorial)
Adding Durability (more of a guide than a tutorial)
Thai Tutorial by ShakeStudioMC
Changelog
Click here for the full Changelog
Metrics
As of v1.759 this plugin sends statistics about the usage to the server www.mcstats.org/. You can disable it by setting "opt-out" to true in \plugins\PluginMetrics\config.yml.

Auto-checking for updates
As of v2.18 this plugin will check for updates using Curse's ServerMods API. It always checks the current version with the version on BukkitDev and will notify ops or any players/groups with the ils.admin permission that there is an update available. It will never automatically download an update without the user typing /ils update. All of the updates are downloaded from BukkitDev. These checks can be disabled in the config.yml by setting checkForUpdates to false.
Donate
As people have requested a donation button to help support the development of Item Lore Stats I've decided to add one. Thanks to the current and future donations I really appreciate it.
Patreon
You can now also help support the project and allow me to dedicate more time to keep Item Lore Stats up to date by pledging on Patreon.


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Posted May 29, 2015@Supavitax
v 5.09
[20:57:38] [Server thread/ERROR]: Could not pass event EntityDamageByEntityEvent to ItemLoreStats v5.09 org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:338) [JavaPluginLoader$1.class:KCauldron-1.7.10-5.1403.71] at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) [RegisteredListener.class:KCauldron-1.7.10-5.1403.71] at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:507) [SimplePluginManager.class:KCauldron-1.7.10-5.1403.71] at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:492) [SimplePluginManager.class:KCauldron-1.7.10-5.1403.71] at org.bukkit.craftbukkit.v1_7_R4.event.CraftEventFactory.callEvent(CraftEventFactory.java:102) [CraftEventFactory.class:KCauldron-1.7.10-5.1403.71] at org.bukkit.craftbukkit.v1_7_R4.event.CraftEventFactory.callEntityDamageEvent(CraftEventFactory.java:597) [CraftEventFactory.class:KCauldron-1.7.10-5.1403.71] at org.bukkit.craftbukkit.v1_7_R4.event.CraftEventFactory.handleEntityDamageEvent(CraftEventFactory.java:465) [CraftEventFactory.class:KCauldron-1.7.10-5.1403.71] at org.bukkit.craftbukkit.v1_7_R4.event.CraftEventFactory.handleLivingEntityDamageEvent(CraftEventFactory.java:629) [CraftEventFactory.class:KCauldron-1.7.10-5.1403.71] at net.minecraft.entity.EntityLivingBase.damageEntity_CB(EntityLivingBase.java:1381) [sv.class:?] at net.minecraft.entity.player.EntityPlayer.damageEntity_CB(EntityPlayer.java:1245) [yz.class:?] at net.minecraft.entity.EntityLivingBase.func_70097_a(EntityLivingBase.java:903) [sv.class:?] at net.minecraft.entity.player.EntityPlayer.func_70097_a(EntityPlayer.java:1158) [yz.class:?] at net.minecraft.entity.player.EntityPlayerMP.func_70097_a(EntityPlayerMP.java:646) [mw.class:?] at noppes.npcs.entity.EntityProjectile.func_70184_a(EntityProjectile.java:448) [EntityProjectile.class:?] at noppes.npcs.entity.EntityProjectile.func_70071_h_(EntityProjectile.java:340) [EntityProjectile.class:?] at net.minecraft.world.World.func_72866_a(World.java:2652) [ahb.class:?] at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:837) [mt.class:?] at net.minecraft.world.World.func_72870_g(World.java:2605) [ahb.class:?] at net.minecraft.world.World.func_72939_s(World.java:2422) [ahb.class:?] at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:669) [mt.class:?] at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:943) [MinecraftServer.class:?] at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:430) [lt.class:?] at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:798) [MinecraftServer.class:?] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:658) [MinecraftServer.class:?] at java.lang.Thread.run(Unknown Source) [?:1.8.0_45] Caused by: java.lang.NullPointerException [20:57:39] [Server thread/INFO]: [ScriptBlock] zuo_si triggered walk ScriptBlock...
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Posted May 29, 2015@linghun91
you guy are wrong. If you have Plugin Lore just use /lore add Damage: 1000.0
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Posted May 29, 2015So far the latest work fine. but it consume more resources compare with 1.7 version beforbe.
http://pastebin.com/NAKnx7yW
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Posted May 29, 2015@linghun91
You just need to remove Language-en.yml from the config folder and allow ILS to recreate it. I've just uploaded a small fix for this.
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Posted May 28, 2015@Supavitax
4.82 no this Level problem~
MemorySection[path='LevelRequirementMessages.LevelTooLow',root='YamConfiguration']
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Posted May 28, 2015@Supavitax
hi~ At 5.08 I found that there is a problem,Level function fails
but .......
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Posted May 28, 2015@linghun91
Uploaded a fix for these issues.
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Posted May 28, 2015@linghun91
@Supavitax
If the hands of the same attributes of weapons, others will be deleted
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Posted May 28, 2015@Supavitax 1.i have 9 ex}
2.ready kill a pig
3.other 8 ex will delete

plz fix this bug
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Posted May 28, 2015@Supavitax
bug for 5.07....,If the backpack has multiple ILSweapons with the same properties, they will be merged disappear
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Posted May 28, 2015@Supavitax
hi~ can you add support [^a-zA-Z]to [^a-zA-Z
u4e00-
u9fa5] chinese need [^a-zA-Z
u4e00-
u9fa5]
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Posted May 28, 2015Just uploaded the update v5.07. Please report any bugs, also minimal testing has been done with the SkillAPI support as many of the testers didn't use it.
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Posted May 27, 2015Is there any chance this plugin will ever be ported for sponge? I LOVE this plugin so much, there's absolutely nothing that comes close to the versatility of it! I'd be willing to pay :D
Either way, thankyou for making such an awesome plugin!
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Posted May 27, 2015@xenmai
Thank you i haven't seen that before ! :D
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Posted May 27, 2015@jeannen
You can set the amount of points your max hp increases per level in the config. You could try setting it to 0.
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Posted May 27, 2015@Supavitax
Thank you i'm trying the plugin :)
I set the health scale to 100, but it's the same problem, there are 5 healthbar, and when i took 3 damages,I lost a full healthbar :/ And when i take an item that add more life, it remove some health
Oh and, there is a strange thing, when i've got more XP level, i've more hearts, can it be disabled ?
PS: Sorry if my english is not perfect, i'm french :P
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Posted May 27, 2015@jeannen
I'll pm you the link to the dev build.
Also you can change the health scale in the config so that it doesn't scale the health to 10 hearts; that way it will add visible hearts when the players health increases.
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Posted May 27, 2015@Supavitax
Okay thank you ! :D
I'm going to open my server when the update will be avaible ! :P
If you want i can test the dev build and see if there are bugs, my server is not opened, so, i'm not going to have problems with players ^^
Oh and here are 2 suggestions: - Add a support for BattleLevels (http://www.spigotmc.org/resources/battlelevels.2218/) - Change the health system: Use the vanilla system, where it add hearts on news bar, not "invisible hearts" (Or allow to choose wich one is used in the config)
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Posted May 26, 2015@Supavitax There is a deadly BUG,If the backpack has multiple ILSweapons with the same properties, they will be merged disappear
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Posted May 26, 2015@jeannen
It's coming very soon. Fixing any bug reports I get with users testing the dev build.