Item Lore Stats

Thanks to BrightDanny for the logo.
Add functioning stats to your items to allow players to increase their player stats. Any gear/weapons that contain the correct lore that the plugin can detect (list below) will affect the wearer/wielder. ItemLoreStats helps you create an epic RPG experience. Will add more stats/options based on requests.
Description
This is the Item Lore Stats plugin you can add to your server to get players farming/trading/looting gear to get the perfect stats for their character. Item Lore Stats offers random and unique loot tables for all of the default mobs and custom mobs. WorldGuard 6+ is required for WorldGuard support. Vault is required for currency support.
I will continue to support this and add many more features. If you have any suggestions please let me know through a ticket.
Installation and configuration
Place the ItemLoreStats.jar into your plugins directory. Then all you need to do is run your server.
Commands
| /ils | Show a list of available commands. |
| /ils version | Show the version of Item Lore Stats that's running. |
| /ils reload | Reload the Item Lore Stats config. |
| /ils stats | Will display the total stats of your armour and item in your hand. |
| /ils createlore | Creates a set of gear with lore to test the plugin. |
| /ils repair | Repair your gear. |
| ils sell | This will sell the item in your main hand for the price listed in the tooltip of the item. |
| /ils name <text> | Sets the name of the item currently in your main hand. Supports all text formatting. |
| /ils setMultiplier |
All of the mobs health and damage will be scaled by their distance from the location that you type this command. The health is calculated using (distance(when spawned) x multiplier) + base health = new health. The damage is calculated using (distance x multiplier) = new damage. Mobs will also receive a level based on the distance they are from the location that the command is entered. By default a mobs level will increase every 10 blocks but this can be changed by using the command below. |
| /ils blocksPerLevel <number> | ILS will increase the mobs level every X blocks from wherever the /ils setMultiplier command was entered. |
| /ils lore <player_name> <line#> <text> | Adds or sets the lore line to the item currently in the players main hand. If you don't include a <player_name> it will apply it to your own item in your main hand. <player_name> must be online. |
| /ils give <player_name> <item_name> | This will generate an item from the specified file name (plugins/ItemLoreStats/SavedItems/<item_name>) and give it to the specified player (more info on the config here). The item can be given to a player with a different name with /ils give <player_name> <item_name>, <new_item_name>. |
| /ils export <item_name> | This will export the item in your main hand to a file (plugins/ItemLoreStats/SavedItems/<item_name>) with the specified name so that it can be imported at a later date (more info on the config here). |
| /ils upgrade hand | This will upgrade the item you're currently holding in your main hand. Item requires Level Lore to upgrade. |
| /ils upgrade armour | This will upgrade the armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils upgrade all | This will upgrade the item you're holding in your main hand and armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils combatlog | This will enable/disable the ILS combat log that is displayed in chat (You hit a Zombie for X damage.). |
Stats
Click here for a description of each stat.
The text on the tooltip has to contain they keyword of the stat.The text can contain any colour.The lore it can read as stats are;
| Damage: +<MIN_VALUE>-<MAX_VALUE> | Damage +12.4-23.9 |
| Armour: + or -<VALUE>% | Armour +3.7% |
| Dodge + or -<VALUE>% | Dodge +8.2% |
| Block + or -<VALUE>% | Block -1.7% |
| Crit Chance: + or -<VALUE>% | Crit Chance +2.8% |
| Crit Damage: + or -<VALUE>% | Crit Damage +31.6% |
| Health: +<VALUE> | Health +67.2 |
| Health Regen: + or -<VALUE>% | Health Regen +5.7% |
| Life Steal: + or -<VALUE>% | Life Steal +13.5% |
| Ignition: + or -<VALUE>% | Ignition +6.3% |
| Reflect: + or -<VALUE>% | Reflect +4.7% |
| Slow: + or -<VALUE>% | Slow +3.8% |
| Poison: + or -<VALUE>% | Poison +8.3% |
| Wither: + or -<VALUE>% | Wither +4.2% |
| Harming: + or -<VALUE>% | Harming +5.1% |
| Blind: + or -<VALUE>% | Blind +2.1% |
| Speed: + or -<VALUE>% | Speed +16.8% |
| XP Bonus: + or -<VALUE>% | XP Bonus +3.7% |
| PvE Dmg Modifier: + or -<VALUE> | PvE Dmg Modifier +34 |
| PvP Dmg Modifier: + or -<VALUE> | PvP Dmg Modifier -27 |
| Level: <VALUE> | Level 4 |
| Class: <VALUE> (Requires permission ils.use.<VALUE>) | Class Mage, Priest,Warlock |
| Bound to <VALUE> | Bound to Supavitax |
| Weapon Speed: <Very Slow, Slow, Normal, Fast, Very Fast> | Weapon Speed: Slow |
| Right-click to cast Living Bomb | |
| Right-click to cast Lightning | |
| Right-click to cast Fireball | |
| Right-click to cast Frostbolt | |
| Right-click to cast Minor Heal | |
| Right-click to cast Major Heal |
The name of the stat can be changed within the config and if it has, then you must change that in the tooltip accordingly.
Config
Click here for help with the config.yml
Permissions
Negate these to restrict ops.
- ils.admin
description: Required for the /ils createlore, /ils name, /ils setMultiplier and /ils lore commands.
default: op - ils.use.<Class_Name>
description: This allows gear to be restricted to specific classes or groups that have the required permission. If an item contains the lore Class: Mage then that player would need the ils.use.Mage permission.
default: op
- ils.commandlist
description: This allows the player to see the ILS command list.
default: op
Recommended plugins
These are some plugins I recommend using with Item Lore Stats;
- BarAPI
This will allow the players health to be displayed visually as the boss bar like shown in the video here.
- AttributeHider
This will hide default attributes such as "+X attack damage" from swords.
- ProtocolLib
Adds extra support to ItemLoreStats. Creating a smoother, more enjoyable experience for the players.
Have a suggestion or need to report a bug?
Please use the ticket system if you have a suggestion or need to report a bug. This helps me find the problems/suggestions much easier and will also contain the required information I would need rather than looking through the comments.
Tutorials
Simple Weapon creation (Made for 1.7 so may be slightly incorrect with newer version of ILS)
Setting the name of an item (more of a guide than a tutorial)
Adding a blank line (more of a guide than a tutorial)
Adding the Damage stat (more of a guide than a tutorial)
Adding the Crit Chance stat (more of a guide than a tutorial)
Adding the Life Steal stat (more of a guide than a tutorial)
Adding the Movement Speed stat (more of a guide than a tutorial)
Adding the Soulbound stat (more of a guide than a tutorial)
Adding the Level stat (more of a guide than a tutorial)
Adding the Spell stat (more of a guide than a tutorial)
Adding Durability (more of a guide than a tutorial)
Thai Tutorial by ShakeStudioMC
Changelog
Click here for the full Changelog
Metrics
As of v1.759 this plugin sends statistics about the usage to the server www.mcstats.org/. You can disable it by setting "opt-out" to true in \plugins\PluginMetrics\config.yml.

Auto-checking for updates
As of v2.18 this plugin will check for updates using Curse's ServerMods API. It always checks the current version with the version on BukkitDev and will notify ops or any players/groups with the ils.admin permission that there is an update available. It will never automatically download an update without the user typing /ils update. All of the updates are downloaded from BukkitDev. These checks can be disabled in the config.yml by setting checkForUpdates to false.
Donate
As people have requested a donation button to help support the development of Item Lore Stats I've decided to add one. Thanks to the current and future donations I really appreciate it.
Patreon
You can now also help support the project and allow me to dedicate more time to keep Item Lore Stats up to date by pledging on Patreon.


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Posted Jan 31, 20151.8.1 pls :)
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Posted Jan 31, 2015@krapcher
What's the issue?
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Posted Jan 31, 2015@Supivax
Why are you ignoring me?
http://dev.bukkit.org/bukkit-plugins/item-lore-stats/?comment=1945
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Posted Jan 31, 2015Good Morning.
I Found a new error. It happens when i add a Custom Item ID into the drop table of a Mob. When i add a Normal MC id it works fine. But all higher ones are not working and gave me this error. (i allready added it into the List of materials) http://pastebin.com/pGjmirvJ
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Posted Jan 30, 2015Me again :)
I found a unessesary error. It happens when you just remove health from ILS by setting all health and healthRegen relevanted stats to 0 and also markedOut the HealthStats (i hope that works). So when a Player looged out with 10 Hearth (20 health) but the player should only have 5 hearts (10 health) than this error commes after login again. http://pastebin.com/L45Y2ndL
I mean you could just Catch the exception and incase that happen you write a normal msg to the console cause its still working normaly.
Also if you would just Listen to the NBT Player tag than this would be no problem. But since the most mods modify the NBT data its impossible to make your healths compatible. Maby something like a Boolean for "UseNBTdata".
greez
EDIT: Do you maby also think about Custom Mobs to add for the droptable?
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Posted Jan 30, 2015@Supavitax
Ahhh ok. Bad Its not rly downcompatible. i tryed and only error.
Anyways. When can we expect a new update? And is this update than also for 1.7.10?
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Posted Jan 30, 2015@Drehverschluss
That error is from using WorldGuard 6. It's supported in the next update but not in the current public release.
@TheMinecrafter606
Yea but the combo system isn't something I plan on adding just yet.
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Posted Jan 30, 2015@Supavitax
Are you still taking suggestions for stats?
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Posted Jan 30, 2015Got a error today when i just someone with fists.
http://pastebin.com/0T7Tge6K
Using latest cauldron.
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Posted Jan 30, 2015@Supavitax
Allright so what i wrote was correct. ok good.
And nope you dont need a Plugin for somthing. Minecraft has a Keybind for that. "F3+H" that show correct mat names. and thx for telling.
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Posted Jan 30, 2015@Drehverschluss
It will be much simpler to add mod items in the next update but for now you need to get the Material type for modded item. In the config it would look something like materialname:Item_Name_Shown
For example, In Tekkit there is an item called Quartz Axe. The material type for the Quartz Axe is shown as X5760. In game I would want the Quart Axe to be displayed as "Quartz Axe" so in the config it would look like - X5760:QUARTZ_AXE. _ are replaced with spaces and the first character after each _ is capitalised.
If you make a simple plugin to output the item type of the item you're holding to the chat box you can add items really easily.
@LordKainzo
I'll look into it. I did ask a while back if there was a way to calculate the damage that heroes would deal so I can add that to the damage event but I don't think there was a way back then. Has that changed so I can include the damage or not?
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Posted Jan 30, 2015Hello. Im here again. ;) Trying to work with your plugin again but one thing i dont understand in your Config.
You have a Category for materials where we can add our own tool and mod stuff. Well also you sai we shall not touch it.
My question is why there is a "X5588" infront of your first custom items? Something that i just need to continue? Or would it work if i add new items like "TConstruct:travelGoggles" or like i said. do i need to continue the "x" numbers? like "x30100:TConstruct:travelGoggles" ?
Was always wondering that but now i want to mess around with Mods :)
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Posted Jan 28, 2015@Supavitax
Any change at supporting Heroes damage systems? The set weapon damage doesnt override Heroes and im figuring it should / should have compat for it.
Javadocs > hc.to/javadocs
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Posted Jan 28, 2015Don't worry - I have found a workaround :P Looking forward to the 1.8 update too
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Posted Jan 28, 2015@ketchupcoke
What sort of stuff are you looking for? Crafted is limited but dropped items can have different names and stats.
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Posted Jan 27, 2015Thanks I'll be waiting, and I'm willing to help test if need be.
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Posted Jan 27, 2015@Supavitax
Heyho =) I have some ideas for your Plugin. 1. Temporary items (makes it possible to buy items which lasts for a defined time). 2. Itemeffects (add particle effects to a item, maybe soundeffects to) 3. A possibility to create a Weapon (wand) which casts a fireball when left-klicked, it should have a defineable cooldown and should use the Damage stat.
Well would it be possible to make ILS compatible with SkillApi? Because i got a problem with adding Damage to the ILS items via SA. For example: i have a ils-item with 30 damage and a skill which deals +10 damage but the skill only deals 30 damage.
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Posted Jan 27, 2015@antichip
It appears that you have Worldguard 6. The current release doesn't support it but I have an update that should be available fairly soon that works with Worldguard 6.
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Posted Jan 27, 2015Was trying to get this to work on my survival server but I get this msg all the time in console.
http://pastebin.com/CY6a93GD
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Posted Jan 25, 2015Would it be possible to add more customisation for vanilla tools and armour? For example, changing their name and lores when crafted or dropped?