Item Lore Stats

Thanks to BrightDanny for the logo.
Add functioning stats to your items to allow players to increase their player stats. Any gear/weapons that contain the correct lore that the plugin can detect (list below) will affect the wearer/wielder. ItemLoreStats helps you create an epic RPG experience. Will add more stats/options based on requests.
Description
This is the Item Lore Stats plugin you can add to your server to get players farming/trading/looting gear to get the perfect stats for their character. Item Lore Stats offers random and unique loot tables for all of the default mobs and custom mobs. WorldGuard 6+ is required for WorldGuard support. Vault is required for currency support.
I will continue to support this and add many more features. If you have any suggestions please let me know through a ticket.
Installation and configuration
Place the ItemLoreStats.jar into your plugins directory. Then all you need to do is run your server.
Commands
| /ils | Show a list of available commands. |
| /ils version | Show the version of Item Lore Stats that's running. |
| /ils reload | Reload the Item Lore Stats config. |
| /ils stats | Will display the total stats of your armour and item in your hand. |
| /ils createlore | Creates a set of gear with lore to test the plugin. |
| /ils repair | Repair your gear. |
| ils sell | This will sell the item in your main hand for the price listed in the tooltip of the item. |
| /ils name <text> | Sets the name of the item currently in your main hand. Supports all text formatting. |
| /ils setMultiplier |
All of the mobs health and damage will be scaled by their distance from the location that you type this command. The health is calculated using (distance(when spawned) x multiplier) + base health = new health. The damage is calculated using (distance x multiplier) = new damage. Mobs will also receive a level based on the distance they are from the location that the command is entered. By default a mobs level will increase every 10 blocks but this can be changed by using the command below. |
| /ils blocksPerLevel <number> | ILS will increase the mobs level every X blocks from wherever the /ils setMultiplier command was entered. |
| /ils lore <player_name> <line#> <text> | Adds or sets the lore line to the item currently in the players main hand. If you don't include a <player_name> it will apply it to your own item in your main hand. <player_name> must be online. |
| /ils give <player_name> <item_name> | This will generate an item from the specified file name (plugins/ItemLoreStats/SavedItems/<item_name>) and give it to the specified player (more info on the config here). The item can be given to a player with a different name with /ils give <player_name> <item_name>, <new_item_name>. |
| /ils export <item_name> | This will export the item in your main hand to a file (plugins/ItemLoreStats/SavedItems/<item_name>) with the specified name so that it can be imported at a later date (more info on the config here). |
| /ils upgrade hand | This will upgrade the item you're currently holding in your main hand. Item requires Level Lore to upgrade. |
| /ils upgrade armour | This will upgrade the armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils upgrade all | This will upgrade the item you're holding in your main hand and armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils combatlog | This will enable/disable the ILS combat log that is displayed in chat (You hit a Zombie for X damage.). |
Stats
Click here for a description of each stat.
The text on the tooltip has to contain they keyword of the stat.The text can contain any colour.The lore it can read as stats are;
| Damage: +<MIN_VALUE>-<MAX_VALUE> | Damage +12.4-23.9 |
| Armour: + or -<VALUE>% | Armour +3.7% |
| Dodge + or -<VALUE>% | Dodge +8.2% |
| Block + or -<VALUE>% | Block -1.7% |
| Crit Chance: + or -<VALUE>% | Crit Chance +2.8% |
| Crit Damage: + or -<VALUE>% | Crit Damage +31.6% |
| Health: +<VALUE> | Health +67.2 |
| Health Regen: + or -<VALUE>% | Health Regen +5.7% |
| Life Steal: + or -<VALUE>% | Life Steal +13.5% |
| Ignition: + or -<VALUE>% | Ignition +6.3% |
| Reflect: + or -<VALUE>% | Reflect +4.7% |
| Slow: + or -<VALUE>% | Slow +3.8% |
| Poison: + or -<VALUE>% | Poison +8.3% |
| Wither: + or -<VALUE>% | Wither +4.2% |
| Harming: + or -<VALUE>% | Harming +5.1% |
| Blind: + or -<VALUE>% | Blind +2.1% |
| Speed: + or -<VALUE>% | Speed +16.8% |
| XP Bonus: + or -<VALUE>% | XP Bonus +3.7% |
| PvE Dmg Modifier: + or -<VALUE> | PvE Dmg Modifier +34 |
| PvP Dmg Modifier: + or -<VALUE> | PvP Dmg Modifier -27 |
| Level: <VALUE> | Level 4 |
| Class: <VALUE> (Requires permission ils.use.<VALUE>) | Class Mage, Priest,Warlock |
| Bound to <VALUE> | Bound to Supavitax |
| Weapon Speed: <Very Slow, Slow, Normal, Fast, Very Fast> | Weapon Speed: Slow |
| Right-click to cast Living Bomb | |
| Right-click to cast Lightning | |
| Right-click to cast Fireball | |
| Right-click to cast Frostbolt | |
| Right-click to cast Minor Heal | |
| Right-click to cast Major Heal |
The name of the stat can be changed within the config and if it has, then you must change that in the tooltip accordingly.
Config
Click here for help with the config.yml
Permissions
Negate these to restrict ops.
- ils.admin
description: Required for the /ils createlore, /ils name, /ils setMultiplier and /ils lore commands.
default: op - ils.use.<Class_Name>
description: This allows gear to be restricted to specific classes or groups that have the required permission. If an item contains the lore Class: Mage then that player would need the ils.use.Mage permission.
default: op
- ils.commandlist
description: This allows the player to see the ILS command list.
default: op
Recommended plugins
These are some plugins I recommend using with Item Lore Stats;
- BarAPI
This will allow the players health to be displayed visually as the boss bar like shown in the video here.
- AttributeHider
This will hide default attributes such as "+X attack damage" from swords.
- ProtocolLib
Adds extra support to ItemLoreStats. Creating a smoother, more enjoyable experience for the players.
Have a suggestion or need to report a bug?
Please use the ticket system if you have a suggestion or need to report a bug. This helps me find the problems/suggestions much easier and will also contain the required information I would need rather than looking through the comments.
Tutorials
Simple Weapon creation (Made for 1.7 so may be slightly incorrect with newer version of ILS)
Setting the name of an item (more of a guide than a tutorial)
Adding a blank line (more of a guide than a tutorial)
Adding the Damage stat (more of a guide than a tutorial)
Adding the Crit Chance stat (more of a guide than a tutorial)
Adding the Life Steal stat (more of a guide than a tutorial)
Adding the Movement Speed stat (more of a guide than a tutorial)
Adding the Soulbound stat (more of a guide than a tutorial)
Adding the Level stat (more of a guide than a tutorial)
Adding the Spell stat (more of a guide than a tutorial)
Adding Durability (more of a guide than a tutorial)
Thai Tutorial by ShakeStudioMC
Changelog
Click here for the full Changelog
Metrics
As of v1.759 this plugin sends statistics about the usage to the server www.mcstats.org/. You can disable it by setting "opt-out" to true in \plugins\PluginMetrics\config.yml.

Auto-checking for updates
As of v2.18 this plugin will check for updates using Curse's ServerMods API. It always checks the current version with the version on BukkitDev and will notify ops or any players/groups with the ils.admin permission that there is an update available. It will never automatically download an update without the user typing /ils update. All of the updates are downloaded from BukkitDev. These checks can be disabled in the config.yml by setting checkForUpdates to false.
Donate
As people have requested a donation button to help support the development of Item Lore Stats I've decided to add one. Thanks to the current and future donations I really appreciate it.
Patreon
You can now also help support the project and allow me to dedicate more time to keep Item Lore Stats up to date by pledging on Patreon.


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Posted Dec 18, 2014Ok, so I've been coming up with a few stats I think you'll like, tell me what you think of them.
so here's the first idea for a new stat. It would be called a 'combo.' It would work like an alternative to the damage stat. Here an example on how it would look.
Combo: +1 +2 +3
The numbers can be changed, of course. It would work like this: The first time you hit with the weapon, it would do 1 damage, the second time, 2 damage, and the third time would do 3. After that the damage would reset and start back from the beginning. This would be the stat I would most like to see, it would be incredibly useful.
Another idea is a stat that's similar to the PvE Damage and the PvP Damage stats. It would be a bonus damage stat for different mobs, example.
Skeleton Damage: +10
It would do 10 more damage to a skeleton on top of the damage the weapon would already do.
I would prefer the Combo more than the skeleton one tho, tell me what you think.
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Posted Dec 18, 2014@SmilingTrickster
Are you using heroes plugin ?
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Posted Dec 17, 2014I found this spamming the console, and players can only inflict the vanilla damage. Is there a way to solve it?
http://pastebin.com/JyV8AtGB
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Posted Dec 17, 2014Can you add support for 1.7.10 please?! D:
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Posted Dec 16, 2014@lilblue22
So you have installed the plugin, created a custom item a weapon for instance and gave it to someone. Then you uninstalled the plugin and the person holding that custom weapon doesn't get any damage from other players while he can hit others.
If this is what you meant, I've tested it and I could still get damage. I don't think it is about this plugin anyway but you can try to delete scoreboards.dat in Data folder and try again. Maybe it can solve your problem there are several datas in it might be relevant to your problem. Don't forget to back up the file before deleting.
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Posted Dec 16, 2014@krapcher
well basically anyone who had access to this plugin and had item lore stuff now can't pvp it's like they are in god mode to eachother but they can pvp other people just not eachother and iremoved the plugin delete player files and it still happens :'(
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Posted Dec 16, 2014@lilblue22
You cannot get any answer with that attidute. Explain the issue further.
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Posted Dec 15, 2014Hi your plugin broke pvp on my server now people have god mode on permantly even after i take the plugin off my server! please fix this!
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Posted Dec 15, 2014Hello,
Thanks for adding skillapi health support, I'll check back withh you if I find any other discrepancies.
Do you plan on updating this plugin to sponge and 1.8 spigot?
Thanks,
Bab
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Posted Dec 13, 2014Supavitax: Do you create ILS Api?
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Posted Dec 13, 2014Hello here are some errors associated with ils running spigot build tools 16.
http://pastebin.com/bSL28Bea
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Posted Dec 13, 2014@Supavitax
Yes
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Posted Dec 11, 2014@Supavitax
Ok, so here's my idea for a new stat. It would be called a 'combo.' It would work like an alternative to the damage stat. Here an example on how it would look.
Combo: +1 +2 +3
The numbers can be changed, of course. It would work like this: The first time you hit with the weapon, it would do 1 damage, the second time, 2 damage, and the third time would do 3. After that the damage would reset and start back from the beginning.
This would be very useful, tell me what you think!
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Posted Dec 11, 2014@Supavitax
Thanks for answers. I didn't thought about crit chance cooldown :D About 4th question I use Custom NPCs mod. I also have NEI. I use NEI because when I get item in creative mod from NEI it types the item's code name at chat box. Then I write that name under the Materials tab. If I don't do this I still can change that items' name and lores etc but lores doesn't effect the item.
Other than the change made above I didn't do anything and I didn't see anywhere to type item's ID.
By the way you responded this question it wasn't supposed to add damage from mod items if include damage is false?
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Posted Dec 10, 2014@TheZBlade
Do you have include vanilla armour as true?
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Posted Dec 10, 2014@Supavitax
Do you have the rough description of what I need to change to make vanilla armor act as vanilla armor (Cant go on server files where I am right now)
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Posted Dec 10, 2014@krapcher
1. This is something I've been working on but it needs more testing.
2. I'll add an option in the next update to support that.
3. There is an internal cooldown on most of the stats which can be set to 0 to disable it, see below;
4. You need to know the exact ID of the item. If you PM your config and which mod you're trying to add support for I'll have a look and see if you've set it up correctly.
@TheZBlade
You can change it all in config.yml.
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Posted Dec 10, 2014Thanks for the new version supavitax. This will solve most of my problems. I got to test new version for about half a hour. There are some questions in my mind. Sorry for asking new questions all the time :D I don't need these questions to be answered quickly anyway I'll be happy if you can answer when you can.
1. Is there a way to disable vanilla critical? Simply when give 10 damage to a sword and default crit dmg is 50 it will hit 15 without critical effect. But when we hit both crit with vanilla and ils it hits more than 15. I don't want that to be happen.
2. Is there a way to change vanilla bow damage? I don't include vanilla damage but it doesn't work on bows. Full charged bow hits about 6-7 which is something I don't want. I want all vanilla bows to hit 1 full charged or not.
3. Eventho my critical chance stat is 100% I don't hit critical everytime.
4. Is there a way to disable the damage of other mods' items? I use custom npcs mod and it has bunch of cool daggers swords etc. I add their name into config file and then change them as I want in game. But they still have their base damage.
These are all for now :P
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Posted Dec 10, 2014@Supavitax
If I am wearing diamond armor, it takes 3 hits from a diamond sword for me to lose half a heart, and 11 zombies attacking me does 2.5 hearts after a few seconds. I think the armor value is too high
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Posted Dec 10, 2014@TheMinecrafter606
Yes