Item Lore Stats

Thanks to BrightDanny for the logo.
Add functioning stats to your items to allow players to increase their player stats. Any gear/weapons that contain the correct lore that the plugin can detect (list below) will affect the wearer/wielder. ItemLoreStats helps you create an epic RPG experience. Will add more stats/options based on requests.
Description
This is the Item Lore Stats plugin you can add to your server to get players farming/trading/looting gear to get the perfect stats for their character. Item Lore Stats offers random and unique loot tables for all of the default mobs and custom mobs. WorldGuard 6+ is required for WorldGuard support. Vault is required for currency support.
I will continue to support this and add many more features. If you have any suggestions please let me know through a ticket.
Installation and configuration
Place the ItemLoreStats.jar into your plugins directory. Then all you need to do is run your server.
Commands
| /ils | Show a list of available commands. |
| /ils version | Show the version of Item Lore Stats that's running. |
| /ils reload | Reload the Item Lore Stats config. |
| /ils stats | Will display the total stats of your armour and item in your hand. |
| /ils createlore | Creates a set of gear with lore to test the plugin. |
| /ils repair | Repair your gear. |
| ils sell | This will sell the item in your main hand for the price listed in the tooltip of the item. |
| /ils name <text> | Sets the name of the item currently in your main hand. Supports all text formatting. |
| /ils setMultiplier |
All of the mobs health and damage will be scaled by their distance from the location that you type this command. The health is calculated using (distance(when spawned) x multiplier) + base health = new health. The damage is calculated using (distance x multiplier) = new damage. Mobs will also receive a level based on the distance they are from the location that the command is entered. By default a mobs level will increase every 10 blocks but this can be changed by using the command below. |
| /ils blocksPerLevel <number> | ILS will increase the mobs level every X blocks from wherever the /ils setMultiplier command was entered. |
| /ils lore <player_name> <line#> <text> | Adds or sets the lore line to the item currently in the players main hand. If you don't include a <player_name> it will apply it to your own item in your main hand. <player_name> must be online. |
| /ils give <player_name> <item_name> | This will generate an item from the specified file name (plugins/ItemLoreStats/SavedItems/<item_name>) and give it to the specified player (more info on the config here). The item can be given to a player with a different name with /ils give <player_name> <item_name>, <new_item_name>. |
| /ils export <item_name> | This will export the item in your main hand to a file (plugins/ItemLoreStats/SavedItems/<item_name>) with the specified name so that it can be imported at a later date (more info on the config here). |
| /ils upgrade hand | This will upgrade the item you're currently holding in your main hand. Item requires Level Lore to upgrade. |
| /ils upgrade armour | This will upgrade the armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils upgrade all | This will upgrade the item you're holding in your main hand and armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils combatlog | This will enable/disable the ILS combat log that is displayed in chat (You hit a Zombie for X damage.). |
Stats
Click here for a description of each stat.
The text on the tooltip has to contain they keyword of the stat.The text can contain any colour.The lore it can read as stats are;
| Damage: +<MIN_VALUE>-<MAX_VALUE> | Damage +12.4-23.9 |
| Armour: + or -<VALUE>% | Armour +3.7% |
| Dodge + or -<VALUE>% | Dodge +8.2% |
| Block + or -<VALUE>% | Block -1.7% |
| Crit Chance: + or -<VALUE>% | Crit Chance +2.8% |
| Crit Damage: + or -<VALUE>% | Crit Damage +31.6% |
| Health: +<VALUE> | Health +67.2 |
| Health Regen: + or -<VALUE>% | Health Regen +5.7% |
| Life Steal: + or -<VALUE>% | Life Steal +13.5% |
| Ignition: + or -<VALUE>% | Ignition +6.3% |
| Reflect: + or -<VALUE>% | Reflect +4.7% |
| Slow: + or -<VALUE>% | Slow +3.8% |
| Poison: + or -<VALUE>% | Poison +8.3% |
| Wither: + or -<VALUE>% | Wither +4.2% |
| Harming: + or -<VALUE>% | Harming +5.1% |
| Blind: + or -<VALUE>% | Blind +2.1% |
| Speed: + or -<VALUE>% | Speed +16.8% |
| XP Bonus: + or -<VALUE>% | XP Bonus +3.7% |
| PvE Dmg Modifier: + or -<VALUE> | PvE Dmg Modifier +34 |
| PvP Dmg Modifier: + or -<VALUE> | PvP Dmg Modifier -27 |
| Level: <VALUE> | Level 4 |
| Class: <VALUE> (Requires permission ils.use.<VALUE>) | Class Mage, Priest,Warlock |
| Bound to <VALUE> | Bound to Supavitax |
| Weapon Speed: <Very Slow, Slow, Normal, Fast, Very Fast> | Weapon Speed: Slow |
| Right-click to cast Living Bomb | |
| Right-click to cast Lightning | |
| Right-click to cast Fireball | |
| Right-click to cast Frostbolt | |
| Right-click to cast Minor Heal | |
| Right-click to cast Major Heal |
The name of the stat can be changed within the config and if it has, then you must change that in the tooltip accordingly.
Config
Click here for help with the config.yml
Permissions
Negate these to restrict ops.
- ils.admin
description: Required for the /ils createlore, /ils name, /ils setMultiplier and /ils lore commands.
default: op - ils.use.<Class_Name>
description: This allows gear to be restricted to specific classes or groups that have the required permission. If an item contains the lore Class: Mage then that player would need the ils.use.Mage permission.
default: op
- ils.commandlist
description: This allows the player to see the ILS command list.
default: op
Recommended plugins
These are some plugins I recommend using with Item Lore Stats;
- BarAPI
This will allow the players health to be displayed visually as the boss bar like shown in the video here.
- AttributeHider
This will hide default attributes such as "+X attack damage" from swords.
- ProtocolLib
Adds extra support to ItemLoreStats. Creating a smoother, more enjoyable experience for the players.
Have a suggestion or need to report a bug?
Please use the ticket system if you have a suggestion or need to report a bug. This helps me find the problems/suggestions much easier and will also contain the required information I would need rather than looking through the comments.
Tutorials
Simple Weapon creation (Made for 1.7 so may be slightly incorrect with newer version of ILS)
Setting the name of an item (more of a guide than a tutorial)
Adding a blank line (more of a guide than a tutorial)
Adding the Damage stat (more of a guide than a tutorial)
Adding the Crit Chance stat (more of a guide than a tutorial)
Adding the Life Steal stat (more of a guide than a tutorial)
Adding the Movement Speed stat (more of a guide than a tutorial)
Adding the Soulbound stat (more of a guide than a tutorial)
Adding the Level stat (more of a guide than a tutorial)
Adding the Spell stat (more of a guide than a tutorial)
Adding Durability (more of a guide than a tutorial)
Thai Tutorial by ShakeStudioMC
Changelog
Click here for the full Changelog
Metrics
As of v1.759 this plugin sends statistics about the usage to the server www.mcstats.org/. You can disable it by setting "opt-out" to true in \plugins\PluginMetrics\config.yml.

Auto-checking for updates
As of v2.18 this plugin will check for updates using Curse's ServerMods API. It always checks the current version with the version on BukkitDev and will notify ops or any players/groups with the ils.admin permission that there is an update available. It will never automatically download an update without the user typing /ils update. All of the updates are downloaded from BukkitDev. These checks can be disabled in the config.yml by setting checkForUpdates to false.
Donate
As people have requested a donation button to help support the development of Item Lore Stats I've decided to add one. Thanks to the current and future donations I really appreciate it.
Patreon
You can now also help support the project and allow me to dedicate more time to keep Item Lore Stats up to date by pledging on Patreon.


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Posted Aug 8, 2014Not for crafted and purchased items. I really just use it to handle the mob drops, tiers, names, and most importantly, sockets. Was there any particular reason you made vanilla items only do 1 damage? I feel like everything should keep it's base damage unless otherwise specified :P
If you use skype, maybe you can send me a message, im litterally refreshing the page over and over hoping you'll reply lol. Im about to go to sleep, but I'd love some way around this. You have an option in the config to disable mob drops, I figured that was for exactly what Im doing, just using the attributes.
Also, I was just testing the damage being applied on crafted items out of curiosity and it wasnt.
Skype: InsomniaCraft
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Posted Aug 8, 2014@InsomniaCraft
Can't the other plugin just apply a damage lore then?
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Posted Aug 8, 2014@Supavitax
But Im not using the plugin for drops, just the lore which is added by another plugin. So items that drop from mobs dont get the lore applied.
In a nutshell. Im only using this plugin as an attributes plugin to allow the attributes to work, not apply them.
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Posted Aug 8, 2014@InsomniaCraft
It will automatically be added similar to the way armour automatically has the Armour stat applied to it.
@Zuri3L
This is something I want to do, though it may conflict with plugins that want to display stuff on the name tag such as HealthBar.
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Posted Aug 7, 2014@InsomniaCraft
Okay so I just saw the changes for the unapproved version which fixed my sharpness issue but introduced a new one. Players are capable of crafting and attaining items without the damage stat. So diamond swords, gold swords, etc do 1 damage, I have no way of adding the damage lore to crafted or bought items. What to do?
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Posted Aug 7, 2014To clarify, the issue isn't just with crit. I'm only using this plugin for the attributes, not the level system or the drops. Im manually adding lore, or adding the lore using another plugin. For whatever reason, Sharpness decreases damage significantly.
Below I've left an example of the lore and how it is formatted. I've tried variations of spacing and whatnot, but no matter what, if sharpness is on an item with lore, it will decrease damage.
The top sword does 10 damage, while the one with lifesteal does 3. It doesnt make any sense o.O
http://gyazo.com/c252b4aeeafdf2ba5077fdadd166832e
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Posted Aug 7, 2014could we get a visual cue for the level of mobs, like maybe add [Level 20] to they're name or something? that way we could get a rough estimate of they're hp and all
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Posted Aug 7, 2014@epicshadow321
The player just has to log in and log out and it will sort it out.
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Posted Aug 7, 2014@Supavitax
I did correctly shut the server down using the console.. And the effects are still in place.. So is there actually a way within the plugin itself to adjust a users health?
& Thank you for the quick reply.
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Posted Aug 7, 2014thank you very much ,it works
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Posted Aug 7, 2014@epicshadow321
Did you correctly shut the server down? This is usually caused by forcing the server to stop without the /stop command. If it isn't allowed to shut down correctly it will fail to update the dat files and players will end up having the hp they had before the server was shut down.
@ropng
Try changing - '§bSpeed: +20%' to - '§bSpeed: +20.0%' and see if that works.
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Posted Aug 6, 2014I love the plugin, yet i have a slight issue.
Once the plugin was removed (Testing purposes) some users still have the additional health obtained through "leveling up" Is there anyway to prevent/remove this?
The server stats are : Spigot 1.7.9
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Posted Aug 6, 2014this is the error http://pastebin.com/KGaWXH2m ils export http://pastebin.com/qs9dX03k
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Posted Aug 6, 2014@ropng
Post the error.
@z65703071
Yes.
@videodrone81
This is something that has been planned for a while and I'll eventually get around to it, though I can't see it being relatively soon.
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Posted Aug 6, 2014if item lore has this symbol '%' (speed,life steal) and set properly, (Level: 1) when I level up, the console throws this error and does not level my item up.. PlayerLevelChangeEvent to ItemLoreStats v4.33<sub>remove '%' works fine</sub>
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Posted Aug 6, 2014when i use this plugin mythicdrops item become infinite durability example mthicdrops item : Kingsword(diamond sword) (no item lore stats lore) Durability: 1:1561 1 hit become 1561:1561
this mean if custom item no<item Lore Stats>'s Durability lore , it become infinite how to solve this problem? sorry for my bad english
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Posted Aug 5, 2014Will it keep support for 1.7.2 recently?
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Posted Aug 5, 2014Request : Ability to change around the lore for example:
This is because I have been using loreattributes for a very long time and to change every item I have customely made for every one of my 800 bosses would take days / weeks.
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Posted Aug 5, 2014@Supavitax:
No in the future releases you have a new feature to add hp to players when they level up. I believe it's an item independent type of upgrade...I'd like to be able to add an innate bonus to pve damage when they level up if that makes sense.
Thanks.
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Posted Aug 5, 2014@adw123
That stat to the item upgrade system?
@InsomniaCraft
I'll get Sharpness sorted for the update after next which will be a week after v4.44 is available. It will be % based and calculated before crit so that crit can affect the new damage.