Item Lore Stats

Thanks to BrightDanny for the logo.
Add functioning stats to your items to allow players to increase their player stats. Any gear/weapons that contain the correct lore that the plugin can detect (list below) will affect the wearer/wielder. ItemLoreStats helps you create an epic RPG experience. Will add more stats/options based on requests.
Description
This is the Item Lore Stats plugin you can add to your server to get players farming/trading/looting gear to get the perfect stats for their character. Item Lore Stats offers random and unique loot tables for all of the default mobs and custom mobs. WorldGuard 6+ is required for WorldGuard support. Vault is required for currency support.
I will continue to support this and add many more features. If you have any suggestions please let me know through a ticket.
Installation and configuration
Place the ItemLoreStats.jar into your plugins directory. Then all you need to do is run your server.
Commands
| /ils | Show a list of available commands. |
| /ils version | Show the version of Item Lore Stats that's running. |
| /ils reload | Reload the Item Lore Stats config. |
| /ils stats | Will display the total stats of your armour and item in your hand. |
| /ils createlore | Creates a set of gear with lore to test the plugin. |
| /ils repair | Repair your gear. |
| ils sell | This will sell the item in your main hand for the price listed in the tooltip of the item. |
| /ils name <text> | Sets the name of the item currently in your main hand. Supports all text formatting. |
| /ils setMultiplier |
All of the mobs health and damage will be scaled by their distance from the location that you type this command. The health is calculated using (distance(when spawned) x multiplier) + base health = new health. The damage is calculated using (distance x multiplier) = new damage. Mobs will also receive a level based on the distance they are from the location that the command is entered. By default a mobs level will increase every 10 blocks but this can be changed by using the command below. |
| /ils blocksPerLevel <number> | ILS will increase the mobs level every X blocks from wherever the /ils setMultiplier command was entered. |
| /ils lore <player_name> <line#> <text> | Adds or sets the lore line to the item currently in the players main hand. If you don't include a <player_name> it will apply it to your own item in your main hand. <player_name> must be online. |
| /ils give <player_name> <item_name> | This will generate an item from the specified file name (plugins/ItemLoreStats/SavedItems/<item_name>) and give it to the specified player (more info on the config here). The item can be given to a player with a different name with /ils give <player_name> <item_name>, <new_item_name>. |
| /ils export <item_name> | This will export the item in your main hand to a file (plugins/ItemLoreStats/SavedItems/<item_name>) with the specified name so that it can be imported at a later date (more info on the config here). |
| /ils upgrade hand | This will upgrade the item you're currently holding in your main hand. Item requires Level Lore to upgrade. |
| /ils upgrade armour | This will upgrade the armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils upgrade all | This will upgrade the item you're holding in your main hand and armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils combatlog | This will enable/disable the ILS combat log that is displayed in chat (You hit a Zombie for X damage.). |
Stats
Click here for a description of each stat.
The text on the tooltip has to contain they keyword of the stat.The text can contain any colour.The lore it can read as stats are;
| Damage: +<MIN_VALUE>-<MAX_VALUE> | Damage +12.4-23.9 |
| Armour: + or -<VALUE>% | Armour +3.7% |
| Dodge + or -<VALUE>% | Dodge +8.2% |
| Block + or -<VALUE>% | Block -1.7% |
| Crit Chance: + or -<VALUE>% | Crit Chance +2.8% |
| Crit Damage: + or -<VALUE>% | Crit Damage +31.6% |
| Health: +<VALUE> | Health +67.2 |
| Health Regen: + or -<VALUE>% | Health Regen +5.7% |
| Life Steal: + or -<VALUE>% | Life Steal +13.5% |
| Ignition: + or -<VALUE>% | Ignition +6.3% |
| Reflect: + or -<VALUE>% | Reflect +4.7% |
| Slow: + or -<VALUE>% | Slow +3.8% |
| Poison: + or -<VALUE>% | Poison +8.3% |
| Wither: + or -<VALUE>% | Wither +4.2% |
| Harming: + or -<VALUE>% | Harming +5.1% |
| Blind: + or -<VALUE>% | Blind +2.1% |
| Speed: + or -<VALUE>% | Speed +16.8% |
| XP Bonus: + or -<VALUE>% | XP Bonus +3.7% |
| PvE Dmg Modifier: + or -<VALUE> | PvE Dmg Modifier +34 |
| PvP Dmg Modifier: + or -<VALUE> | PvP Dmg Modifier -27 |
| Level: <VALUE> | Level 4 |
| Class: <VALUE> (Requires permission ils.use.<VALUE>) | Class Mage, Priest,Warlock |
| Bound to <VALUE> | Bound to Supavitax |
| Weapon Speed: <Very Slow, Slow, Normal, Fast, Very Fast> | Weapon Speed: Slow |
| Right-click to cast Living Bomb | |
| Right-click to cast Lightning | |
| Right-click to cast Fireball | |
| Right-click to cast Frostbolt | |
| Right-click to cast Minor Heal | |
| Right-click to cast Major Heal |
The name of the stat can be changed within the config and if it has, then you must change that in the tooltip accordingly.
Config
Click here for help with the config.yml
Permissions
Negate these to restrict ops.
- ils.admin
description: Required for the /ils createlore, /ils name, /ils setMultiplier and /ils lore commands.
default: op - ils.use.<Class_Name>
description: This allows gear to be restricted to specific classes or groups that have the required permission. If an item contains the lore Class: Mage then that player would need the ils.use.Mage permission.
default: op
- ils.commandlist
description: This allows the player to see the ILS command list.
default: op
Recommended plugins
These are some plugins I recommend using with Item Lore Stats;
- BarAPI
This will allow the players health to be displayed visually as the boss bar like shown in the video here.
- AttributeHider
This will hide default attributes such as "+X attack damage" from swords.
- ProtocolLib
Adds extra support to ItemLoreStats. Creating a smoother, more enjoyable experience for the players.
Have a suggestion or need to report a bug?
Please use the ticket system if you have a suggestion or need to report a bug. This helps me find the problems/suggestions much easier and will also contain the required information I would need rather than looking through the comments.
Tutorials
Simple Weapon creation (Made for 1.7 so may be slightly incorrect with newer version of ILS)
Setting the name of an item (more of a guide than a tutorial)
Adding a blank line (more of a guide than a tutorial)
Adding the Damage stat (more of a guide than a tutorial)
Adding the Crit Chance stat (more of a guide than a tutorial)
Adding the Life Steal stat (more of a guide than a tutorial)
Adding the Movement Speed stat (more of a guide than a tutorial)
Adding the Soulbound stat (more of a guide than a tutorial)
Adding the Level stat (more of a guide than a tutorial)
Adding the Spell stat (more of a guide than a tutorial)
Adding Durability (more of a guide than a tutorial)
Thai Tutorial by ShakeStudioMC
Changelog
Click here for the full Changelog
Metrics
As of v1.759 this plugin sends statistics about the usage to the server www.mcstats.org/. You can disable it by setting "opt-out" to true in \plugins\PluginMetrics\config.yml.

Auto-checking for updates
As of v2.18 this plugin will check for updates using Curse's ServerMods API. It always checks the current version with the version on BukkitDev and will notify ops or any players/groups with the ils.admin permission that there is an update available. It will never automatically download an update without the user typing /ils update. All of the updates are downloaded from BukkitDev. These checks can be disabled in the config.yml by setting checkForUpdates to false.
Donate
As people have requested a donation button to help support the development of Item Lore Stats I've decided to add one. Thanks to the current and future donations I really appreciate it.
Patreon
You can now also help support the project and allow me to dedicate more time to keep Item Lore Stats up to date by pledging on Patreon.


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Posted Jul 15, 2014@jlewi14
I copied your config exactly and am still getting the error, so I'm not sure what's going on anymore lol.
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Posted Jul 15, 2014@IcedEclipse This is my config, just compare it with yours. I'll have a look at the npc modifier, thanks. http://freetexthost.com/rxlubaaajz
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Posted Jul 14, 2014@jlewi14
Can you recall what exactly you disabled? Because I've set almost everything in the config to false and am still having the same issue.
For the mob problem, try fooling with the npcmodifier stuff at the bottom of the config. I believe NightHavoc explained it in a previous post.
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Posted Jul 14, 2014Hi, your plugin does not support mods in principle? It doesn't work with weapon from mods, can you fix it?
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Posted Jul 14, 2014@IcedEclipse
I had the same problem, I just disabled it all together by editing the config file, just go around in the config disabling things until it stops. It worked for me, but i'm not sure exactly what I disabled. I just need help with the mobs killing players in 2 shots with Protection 4 armour...
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Posted Jul 13, 2014Sorry, one more problem; the health stat seems to take away health instead of adding it... I tried with vanilla attributes and it seems to do the same thing. What am I doing wrong?
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Posted Jul 12, 2014Is it possible to disable the mobs being so dangerous? or configure it to have normal damage and health? Please add this in the next update, I really need this plugin, but can't have it while the mobs are like this...
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Posted Jul 12, 2014THE SPELL CAN'T WORK....
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Posted Jul 12, 2014Could you add a new stat - hit rate as the enemy for dodge rate?
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Posted Jul 11, 2014@DjSwifPanda
This. It is correct. You have to hit the person with a snowball, unless you do the AOE one which is "area of effect" which is similar to splash potion healing, except you can set the amounts in the config under the skill.
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Posted Jul 11, 2014@IcedEclipse
I believe it heals other players when the snowball hits them. could be wrong~
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Posted Jul 11, 2014Anyone possibly know how to make mobs spawn WITH the items EQUIPED ?
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Posted Jul 11, 2014Thanks nighthavoc. I have one more question though (I hope), How exactly do the heal spells work? When I right click to cast, all I get is a snowball, and no heal. I don't know what exactly I'm doing wrong. Thanks for the help again.
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Posted Jul 11, 2014does this works with modded items?
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Posted Jul 10, 2014@IcedEclipse
The modifiers for npc's basically scale their hp/dmg/xp dropped at certain intervals the further away from the set /ils setMultiplier point. So if you were to set the health mod to idk 1.05.. it would multiply a mob's base hp by 1.05 at a set interval as you get (X) amount of blocks further from that point (2nd increase would be 2.1, then next interval 3.15, then so on..). Hope that helped you understand it a little better!
@Tyrenale
Do you have essentials? If you do, then you can just do /more. If you don't have essentials.. I highly suggest you get it, it's quite versatile. Hope this helped!
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Posted Jul 10, 2014I know you can opt to change the name of the lore so the plugin will search for that instead, but when it comes to the lore Durability, it frustrates me. A lore checking recipe plugin doesn't allow me to use / in the lore, but item lore stats needs / for the durability. I was wondering if in the config file you could add the ability to change the / in the durability lore. (Ex. 100/100 changed in config becomes 100\100)
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Posted Jul 10, 2014Can anyone explain how the npcmodifiers work? Can I modify mob difficulty? (I think this was possible in an older version...) As far as I know, this is the only part of the config that isn't explained. Thanks in advance for any help.
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Posted Jul 9, 2014Please add it so we can give out more than one at a time it is tiresome to spawn in stacks of items. ./ils give <name> <item> <amount>
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Posted Jul 9, 2014May anyone tell me how to stop enemies randomly droping totally op stuff. (They shouldn't wear any loot, I want to give custom-loot to bosses and so on) Also how can I turn of this upgrading-system? I just want to add the stats with lore and not the other stuff ._.
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Posted Jul 9, 2014There seems to be a glitch with the Armor stat.
I set armor to these stats:
H - 12 C - 36 L - 36 B - 36 ...And it worked. I took almost no damage from mobs.
Then I tried this...
H - 12 C - 32 L - 24 B - 12
...And it only reduced the damage by < 25%. Did I do something wrong?