Item Lore Stats

Thanks to BrightDanny for the logo.
Add functioning stats to your items to allow players to increase their player stats. Any gear/weapons that contain the correct lore that the plugin can detect (list below) will affect the wearer/wielder. ItemLoreStats helps you create an epic RPG experience. Will add more stats/options based on requests.
Description
This is the Item Lore Stats plugin you can add to your server to get players farming/trading/looting gear to get the perfect stats for their character. Item Lore Stats offers random and unique loot tables for all of the default mobs and custom mobs. WorldGuard 6+ is required for WorldGuard support. Vault is required for currency support.
I will continue to support this and add many more features. If you have any suggestions please let me know through a ticket.
Installation and configuration
Place the ItemLoreStats.jar into your plugins directory. Then all you need to do is run your server.
Commands
| /ils | Show a list of available commands. |
| /ils version | Show the version of Item Lore Stats that's running. |
| /ils reload | Reload the Item Lore Stats config. |
| /ils stats | Will display the total stats of your armour and item in your hand. |
| /ils createlore | Creates a set of gear with lore to test the plugin. |
| /ils repair | Repair your gear. |
| ils sell | This will sell the item in your main hand for the price listed in the tooltip of the item. |
| /ils name <text> | Sets the name of the item currently in your main hand. Supports all text formatting. |
| /ils setMultiplier |
All of the mobs health and damage will be scaled by their distance from the location that you type this command. The health is calculated using (distance(when spawned) x multiplier) + base health = new health. The damage is calculated using (distance x multiplier) = new damage. Mobs will also receive a level based on the distance they are from the location that the command is entered. By default a mobs level will increase every 10 blocks but this can be changed by using the command below. |
| /ils blocksPerLevel <number> | ILS will increase the mobs level every X blocks from wherever the /ils setMultiplier command was entered. |
| /ils lore <player_name> <line#> <text> | Adds or sets the lore line to the item currently in the players main hand. If you don't include a <player_name> it will apply it to your own item in your main hand. <player_name> must be online. |
| /ils give <player_name> <item_name> | This will generate an item from the specified file name (plugins/ItemLoreStats/SavedItems/<item_name>) and give it to the specified player (more info on the config here). The item can be given to a player with a different name with /ils give <player_name> <item_name>, <new_item_name>. |
| /ils export <item_name> | This will export the item in your main hand to a file (plugins/ItemLoreStats/SavedItems/<item_name>) with the specified name so that it can be imported at a later date (more info on the config here). |
| /ils upgrade hand | This will upgrade the item you're currently holding in your main hand. Item requires Level Lore to upgrade. |
| /ils upgrade armour | This will upgrade the armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils upgrade all | This will upgrade the item you're holding in your main hand and armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils combatlog | This will enable/disable the ILS combat log that is displayed in chat (You hit a Zombie for X damage.). |
Stats
Click here for a description of each stat.
The text on the tooltip has to contain they keyword of the stat.The text can contain any colour.The lore it can read as stats are;
| Damage: +<MIN_VALUE>-<MAX_VALUE> | Damage +12.4-23.9 |
| Armour: + or -<VALUE>% | Armour +3.7% |
| Dodge + or -<VALUE>% | Dodge +8.2% |
| Block + or -<VALUE>% | Block -1.7% |
| Crit Chance: + or -<VALUE>% | Crit Chance +2.8% |
| Crit Damage: + or -<VALUE>% | Crit Damage +31.6% |
| Health: +<VALUE> | Health +67.2 |
| Health Regen: + or -<VALUE>% | Health Regen +5.7% |
| Life Steal: + or -<VALUE>% | Life Steal +13.5% |
| Ignition: + or -<VALUE>% | Ignition +6.3% |
| Reflect: + or -<VALUE>% | Reflect +4.7% |
| Slow: + or -<VALUE>% | Slow +3.8% |
| Poison: + or -<VALUE>% | Poison +8.3% |
| Wither: + or -<VALUE>% | Wither +4.2% |
| Harming: + or -<VALUE>% | Harming +5.1% |
| Blind: + or -<VALUE>% | Blind +2.1% |
| Speed: + or -<VALUE>% | Speed +16.8% |
| XP Bonus: + or -<VALUE>% | XP Bonus +3.7% |
| PvE Dmg Modifier: + or -<VALUE> | PvE Dmg Modifier +34 |
| PvP Dmg Modifier: + or -<VALUE> | PvP Dmg Modifier -27 |
| Level: <VALUE> | Level 4 |
| Class: <VALUE> (Requires permission ils.use.<VALUE>) | Class Mage, Priest,Warlock |
| Bound to <VALUE> | Bound to Supavitax |
| Weapon Speed: <Very Slow, Slow, Normal, Fast, Very Fast> | Weapon Speed: Slow |
| Right-click to cast Living Bomb | |
| Right-click to cast Lightning | |
| Right-click to cast Fireball | |
| Right-click to cast Frostbolt | |
| Right-click to cast Minor Heal | |
| Right-click to cast Major Heal |
The name of the stat can be changed within the config and if it has, then you must change that in the tooltip accordingly.
Config
Click here for help with the config.yml
Permissions
Negate these to restrict ops.
- ils.admin
description: Required for the /ils createlore, /ils name, /ils setMultiplier and /ils lore commands.
default: op - ils.use.<Class_Name>
description: This allows gear to be restricted to specific classes or groups that have the required permission. If an item contains the lore Class: Mage then that player would need the ils.use.Mage permission.
default: op
- ils.commandlist
description: This allows the player to see the ILS command list.
default: op
Recommended plugins
These are some plugins I recommend using with Item Lore Stats;
- BarAPI
This will allow the players health to be displayed visually as the boss bar like shown in the video here.
- AttributeHider
This will hide default attributes such as "+X attack damage" from swords.
- ProtocolLib
Adds extra support to ItemLoreStats. Creating a smoother, more enjoyable experience for the players.
Have a suggestion or need to report a bug?
Please use the ticket system if you have a suggestion or need to report a bug. This helps me find the problems/suggestions much easier and will also contain the required information I would need rather than looking through the comments.
Tutorials
Simple Weapon creation (Made for 1.7 so may be slightly incorrect with newer version of ILS)
Setting the name of an item (more of a guide than a tutorial)
Adding a blank line (more of a guide than a tutorial)
Adding the Damage stat (more of a guide than a tutorial)
Adding the Crit Chance stat (more of a guide than a tutorial)
Adding the Life Steal stat (more of a guide than a tutorial)
Adding the Movement Speed stat (more of a guide than a tutorial)
Adding the Soulbound stat (more of a guide than a tutorial)
Adding the Level stat (more of a guide than a tutorial)
Adding the Spell stat (more of a guide than a tutorial)
Adding Durability (more of a guide than a tutorial)
Thai Tutorial by ShakeStudioMC
Changelog
Click here for the full Changelog
Metrics
As of v1.759 this plugin sends statistics about the usage to the server www.mcstats.org/. You can disable it by setting "opt-out" to true in \plugins\PluginMetrics\config.yml.

Auto-checking for updates
As of v2.18 this plugin will check for updates using Curse's ServerMods API. It always checks the current version with the version on BukkitDev and will notify ops or any players/groups with the ils.admin permission that there is an update available. It will never automatically download an update without the user typing /ils update. All of the updates are downloaded from BukkitDev. These checks can be disabled in the config.yml by setting checkForUpdates to false.
Donate
As people have requested a donation button to help support the development of Item Lore Stats I've decided to add one. Thanks to the current and future donations I really appreciate it.
Patreon
You can now also help support the project and allow me to dedicate more time to keep Item Lore Stats up to date by pledging on Patreon.


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Posted May 17, 2014@ReeferX7
No as it's per piece, the default max value for the ranges in the config are very close to vanilla. Though if you didn't want the ranges and wanted it to be exactly the same each time you would use something like;
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Posted May 17, 2014@Supavitax
Good news , if i add <Armour:> Leather:29.2% Gold:45.8% Chain:50% Iron:62.5% Diamond:83.3% (full set) make items like vanilla defense points ?
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Posted May 17, 2014I've just uploaded v4.2, the layout of the config has been drastically changed to make it easier to understand, modify and future additions.
You MUST delete your old config.yml and language-en.yml files if upgrading from ILS v3.95 or below otherwise there will be a lot of errors in the console and the plugin will not function correctly.
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Posted May 16, 2014@Supavitax
What I was saying, is make it so when you reflect/dodge/block, it resets the mobs attack timer, if that's possible
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Posted May 16, 2014@ReeferX7
I've added something in the next update to make up for this. Armour that is crafted will have the Armour stat attached to it from a range specified in the config. For example, the range for a diamond piece is 11% to 21%, if you were to get lucky and get 21% on all 4 pieces then you would have a total of 84% damage reduction (vanilla offers 83.3%). All of the ranges can be changed to whatever you wish.
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Posted May 16, 2014@wowzersam
From the testing I did there isn't anything wrong with it. Add 100% of any of those stats and the mobs will never be able to touch you.
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Posted May 16, 2014@Supavitax
Can you fix the dodge/reflect/block system?
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Posted May 16, 2014@Supavitax
I wish to add this to config, cause all my ppls cry for that, i dont use the ils crafting system, just selling items and i made some custom recipes mix with rpgitems plugin. so the player use and normal armor with out stats and they lose all time armor in pvp with naked players!
ps: i think many ppls work this plugin like me and seen little unfair this system
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Posted May 16, 2014@ReeferX7
Not at the moment no. That's true, but you can't craft an item with stats. So crafting a set of diamond armour wouldn't even be as good as finding leather armour from drops as the leather stuff would have stats, instantly making it better.
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Posted May 16, 2014@Supavitax
any way to disable this?
edit: i think is unfair leather u can find easy but diamonds is rare!
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Posted May 16, 2014@ReeferX7
With ILS installed the armour type doesn't have any affect on damage reduction, all of the damage reduction comes from the armour stat.
A player in full leather armour with no Armour stat will take just as much damage as a player in full diamond armour with no Armour stat.
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Posted May 16, 2014@Supavitax
the players deal 2-2,5 heart damage with hand(diamond sword 4 hearts) in other players with diamond armor! and pvp is 2-3 hit only, is there option in cofing to fix that?
with out any stats or enchant all this, just with normal items!
Edit: Minecraft wiki: Hoes, hands, and any other item = 1 hit point (half heart)
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Posted May 16, 2014@ReeferX7
What do you mean by default damage? the damage you hit for without any stats on or the values of the damage stat?
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Posted May 16, 2014any way to decrease the default damage? is a little high.
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Posted May 15, 2014@Supavitax
I fixed it. I've noticed something however with blocking, dodging, and reflecting. It does all of those even if you aren't taking damage, if the mob is touching you, it blocks/dodges/reflects. It doesn't even seem like it's working. It says the message, but does not seem to block/dodge/reflect, because it isn't even dodging the mob's damage, just the mob touching you.
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Posted May 15, 2014@wowzersam
Which version of HealthBar are you using? I've just tested the latest version and it appears to be working fine with ILS http://i.imgur.com/qWjgABr.png
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Posted May 14, 2014@Supavitax
Can you add HealthBar support in the next update too?
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Posted May 13, 2014@Supavitax:
That's awesome, thanks!
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Posted May 13, 2014@Supavitax
Didn't know that would solve it, thanks a lot.
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Posted May 13, 2014@TheDavroar
Under upgradeStatsOnLevelChange there is a value called enabled, set that to false.