Item Lore Stats

Thanks to BrightDanny for the logo.
Add functioning stats to your items to allow players to increase their player stats. Any gear/weapons that contain the correct lore that the plugin can detect (list below) will affect the wearer/wielder. ItemLoreStats helps you create an epic RPG experience. Will add more stats/options based on requests.
Description
This is the Item Lore Stats plugin you can add to your server to get players farming/trading/looting gear to get the perfect stats for their character. Item Lore Stats offers random and unique loot tables for all of the default mobs and custom mobs. WorldGuard 6+ is required for WorldGuard support. Vault is required for currency support.
I will continue to support this and add many more features. If you have any suggestions please let me know through a ticket.
Installation and configuration
Place the ItemLoreStats.jar into your plugins directory. Then all you need to do is run your server.
Commands
| /ils | Show a list of available commands. |
| /ils version | Show the version of Item Lore Stats that's running. |
| /ils reload | Reload the Item Lore Stats config. |
| /ils stats | Will display the total stats of your armour and item in your hand. |
| /ils createlore | Creates a set of gear with lore to test the plugin. |
| /ils repair | Repair your gear. |
| ils sell | This will sell the item in your main hand for the price listed in the tooltip of the item. |
| /ils name <text> | Sets the name of the item currently in your main hand. Supports all text formatting. |
| /ils setMultiplier |
All of the mobs health and damage will be scaled by their distance from the location that you type this command. The health is calculated using (distance(when spawned) x multiplier) + base health = new health. The damage is calculated using (distance x multiplier) = new damage. Mobs will also receive a level based on the distance they are from the location that the command is entered. By default a mobs level will increase every 10 blocks but this can be changed by using the command below. |
| /ils blocksPerLevel <number> | ILS will increase the mobs level every X blocks from wherever the /ils setMultiplier command was entered. |
| /ils lore <player_name> <line#> <text> | Adds or sets the lore line to the item currently in the players main hand. If you don't include a <player_name> it will apply it to your own item in your main hand. <player_name> must be online. |
| /ils give <player_name> <item_name> | This will generate an item from the specified file name (plugins/ItemLoreStats/SavedItems/<item_name>) and give it to the specified player (more info on the config here). The item can be given to a player with a different name with /ils give <player_name> <item_name>, <new_item_name>. |
| /ils export <item_name> | This will export the item in your main hand to a file (plugins/ItemLoreStats/SavedItems/<item_name>) with the specified name so that it can be imported at a later date (more info on the config here). |
| /ils upgrade hand | This will upgrade the item you're currently holding in your main hand. Item requires Level Lore to upgrade. |
| /ils upgrade armour | This will upgrade the armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils upgrade all | This will upgrade the item you're holding in your main hand and armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils combatlog | This will enable/disable the ILS combat log that is displayed in chat (You hit a Zombie for X damage.). |
Stats
Click here for a description of each stat.
The text on the tooltip has to contain they keyword of the stat.The text can contain any colour.The lore it can read as stats are;
| Damage: +<MIN_VALUE>-<MAX_VALUE> | Damage +12.4-23.9 |
| Armour: + or -<VALUE>% | Armour +3.7% |
| Dodge + or -<VALUE>% | Dodge +8.2% |
| Block + or -<VALUE>% | Block -1.7% |
| Crit Chance: + or -<VALUE>% | Crit Chance +2.8% |
| Crit Damage: + or -<VALUE>% | Crit Damage +31.6% |
| Health: +<VALUE> | Health +67.2 |
| Health Regen: + or -<VALUE>% | Health Regen +5.7% |
| Life Steal: + or -<VALUE>% | Life Steal +13.5% |
| Ignition: + or -<VALUE>% | Ignition +6.3% |
| Reflect: + or -<VALUE>% | Reflect +4.7% |
| Slow: + or -<VALUE>% | Slow +3.8% |
| Poison: + or -<VALUE>% | Poison +8.3% |
| Wither: + or -<VALUE>% | Wither +4.2% |
| Harming: + or -<VALUE>% | Harming +5.1% |
| Blind: + or -<VALUE>% | Blind +2.1% |
| Speed: + or -<VALUE>% | Speed +16.8% |
| XP Bonus: + or -<VALUE>% | XP Bonus +3.7% |
| PvE Dmg Modifier: + or -<VALUE> | PvE Dmg Modifier +34 |
| PvP Dmg Modifier: + or -<VALUE> | PvP Dmg Modifier -27 |
| Level: <VALUE> | Level 4 |
| Class: <VALUE> (Requires permission ils.use.<VALUE>) | Class Mage, Priest,Warlock |
| Bound to <VALUE> | Bound to Supavitax |
| Weapon Speed: <Very Slow, Slow, Normal, Fast, Very Fast> | Weapon Speed: Slow |
| Right-click to cast Living Bomb | |
| Right-click to cast Lightning | |
| Right-click to cast Fireball | |
| Right-click to cast Frostbolt | |
| Right-click to cast Minor Heal | |
| Right-click to cast Major Heal |
The name of the stat can be changed within the config and if it has, then you must change that in the tooltip accordingly.
Config
Click here for help with the config.yml
Permissions
Negate these to restrict ops.
- ils.admin
description: Required for the /ils createlore, /ils name, /ils setMultiplier and /ils lore commands.
default: op - ils.use.<Class_Name>
description: This allows gear to be restricted to specific classes or groups that have the required permission. If an item contains the lore Class: Mage then that player would need the ils.use.Mage permission.
default: op
- ils.commandlist
description: This allows the player to see the ILS command list.
default: op
Recommended plugins
These are some plugins I recommend using with Item Lore Stats;
- BarAPI
This will allow the players health to be displayed visually as the boss bar like shown in the video here.
- AttributeHider
This will hide default attributes such as "+X attack damage" from swords.
- ProtocolLib
Adds extra support to ItemLoreStats. Creating a smoother, more enjoyable experience for the players.
Have a suggestion or need to report a bug?
Please use the ticket system if you have a suggestion or need to report a bug. This helps me find the problems/suggestions much easier and will also contain the required information I would need rather than looking through the comments.
Tutorials
Simple Weapon creation (Made for 1.7 so may be slightly incorrect with newer version of ILS)
Setting the name of an item (more of a guide than a tutorial)
Adding a blank line (more of a guide than a tutorial)
Adding the Damage stat (more of a guide than a tutorial)
Adding the Crit Chance stat (more of a guide than a tutorial)
Adding the Life Steal stat (more of a guide than a tutorial)
Adding the Movement Speed stat (more of a guide than a tutorial)
Adding the Soulbound stat (more of a guide than a tutorial)
Adding the Level stat (more of a guide than a tutorial)
Adding the Spell stat (more of a guide than a tutorial)
Adding Durability (more of a guide than a tutorial)
Thai Tutorial by ShakeStudioMC
Changelog
Click here for the full Changelog
Metrics
As of v1.759 this plugin sends statistics about the usage to the server www.mcstats.org/. You can disable it by setting "opt-out" to true in \plugins\PluginMetrics\config.yml.

Auto-checking for updates
As of v2.18 this plugin will check for updates using Curse's ServerMods API. It always checks the current version with the version on BukkitDev and will notify ops or any players/groups with the ils.admin permission that there is an update available. It will never automatically download an update without the user typing /ils update. All of the updates are downloaded from BukkitDev. These checks can be disabled in the config.yml by setting checkForUpdates to false.
Donate
As people have requested a donation button to help support the development of Item Lore Stats I've decided to add one. Thanks to the current and future donations I really appreciate it.
Patreon
You can now also help support the project and allow me to dedicate more time to keep Item Lore Stats up to date by pledging on Patreon.


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Posted May 11, 2014@Supavitax:
Ok, great. thanks.
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Posted May 11, 2014On version 3.95, adding the damage stat to armor doesn't seem to be working. All the other stats work fine, but if you add damage, while it will display it in /ils stats, it says you didn't do the damage with the armor, and there's no error message
Also, would it be possible to make it so you can add a lore to ANY item, and still have it do it's effect?
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Posted May 11, 2014Could you please fix the issue with Citizens 2?
Whenever a player tries to hit an NPC with and ILS weapon, it either gives an error to the console, or just the lore stats don't work.
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Posted May 11, 2014@adw123
In the current version there isn't but I'll add it in the next update.
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Posted May 11, 2014@Supavitax:
Is there a way to turn off the health bar for damage done message?
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Posted May 11, 2014@Supavitax
Ah, must have missed that in the config. Thanks!
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Posted May 11, 2014@z4294967296
Was this after you updated? "You MUST delete your language files if updating from v3.76 or below otherwise this WILL cause errors"
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Posted May 11, 2014*** Failed to load message from language file! ***
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Posted May 11, 2014@LordKainzo
I'll add one in the next update but for now you would need to set baseHealthRegen to 0 which will cancel the event.
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Posted May 11, 2014@Supavitax It does seem with ILS installed - my server has a triggered regen rate - can this be configurable? Normally speaking, we have disable all regen for our server and enable food eating to trigger regen like old MC mechanics.
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Posted May 10, 2014@adw123
Heals aren't working for me. It just throws a snowball and does nothing else.
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Posted May 9, 2014@wowzersam:
I think you have the wrong forum. Send me a message and I can try to help you with that.
Thanks.
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Posted May 9, 2014@Supavitax
How would I go about stopping all other mob spawns, and only letting Mythic Mobs spawn?
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Posted May 9, 2014how can i decrease the default damage? the players deal 2-2,5 heart damage with hand(diamond sword 4 hearts) in other players with diamond armor! and pvp is 2-3 hit only, is there option in cofing to fix that?
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Posted May 9, 2014i still didnt fix problem also updated java but should i reinstall plugin after java update or not?
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Posted May 9, 2014@owlbearman
No it doesn't increase or decrease the spawn rate of mobs.
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Posted May 9, 2014@Supavitax
Thanks for the swift reply! :)
Are mobs affected in any other way by this plugin? Aside from the damage multiplier and any items they are carrying? I ask as a couple of players were convinced mobs were spawning in much higher light conditions than before.
Ultimately I'm looking for custom items to reward great builds with on our server - and not to actually have mobs affected in any way (including dropping new items). I just want to be able to spawn in great rewards. :)
Thanks again. :)
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Posted May 9, 2014@owlbearman
Much less than 10x. It uses a multiplier which is a very low value and then it multiplies that value by the distance so with a fresh config the health multiplier is 0.045, if a mobs default health is 20 at 0, 0, 0 a mob at 10, 0, 0 would have (10 x 0.045) + 20 = 20.45 health, and a mob at 100, 0, 0 would have (100 x 0.045) + 20 = 24.5 health. The health multiplier and damage multiplier can be set to anything you wish in the config but I'd suggest very low values as the health/damage will increase drastically with the scaling.
Yes with the system above it will also scale their damage unless you set the damageMultiplier to 0. Mobs damage will also be affected by the lore on the gear they're wearing/holding. If a mob picks up an item and hits a player, then the mob will be affected by the stats that item contains.
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Posted May 9, 2014Hi guys, two quick questions:
1. Could some clarify what this section is about: "/ils setMultiplier - All of the mobs health and damage will be scaled by their distance from the location that you type this command. The health is calculated using (distance(when spawned) x multiplier) + base health = new health. The damage is calculated using (distance x multiplier) = new damage."
Does this mean if you use it at 0,0,0 mobs are normal and at 10,0,0 they are 10x as powerful?
2. Does Item Lore Stats affect mobs in any other way than giving them items? What I'm looking for is new items for players (given as rewards) not for drops or affecting mob damage.
Thanks for any help! :)
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Posted May 8, 2014@Supavitax
Every plugin I am using includes: NoEntityGrief, WorldBorder, AutoGroup, RankList,GriefLog, WorldEdit, Buycraft, CCLogger, PermissionsBukkit, Vault, ArcaneEchants, Multiverse-Core, Playtime, GlobalMarket, ItemLoreStats, Lottery, IP-Check, iConomy, WarpSigns, Automessage, Decapitation, Openinv, Lockette, RenamePlus, Replicator, MobCash, FirstJoinPlus, SuperSpleef, iChat, McMMO, Essentials, QuickShop, EssentialsProctect, EssentialsSpawn, Multiverse-Inventories, EssentialsAntiBuild, ChestShop, EssentialsChat, Factions, FriendlyHopper, CombatLog
Once again my problem is that players on my server are experiencing low health, that will not regen beyond, 2.5 or sometimes 1 heart. This never happened before I had this plugin installed. In Bold is every plugin I think may be conflicting this problem.
Hope this will help you find a fix for this.