Item Lore Stats

Thanks to BrightDanny for the logo.
Add functioning stats to your items to allow players to increase their player stats. Any gear/weapons that contain the correct lore that the plugin can detect (list below) will affect the wearer/wielder. ItemLoreStats helps you create an epic RPG experience. Will add more stats/options based on requests.
Description
This is the Item Lore Stats plugin you can add to your server to get players farming/trading/looting gear to get the perfect stats for their character. Item Lore Stats offers random and unique loot tables for all of the default mobs and custom mobs. WorldGuard 6+ is required for WorldGuard support. Vault is required for currency support.
I will continue to support this and add many more features. If you have any suggestions please let me know through a ticket.
Installation and configuration
Place the ItemLoreStats.jar into your plugins directory. Then all you need to do is run your server.
Commands
| /ils | Show a list of available commands. |
| /ils version | Show the version of Item Lore Stats that's running. |
| /ils reload | Reload the Item Lore Stats config. |
| /ils stats | Will display the total stats of your armour and item in your hand. |
| /ils createlore | Creates a set of gear with lore to test the plugin. |
| /ils repair | Repair your gear. |
| ils sell | This will sell the item in your main hand for the price listed in the tooltip of the item. |
| /ils name <text> | Sets the name of the item currently in your main hand. Supports all text formatting. |
| /ils setMultiplier |
All of the mobs health and damage will be scaled by their distance from the location that you type this command. The health is calculated using (distance(when spawned) x multiplier) + base health = new health. The damage is calculated using (distance x multiplier) = new damage. Mobs will also receive a level based on the distance they are from the location that the command is entered. By default a mobs level will increase every 10 blocks but this can be changed by using the command below. |
| /ils blocksPerLevel <number> | ILS will increase the mobs level every X blocks from wherever the /ils setMultiplier command was entered. |
| /ils lore <player_name> <line#> <text> | Adds or sets the lore line to the item currently in the players main hand. If you don't include a <player_name> it will apply it to your own item in your main hand. <player_name> must be online. |
| /ils give <player_name> <item_name> | This will generate an item from the specified file name (plugins/ItemLoreStats/SavedItems/<item_name>) and give it to the specified player (more info on the config here). The item can be given to a player with a different name with /ils give <player_name> <item_name>, <new_item_name>. |
| /ils export <item_name> | This will export the item in your main hand to a file (plugins/ItemLoreStats/SavedItems/<item_name>) with the specified name so that it can be imported at a later date (more info on the config here). |
| /ils upgrade hand | This will upgrade the item you're currently holding in your main hand. Item requires Level Lore to upgrade. |
| /ils upgrade armour | This will upgrade the armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils upgrade all | This will upgrade the item you're holding in your main hand and armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils combatlog | This will enable/disable the ILS combat log that is displayed in chat (You hit a Zombie for X damage.). |
Stats
Click here for a description of each stat.
The text on the tooltip has to contain they keyword of the stat.The text can contain any colour.The lore it can read as stats are;
| Damage: +<MIN_VALUE>-<MAX_VALUE> | Damage +12.4-23.9 |
| Armour: + or -<VALUE>% | Armour +3.7% |
| Dodge + or -<VALUE>% | Dodge +8.2% |
| Block + or -<VALUE>% | Block -1.7% |
| Crit Chance: + or -<VALUE>% | Crit Chance +2.8% |
| Crit Damage: + or -<VALUE>% | Crit Damage +31.6% |
| Health: +<VALUE> | Health +67.2 |
| Health Regen: + or -<VALUE>% | Health Regen +5.7% |
| Life Steal: + or -<VALUE>% | Life Steal +13.5% |
| Ignition: + or -<VALUE>% | Ignition +6.3% |
| Reflect: + or -<VALUE>% | Reflect +4.7% |
| Slow: + or -<VALUE>% | Slow +3.8% |
| Poison: + or -<VALUE>% | Poison +8.3% |
| Wither: + or -<VALUE>% | Wither +4.2% |
| Harming: + or -<VALUE>% | Harming +5.1% |
| Blind: + or -<VALUE>% | Blind +2.1% |
| Speed: + or -<VALUE>% | Speed +16.8% |
| XP Bonus: + or -<VALUE>% | XP Bonus +3.7% |
| PvE Dmg Modifier: + or -<VALUE> | PvE Dmg Modifier +34 |
| PvP Dmg Modifier: + or -<VALUE> | PvP Dmg Modifier -27 |
| Level: <VALUE> | Level 4 |
| Class: <VALUE> (Requires permission ils.use.<VALUE>) | Class Mage, Priest,Warlock |
| Bound to <VALUE> | Bound to Supavitax |
| Weapon Speed: <Very Slow, Slow, Normal, Fast, Very Fast> | Weapon Speed: Slow |
| Right-click to cast Living Bomb | |
| Right-click to cast Lightning | |
| Right-click to cast Fireball | |
| Right-click to cast Frostbolt | |
| Right-click to cast Minor Heal | |
| Right-click to cast Major Heal |
The name of the stat can be changed within the config and if it has, then you must change that in the tooltip accordingly.
Config
Click here for help with the config.yml
Permissions
Negate these to restrict ops.
- ils.admin
description: Required for the /ils createlore, /ils name, /ils setMultiplier and /ils lore commands.
default: op - ils.use.<Class_Name>
description: This allows gear to be restricted to specific classes or groups that have the required permission. If an item contains the lore Class: Mage then that player would need the ils.use.Mage permission.
default: op
- ils.commandlist
description: This allows the player to see the ILS command list.
default: op
Recommended plugins
These are some plugins I recommend using with Item Lore Stats;
- BarAPI
This will allow the players health to be displayed visually as the boss bar like shown in the video here.
- AttributeHider
This will hide default attributes such as "+X attack damage" from swords.
- ProtocolLib
Adds extra support to ItemLoreStats. Creating a smoother, more enjoyable experience for the players.
Have a suggestion or need to report a bug?
Please use the ticket system if you have a suggestion or need to report a bug. This helps me find the problems/suggestions much easier and will also contain the required information I would need rather than looking through the comments.
Tutorials
Simple Weapon creation (Made for 1.7 so may be slightly incorrect with newer version of ILS)
Setting the name of an item (more of a guide than a tutorial)
Adding a blank line (more of a guide than a tutorial)
Adding the Damage stat (more of a guide than a tutorial)
Adding the Crit Chance stat (more of a guide than a tutorial)
Adding the Life Steal stat (more of a guide than a tutorial)
Adding the Movement Speed stat (more of a guide than a tutorial)
Adding the Soulbound stat (more of a guide than a tutorial)
Adding the Level stat (more of a guide than a tutorial)
Adding the Spell stat (more of a guide than a tutorial)
Adding Durability (more of a guide than a tutorial)
Thai Tutorial by ShakeStudioMC
Changelog
Click here for the full Changelog
Metrics
As of v1.759 this plugin sends statistics about the usage to the server www.mcstats.org/. You can disable it by setting "opt-out" to true in \plugins\PluginMetrics\config.yml.

Auto-checking for updates
As of v2.18 this plugin will check for updates using Curse's ServerMods API. It always checks the current version with the version on BukkitDev and will notify ops or any players/groups with the ils.admin permission that there is an update available. It will never automatically download an update without the user typing /ils update. All of the updates are downloaded from BukkitDev. These checks can be disabled in the config.yml by setting checkForUpdates to false.
Donate
As people have requested a donation button to help support the development of Item Lore Stats I've decided to add one. Thanks to the current and future donations I really appreciate it.
Patreon
You can now also help support the project and allow me to dedicate more time to keep Item Lore Stats up to date by pledging on Patreon.


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Posted Apr 10, 2014@ReeferX7
I've PM'd you v3.76, could you test that please.
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Posted Apr 10, 2014I use v3.72 and if i hit mobs with snowball or eggs give me this error: http://pastebin.com/qkyvJAMQ
Any solution?
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Posted Apr 10, 2014I'll have a fix out for the damage issue in the next few hours, if you want it early just PM me.
@iSiiLeX
I'll add it in the next major update.
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Posted Apr 10, 2014@Supavitax:
Hey =),
Could you please add language support to item names? Cause for example i can't change the name "bow/sword/..." (Legendary <bow> of doom)
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Posted Apr 10, 2014@Supavitax
I think the basic requirements on compatibility which it will not to blocked other damage. The better is stacking other damage. And ...... I seen some people like me to have same problem. I guess currently using some similar the environmental damage which not the normal damage to controlling system.
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Posted Apr 10, 2014Then I hope the update comes out soon, I really enjoy your work and wish to continue using this plugin but when my players are running around getting killed all the time its hard to keep a player base.
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Posted Apr 10, 2014I cant use your plugin for now because all damages only deal 1 half-heart, even if I disabled everything in the config file (+ saved mobs). I just want to have lore stats without all this RP stuff, and keep vanilla mechanics.
If you fix this issue soon, could I get early update (private message)?
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Posted Apr 10, 2014@Bigmanthesecond
I've reverted this change in the next update but I did it like that so that the weapons needed to have stats on them so that they were different.
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Posted Apr 9, 2014@bigmanthesecond:
Make sure the disableVanillaDamageReduction option is set to true, otherwise your mobs could end up with like 90% mitigation against attacks...
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Posted Apr 9, 2014After the update mobs have become near invincible on my server, I use phatloots to give them armor and now, it takes over 10 hits from a diamond sword to kill one zombie in leather. I have disable everything I possibly can in your config and it still doesn't do anything. And on top of that I confirmed it was ILS by disabling it and running the server again. Can I have some hint as to what may be going on here?
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Posted Apr 9, 2014@adw123
let me know how that goes :D
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Posted Apr 9, 2014@Supavitax:
Ok, thanks. I'll reach out to the Heroes team with any of their suggestions.
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Posted Apr 9, 2014@Supavitax
I can PM you a link to Heroes API if you're interested
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Posted Apr 9, 2014@tierdal
Yea I'll sort something out for that.
@DrakeSnodgrass
Does the item have the damage stat?
@adw123
It's definitely something to do with Heroes as the regen with ILS alone works fine but I don't know enough about Heroes so I can't really suggest anything.
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Posted Apr 9, 2014do you think you can add a config option that will make it so the loot will be inserted into killer's inventory directly instead of dropping on the ground? or possibly making it visible / available to only to the player who landed the highest damage on the mob?
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Posted Apr 9, 2014@Mike0so
Ok thank a lot :D
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Posted Apr 9, 2014@HaroldGe
you can u other plugin for trade, like Trade plugin
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Posted Apr 8, 2014`Hi Sir Supavitax :D Still remember me? I have ticket Request for you sir for your next Update. Can You Put RPGTrade for Your Best Plugin.. So The Players Trade What they Hunt items for :D It's Fun Right...` xxxxxxxxxllxxxxxxxxx xxxxxxxxxllxxxxxxxxx xxxxxxxxxllxxxxxxxxx xxxxxxxxxllxxxxxxxxx xxxxxxxxxllxxxxxxxxx
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Posted Apr 8, 2014hmmm i noticed after the update that my Heroes(fireball) was no longer doing it normal damage instead of hitting mods for 125 health its hitting them with 1-2 damage, any ideas why this might be?
also wanted to say im glad you fixed the bukkit durability thing that was driving people on my server crazy
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Posted Apr 8, 2014@Supavitax:
Thanks for the most recent release. Lots of good stuff there!
On another note, I can't seem to get health regen to work. I use both ILS and Heroes mod and both of them have options for setting this. On the Heroes side, I set all heal settings to 0 which I assume disables them. (I could be wrong)
On the ILS side I have baseHealthRegen set to 1 but I'm not regening 1 hp per tick. Items with Health Regen stat on them don't seem to be work either when set using +3 or +3%
Do you have any suggestions on how this should be setup to work properly?
Thanks.