Item Lore Stats

Thanks to BrightDanny for the logo.
Add functioning stats to your items to allow players to increase their player stats. Any gear/weapons that contain the correct lore that the plugin can detect (list below) will affect the wearer/wielder. ItemLoreStats helps you create an epic RPG experience. Will add more stats/options based on requests.
Description
This is the Item Lore Stats plugin you can add to your server to get players farming/trading/looting gear to get the perfect stats for their character. Item Lore Stats offers random and unique loot tables for all of the default mobs and custom mobs. WorldGuard 6+ is required for WorldGuard support. Vault is required for currency support.
I will continue to support this and add many more features. If you have any suggestions please let me know through a ticket.
Installation and configuration
Place the ItemLoreStats.jar into your plugins directory. Then all you need to do is run your server.
Commands
| /ils | Show a list of available commands. |
| /ils version | Show the version of Item Lore Stats that's running. |
| /ils reload | Reload the Item Lore Stats config. |
| /ils stats | Will display the total stats of your armour and item in your hand. |
| /ils createlore | Creates a set of gear with lore to test the plugin. |
| /ils repair | Repair your gear. |
| ils sell | This will sell the item in your main hand for the price listed in the tooltip of the item. |
| /ils name <text> | Sets the name of the item currently in your main hand. Supports all text formatting. |
| /ils setMultiplier |
All of the mobs health and damage will be scaled by their distance from the location that you type this command. The health is calculated using (distance(when spawned) x multiplier) + base health = new health. The damage is calculated using (distance x multiplier) = new damage. Mobs will also receive a level based on the distance they are from the location that the command is entered. By default a mobs level will increase every 10 blocks but this can be changed by using the command below. |
| /ils blocksPerLevel <number> | ILS will increase the mobs level every X blocks from wherever the /ils setMultiplier command was entered. |
| /ils lore <player_name> <line#> <text> | Adds or sets the lore line to the item currently in the players main hand. If you don't include a <player_name> it will apply it to your own item in your main hand. <player_name> must be online. |
| /ils give <player_name> <item_name> | This will generate an item from the specified file name (plugins/ItemLoreStats/SavedItems/<item_name>) and give it to the specified player (more info on the config here). The item can be given to a player with a different name with /ils give <player_name> <item_name>, <new_item_name>. |
| /ils export <item_name> | This will export the item in your main hand to a file (plugins/ItemLoreStats/SavedItems/<item_name>) with the specified name so that it can be imported at a later date (more info on the config here). |
| /ils upgrade hand | This will upgrade the item you're currently holding in your main hand. Item requires Level Lore to upgrade. |
| /ils upgrade armour | This will upgrade the armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils upgrade all | This will upgrade the item you're holding in your main hand and armour you're currently wearing. Items require Level Lore to upgrade. |
| /ils combatlog | This will enable/disable the ILS combat log that is displayed in chat (You hit a Zombie for X damage.). |
Stats
Click here for a description of each stat.
The text on the tooltip has to contain they keyword of the stat.The text can contain any colour.The lore it can read as stats are;
| Damage: +<MIN_VALUE>-<MAX_VALUE> | Damage +12.4-23.9 |
| Armour: + or -<VALUE>% | Armour +3.7% |
| Dodge + or -<VALUE>% | Dodge +8.2% |
| Block + or -<VALUE>% | Block -1.7% |
| Crit Chance: + or -<VALUE>% | Crit Chance +2.8% |
| Crit Damage: + or -<VALUE>% | Crit Damage +31.6% |
| Health: +<VALUE> | Health +67.2 |
| Health Regen: + or -<VALUE>% | Health Regen +5.7% |
| Life Steal: + or -<VALUE>% | Life Steal +13.5% |
| Ignition: + or -<VALUE>% | Ignition +6.3% |
| Reflect: + or -<VALUE>% | Reflect +4.7% |
| Slow: + or -<VALUE>% | Slow +3.8% |
| Poison: + or -<VALUE>% | Poison +8.3% |
| Wither: + or -<VALUE>% | Wither +4.2% |
| Harming: + or -<VALUE>% | Harming +5.1% |
| Blind: + or -<VALUE>% | Blind +2.1% |
| Speed: + or -<VALUE>% | Speed +16.8% |
| XP Bonus: + or -<VALUE>% | XP Bonus +3.7% |
| PvE Dmg Modifier: + or -<VALUE> | PvE Dmg Modifier +34 |
| PvP Dmg Modifier: + or -<VALUE> | PvP Dmg Modifier -27 |
| Level: <VALUE> | Level 4 |
| Class: <VALUE> (Requires permission ils.use.<VALUE>) | Class Mage, Priest,Warlock |
| Bound to <VALUE> | Bound to Supavitax |
| Weapon Speed: <Very Slow, Slow, Normal, Fast, Very Fast> | Weapon Speed: Slow |
| Right-click to cast Living Bomb | |
| Right-click to cast Lightning | |
| Right-click to cast Fireball | |
| Right-click to cast Frostbolt | |
| Right-click to cast Minor Heal | |
| Right-click to cast Major Heal |
The name of the stat can be changed within the config and if it has, then you must change that in the tooltip accordingly.
Config
Click here for help with the config.yml
Permissions
Negate these to restrict ops.
- ils.admin
description: Required for the /ils createlore, /ils name, /ils setMultiplier and /ils lore commands.
default: op - ils.use.<Class_Name>
description: This allows gear to be restricted to specific classes or groups that have the required permission. If an item contains the lore Class: Mage then that player would need the ils.use.Mage permission.
default: op
- ils.commandlist
description: This allows the player to see the ILS command list.
default: op
Recommended plugins
These are some plugins I recommend using with Item Lore Stats;
- BarAPI
This will allow the players health to be displayed visually as the boss bar like shown in the video here.
- AttributeHider
This will hide default attributes such as "+X attack damage" from swords.
- ProtocolLib
Adds extra support to ItemLoreStats. Creating a smoother, more enjoyable experience for the players.
Have a suggestion or need to report a bug?
Please use the ticket system if you have a suggestion or need to report a bug. This helps me find the problems/suggestions much easier and will also contain the required information I would need rather than looking through the comments.
Tutorials
Simple Weapon creation (Made for 1.7 so may be slightly incorrect with newer version of ILS)
Setting the name of an item (more of a guide than a tutorial)
Adding a blank line (more of a guide than a tutorial)
Adding the Damage stat (more of a guide than a tutorial)
Adding the Crit Chance stat (more of a guide than a tutorial)
Adding the Life Steal stat (more of a guide than a tutorial)
Adding the Movement Speed stat (more of a guide than a tutorial)
Adding the Soulbound stat (more of a guide than a tutorial)
Adding the Level stat (more of a guide than a tutorial)
Adding the Spell stat (more of a guide than a tutorial)
Adding Durability (more of a guide than a tutorial)
Thai Tutorial by ShakeStudioMC
Changelog
Click here for the full Changelog
Metrics
As of v1.759 this plugin sends statistics about the usage to the server www.mcstats.org/. You can disable it by setting "opt-out" to true in \plugins\PluginMetrics\config.yml.

Auto-checking for updates
As of v2.18 this plugin will check for updates using Curse's ServerMods API. It always checks the current version with the version on BukkitDev and will notify ops or any players/groups with the ils.admin permission that there is an update available. It will never automatically download an update without the user typing /ils update. All of the updates are downloaded from BukkitDev. These checks can be disabled in the config.yml by setting checkForUpdates to false.
Donate
As people have requested a donation button to help support the development of Item Lore Stats I've decided to add one. Thanks to the current and future donations I really appreciate it.
Patreon
You can now also help support the project and allow me to dedicate more time to keep Item Lore Stats up to date by pledging on Patreon.


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Posted Mar 29, 2014@Supavitax
i believe that for a lot of servers use class-specific armour (for example leather for mage and iron for warrior) where vanilla defense and durability can be a real bummer
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Posted Mar 29, 2014@DrakeSnodgrass
What do you mean by removing the vanilla durability? If you add the Durability stat then that will override the vanilla durability. I'll try sort the health potions in the next update.
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Posted Mar 29, 2014is it possible to remove vanilla durability from the items as well as is it possible to make health potions stronger?
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Posted Mar 29, 2014I'm thinking of removing the Armour stat in the next update as it's affecting damage in a huge way. With a full set of diamond armour and 20% of the Armour stat and the attacker having a sword with 100 damage it would only hit for 16 damage (full diamond set offers 80% damage reduction which is calculated first and then that value is reduced by a further 20% because of the Armour stat so the final value ends up being 16 damage).
After removing the Armour stat it would just use the vanilla damage reduction and then the Dodge and Block stat can be used for adding avoidance stats. There are two options, though removing the Armour stat seems like the best option as the current system can be quite confusing to new players. So I could either remove the Armour stat or remove the vanilla damage reduction, but that would mean that leather armour and diamond armour offer no difference other than a different texture.
If anyone has any other ideas let me know.
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Posted Mar 29, 2014@drewch123
It overrides (vanilla is every 4 seconds) it unless you set baseHealthRegen to 0 in the config (setting it to 0 will also disable the regen stat).
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Posted Mar 29, 2014@Supavitax Does this conflict with vanilla regening or no ?
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Posted Mar 29, 2014@drewch123
You will regenerate 40% of your health every 4 seconds whenever you health is low and your hunger is 9 or above.
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Posted Mar 29, 2014@Supavitax Can you give a brief description of how health regen works, and ratios for regening work, im a bit confused, when i have armour that has 40% regen all together, it regenerates my health almost instantly. I have the default ratios for health in the config as well.
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Posted Mar 29, 2014@gRey83
http://dev.bukkit.org/bukkit-plugins/shopkeepers/ or this one
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Posted Mar 29, 2014@gRey83
http://dev.bukkit.org/bukkit-plugins/dtltraders
use this NPC trader
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Posted Mar 29, 2014Hi,first I wanted to thank you for this great plugin! It's exactly what I was looking for. But, I have a big issue... Selling these items seems to be very difficult. I want to create a wide variety of weapons and armor, but for each created item, I also need a specific selling option. My trader npcs can buy 30 different items, but if I want the players to be able to sell all their gear at traders, I would need "A LOT" of npcs with different buying options. I've looked out for plugins to unify all options into one, but I can not find anything that would help. It should be possible to add a specific price to a weapon/armor. Then I need a npc or a chest, where I can sell all items I created with ils. If there is any solution already, could you please tell me. If not, that could be a suggestion to improve your plugin.
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Posted Mar 28, 2014@Supavitax
Hey dude if you were still thinking about possible integration with heroes for Mana Bonus and / or Mana Regeneration Bonus, i found the Heroes API, PM me for link
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Posted Mar 27, 2014how would you make a certain drop from the mobsaves have just simple lore on a line ?
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Posted Mar 26, 2014@Supavitax
ok thanks ill test this
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Posted Mar 26, 2014@DrakeSnodgrass
Yea just checked and it looks like its an error on creation for that file. If you delete everything below and including '5' it will work fine.
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Posted Mar 26, 2014@Supavitax
that's weird because i didn't edit it
that's just how it came
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Posted Mar 26, 2014@DrakeSnodgrass
The section for '5' is setup incorrectly.
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Posted Mar 26, 2014@Supavitax
http://pastebin.com/BB6H1AB3
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Posted Mar 26, 2014@DrakeSnodgrass
Forgot to ask but could you include the cave_spider.yml config as well please
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Posted Mar 26, 2014@Supavitax
http://pastebin.com/F5nghiF7