Island World (SkyBlock replacement)
Here you can download version from 1.7 to 1.12
Looking for 1.13, 1.14, 1.15 or 1.16 version?
Click here - http://goo.gl/HYuP8A
Informations
IslandWorld is simple plugin which can replace old inactive project SkyBlock Co-Op. My plugin is highly customizable and configurable.
You can run classic version 'skyblock like', after simple change you can make islands on sea or even lava world.
Instructions
- Step-by-step installation guide
- Installation video guides
- Default configuration with descriptions
- Region spacing explanation
- Commands list
- Permissions
- API for devs
- RTFM PAGE - Read it before you ask stupid questions
Translations
Addons
From version 7.0 additional features are offered through addons.
- Head Rank - Ranking using player heads and tables.
- Shop List - Public list of available on server shops.
- Challenges - Challenges to do for skyblock players.
Auto-updater
This plugin has a built-in auto-updater, which connects to BukkitDev to check for updates. If you, for some reason, wish to disable this process, you can do so by setting 'version-check' to false in plugin configuration file.
**
ALWAYS CHECK CONSOLE ON SERVER STARTUP
There is enough info why plugin doesnt work correctly! **

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Posted Jan 15, 2013@sammyturbo123
Changing two world names in config is really that hard ?
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Posted Jan 14, 2013there needs to be a tut i think with the config. i have done it correctly. but got a feeling something is going to go wrong.
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Posted Jan 14, 2013I suggest that @wolfwork 's idea should be added. This would be very much appreciated so I don't have to get another spawn plugin plus the people who would do /island spawn or something like that would get spawned to their death.
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Posted Jan 13, 2013people can grief other islands D=
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Posted Jan 13, 2013Who can explain to me how exactly you install
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Posted Jan 12, 2013How about add /islandev setspawn comamnd?
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Posted Jan 12, 2013I have a suggestion, something in the config called "Alasis: True / False" If set to true you can use the commands without typing "island" and when you type help or the help page comes up the "island" part is removed. This would be great for a pure skyblock server.
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Posted Jan 12, 2013@frostlord22
It can happends only if you change size value after players make some islands.
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Posted Jan 12, 2013It seems like some islands are protected 100x100 and some 200x200
My settings:
debug: false language: en world-isle: Skyblock world-spawn: Hub world-block-id: 0 island-height: 200 island-size: 200 region-spacing: 1 region-flags: - priority:0 - pvp:deny - greeting:You are entering a protected island area. (%owner%) - farewell:You are leaving a protected island area. (%owner%) max-count: 250 time-limit: 0 wg-save: true auto-save: 60 set-home: true clean-inventory: true clean-inventory-leave: true clean-inventory-exit: false delete-challenges: true allow-visit: true strict-party: true party-limit: 0 skip-completed: false challenges-order: false use-signs: true protect-mode: none obsidian-break: true request-time: 10 purge-check-members: false falling-block-tp: false
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Posted Jan 12, 2013Is a bug with damage ID in Challenges.
I have challenge "Get 8 lime wool" In challenges.xml exists as:
<challenge id='70'>
<descr val='Get 8 lime wool' />
<required itemId='35' count='8' damage='5' take='true'/>
<reward itemId='14' count='1' />
</challenge>
but /challenge complete 70 ignore damage id 5 and work with any other damage id
This issue work for any challenges with damage ID.
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Posted Jan 10, 2013@s4ndal1
Right now i dont have idea how to do this since permission can be checked for online player only.
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Posted Jan 10, 2013@Gnacik
Ok, thank you for the quick response. I have one more question for you, will you consider adding a permission node in the purge function that exempts VIP's from losing their islands during purges?
That would be extremely helpful.
Also, great work on this plugin, I love it. Expect a donation in the near future!
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Posted Jan 10, 2013I plan to make a server after the 1.5 update and this program reading schematics for the island design is the critical plugin. I know its not out yet but please update to 1.5 before you "give up the plugin" because all good plugins eventually stop being updated :-s
Anyway it looks and works perfectly from what I can tell! Thanks for the great work.
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Posted Jan 10, 2013@Gnacik
Figured it out, thanks for that tip. Everything works great. Literally, everything.
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Posted Jan 10, 2013@s4ndal1
Right now there is no possibility to have more than one world. In fact it will need really huge rework so im not sure if i make such thing. Maybe winally they release worldguard with mysql support so lots of regions will not cause lag (on saving for example)
@TheFluffey
Right now IslandWorld doesnt change respawn. But better is respawn player in spawn world not on island. For example im using multiverse core so in island world i have respawnWorld: spawnworld - on death they are ported to spawn. If you port player to island on dead they can loop dead after dead if they have hole in floor on island.
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Posted Jan 10, 2013@Gnacik
Would it be possible to set up Island World to support Multiverse in a way that we can set up multiple worlds and set a limit of islands per world? My issue is a growing region.yml file that is causing lag on my server. I feel if it was possible to limit each Multiverse world to say, 10k regions, that could help our lag issue dramatically. We would have multiple region files rather than one huge one. Let me know! :)
Thanks!
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Posted Jan 9, 20131.3.9 is out !!
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Posted Jan 8, 2013It can happend if player rebuild island and doesnt change home location, so it still point to place where he destroy blocks. He can use /is fixhome to try autofix that thing. Or you can teleport to his island and use /islandev sethome <playerName>
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Posted Jan 8, 2013@forfiterX
We are experiencing this as well. Islands create fine and initial home works. Seems randomly though that a users home is set out in "space" away from their island and when they type /island home, they just drop and die. respawning repeats this over and over. Have also had users log out on their island and when they login the next day, same thing. Not sure what is causing this
-edit- Actually I may have figured it out... I didn't correctly set the Spawn World in the config file (it was set to the Islandworld). So when players were typing /island spawn, it spawned them in space of island world. Then I think they were stuck in a loop!. Set it correctly and have been testing for a while. so far so good. I will let you know if it happens again.
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Posted Jan 7, 2013@mat41997
Its not Island World message.
@Slaand
What exactly limit?