Island World (SkyBlock replacement)
Here you can download version from 1.7 to 1.12
Looking for 1.13, 1.14, 1.15 or 1.16 version?
Click here - http://goo.gl/HYuP8A
Informations
IslandWorld is simple plugin which can replace old inactive project SkyBlock Co-Op. My plugin is highly customizable and configurable.
You can run classic version 'skyblock like', after simple change you can make islands on sea or even lava world.
Instructions
- Step-by-step installation guide
- Installation video guides
- Default configuration with descriptions
- Region spacing explanation
- Commands list
- Permissions
- API for devs
- RTFM PAGE - Read it before you ask stupid questions
Translations
Addons
From version 7.0 additional features are offered through addons.
- Head Rank - Ranking using player heads and tables.
- Shop List - Public list of available on server shops.
- Challenges - Challenges to do for skyblock players.
Auto-updater
This plugin has a built-in auto-updater, which connects to BukkitDev to check for updates. If you, for some reason, wish to disable this process, you can do so by setting 'version-check' to false in plugin configuration file.
**
ALWAYS CHECK CONSOLE ON SERVER STARTUP
There is enough info why plugin doesnt work correctly! **

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Posted Aug 18, 2014@Plumpy1337
You are probably using own schematic and you forget to place spawn block, thats why you are not teleported to island after creating island.
/is spawn command is teleporting to spawnpoint of spawnworld config, so you need to have some land there. you can have spawn in same world - you should build it on negative coords, or you can point to other world.
@srtoys
So.. world from your config doesnt exists. Check your config.
@bundy_mc
we don't plan multi world feature, sorry.
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Posted Aug 18, 2014@srtoys
Double-check to make sure that your world-isle: and world-spawn: are named correctly in the config file. You should only have to create the void world once using cleanroomgen. As long as they match your world names exactly (capitals count), then it should work perfectly fine.
Read my previous post to @Plumpy1337 about creating a separate world-spawn world. This should help avoid confusion between the world where all of the skyblocks are created and the world where you spawn when you go /is spawn.
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Posted Aug 18, 2014@Plumpy1337
I had the same problem at the start, because the world-isle: and world-spawn: were the same. Use Multiverse to create a separate place for the world-spawn. It can be any type of world, not just a void space. Once I did this, everything worked fine.
The problem was that the world-spawn needs to have some sort of land to tp on to. If the two worlds are the same, then you will spawn to the 0,64,0 coordinates of your IslandWorld and fall into the void.
Once you have the separate spawn world of IslandWorld, you should be able to set the spawn using the /islandev command.
I hope this helps.
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Posted Aug 18, 2014@Gnacik
I am having a huge issue. I just installed the plugin and I went through the config. I made a world with the command /mv create SkyBlock normal -t flat -g CleanroomGenerator:. then I changed the spawn world and island world name to skyblock in the config. As an owner I have all permissions but I did /island create while in the skyblock world and it did not tp me to my island. Then when I did /is home I just started falling into the void on my hub world. I also did /islandev setspawn in my SkyBlock world and when I did /is spawn it tped me into the void of my hub world. Any help?
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Posted Aug 18, 2014Howdy
I have installed the plugin and followed the instructions for setup. I have recreated the world several time with cleanroomgen. I still get the 'Cannot determine correct world, check your config' message.
I am running Island World 3.6 and bukkit 1.7.2.R0.3
Please Help!
Steve
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Posted Aug 18, 2014@Gnacik
Is there any way to combine the Block id you use to generate the world (world-block-id: 0 and 9)? I would like to run parallel IslandWorlds; one using Air and the other using Water.
I'm not sure if it's even possible to run two installs of IslandWorlds at the same time.
Maybe you could incorporate the world-block-id into the /is create command. Like when changing the schematic, but maybe to provide an alternate world-isle configuration option.
Thanks, Bundy
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Posted Aug 18, 2014@Gnacik
Perfect. I wasn't aware of the material list.
IRON_SHOVEL is IRON_SPADE and SPAWN_EGG should be MONSTER_EGG (using same data values)
Thanks, Bundy
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Posted Aug 17, 2014@bundy_mc
SPAN_EGG is incorrect material. you need to use MONSTER_EGG instead.
whole list of materials is available here:
http://jd.bukkit.org/rb/apidocs/src-html/org/bukkit/Material.html
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Posted Aug 17, 2014@bundy_mc
no
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Posted Aug 17, 2014I've just installed IS and so far it appear to be OK. I currently have 3 schematics to choose from with custom config items for each. The problem I'm having is that some items aren't showing up in the chests when the islands are created.
For example, I can't get any shovel or spawn eggs to appear in the chests. I would like to equip one of the schematics with a sheep, cow and chicken egg.
As far as I can see, I've got the items listed correctly as follow: IRON_SHOVEL 1 - Iron Shovel SPAWN_EGG 1 91 - Spawn Egg (Sheep) SPAWN_EGG 1 92 - Spawn Egg (Cow) SPAWN_EGG 1 93 - Spawn Egg (Chicken)
Any suggestions would be appreciated?
Thx, Bundy
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Posted Aug 16, 2014I need help, I set the perms for default players But it still does not give them perms i checked and checked and perms are right Please help me!
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Posted Aug 14, 2014@futhead_GamingIgnite
After you delete island is scheduled to delete and removed with little delay layer by layer to not make lags ingame. Whole island should be removed after minute.
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Posted Aug 14, 2014@futhead_GamingIgnite
wll i don't have such a problem, i have problem that islands deletes by them self randomly. is there can be problems with mysql ? i have no errors in console, very strange ... everything works just perfect, only this one thing. i need to fix this as soon as possible :)
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Posted Aug 14, 2014Everytime they dlete the island, it still stays there, is there a way to change it
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Posted Aug 14, 2014@Gnacik yes i know, but just why every time if you brake a block you need to fix it ? I just wondering if i can make it so when player brakes it auto fixes home, ech ... dont know if u understood. Also one thing happened today, i connected and my island protection was gone, so i created new island and then everything was fine again. Why it could happen maybe you know :) ? when i created first island i deoped me. also it showed to me that i have no island. so i needed to destroy the old one by my self, very strange, hope it doesnt happen again.
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Posted Aug 14, 2014When you add to this plugin island also warp the permission?
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Posted Aug 14, 2014@badbojus
there is already /island fixhome command to fix spawn when player break it.
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Posted Aug 14, 2014Hello Gnacik ! Registered here just to thank you for this even 100% better plugin then uskyblock ! Yes, you all heard good better ! This awesome plugin setups everything just perfect ! I don't need to worry about my spawn now, it is safe now, i don't need to have over 10k regions protected with world guard... Idk so far im just two days working on this plugins but so far i like it a lot, its even better to have simple skyblock with just commands witch do even more things then uskyblock. So i think The best skyblock plugin on earth.
only one thing seems strange with that island home thing, is there any way to improove it ? lets say to make it so when u brake a block it fixes home automatically ? (sorry for my english - anyway im not american).
Best wishes and good luck with plugin !!! Aurimas.
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Posted Aug 14, 2014@MrFiliper
what ?
@JCPlaysMC
You need to wait till 4.0 is approved, i rework message file, so that things can be changed.
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Posted Aug 14, 2014When you plan to complete the task and add or permission order? Sorry for my English.