Config.yml Help
format:
- date: HH:mm:ss - Time formatting use for the "+time" variable.
- chat: '+p +dn&f: +m' - Formattins used in Chat.
- name: +p +dn&e - Formatting used when only the name of the Player is needing resolving.
- event: +p +dn&e - Formatting used for any Player Events. (Kicks, Joins, Leaves)
- tabbedList: +dn - Format to show up in the TAB Player List. (Use +name or +n only in this field to disable it
- listCmd: +p+dn+s - Format to show up in the List command.
- me: '* +p+dn+s&e +m' - Format to show up in the Me command.
message:
- join: has joined the game. - Message formatted for when a Player joins.
- leave: has left the game. - Message formatted for when a Player leaves.
- kick: has been kicked from the game +r. - Message formatted for when a Player gets kicked.
- deathInFire: went up in flames. - Message formatted for when a Player dies from being inside Fire.
- deathOnFire: burned to death. - Message formatted for when a Player dies from being on Fire.
- deathLava: tried to swim in lava. - Message formatted for when a Player dies from being inside Lava.
- deathInWall: suffocated in a wall. - Message formatted for when a Player dies from Suffocating in a Wall.
- deathStarve: starved to death. - Message formatted for when a Player dies from Starving.
- deathCactus: was pricked to death. - Message formatted for when a Player dies from A Cactus.
- deathFall: hit the ground too hard. - Message formatted for when a Player dies from Fall Damage.
- deathOutOfWorld: fell out of the world. - Message formatted for when a Player dies from Falling into the VOID!!!!
- deathGeneric: died. - Message formatted for when a Player dies from Unkown Causes.
- deathExplosion: blew up. - Message formatted for when a Player dies from Blowing Up.
- deathMagic: was killed by magic. - Message formatted for when a Player dies from Magical Causes.....
- deathEntity: was slain by +killer. -Message formatted for when a Player dies from Being Killed by +killer Where +killer is the lastDamageCause.
- deathMobFormat: a +killer - Message formatted for when a Player dies a Mob.
- deathArrow: was shot by +killer. - Message formatted for when a Player dies from Being Shot by +killer Where +killer is the lastDamageCause.
- deathFireball: was fireballed by +killer. - Message formatted for when a Player dies from Being FiraBalled by +killer Where +killer is the lastDamageCause.
- deathThrown: was pummeled by +killer. - Message formatted for when a Player dies from Being Pummeled by +killer Where +killer is the lastDamageCause.
- heroesMasterT: The Great - Message formatted for What is to be shown if displaying the Heroes Mastered Variable (If True)
- heroesMasterF: The Squire - Message formatted for What is to be shown if displaying the Heroes Mastered Variable (If False)
iShout:
- apiOnly: false - Whether to make iShout only use the API. (Only give access of the API to other plugins and not use the features of iShout)
- alterEvents: true - Whether or not to format the Event messages (format.event) and change the default messages for them.
- chatDistance: -1.0 - Basic Distance based chat filtering keep this a negative to disable otherwise it will only allow people within the defined block radius to receive the message.
- varIndicator: + - Variable indicator. This is in case you want to use variables will different indetifiers +prefix can now be \prefix if you would like.
- alterDeathEvents: true - Whether or not to format the Event messages (format.event) and change the default messages for them.
- spout: true - Whether or not to use Spout related features.
- alterDeathMessages: true - Whether or not to alter the Death messages and change the default messages for them.
- cusVarIndicator: '-' - External Variable Indicator.
- IPCensor: true - Whether or not to use the Internal IP Censoring.
- cLockRange: 3 - Limit for Caps Lock spame (0 or less disables)
suppress:
- useDeath: false - Whether or not to suppress the Death messages using "iShout.suppress.death".
- useJoin: false - Whether or not to suppress the Death messages using "iShout.suppress.join".
- useKick: false - Whether or not to suppress the Death messages using "iShout.suppress.kick".
- useQuit: false - Whether or not to suppress the Death messages using "iShout.suppress.quit".
- maxDeath: 30 - Player limit to toggle Death limit.
- maxJoin: 30 - Player limit to toggle Join limit.
- maxKick: 30 - Player limit to toggle Kick limit.
- maxQuit: 30 - Player limit to toggle Quit limit.
info:
- useNewInfo: true - Whether or not to only use the NEW info.yml settings and ignore any of the Permissions plugins Info settings.
- useLeveledNodes: false - Whether or not to only use the OLD info.yml settings with leveled/ranked nodes in the info.yml and ignore any of the Permissions plugins Info settings (Better Nodular System).
- useOldNodes: false - Whether or not to only use the OLD info.yml settings and ignore any of the Permissions plugins Info settings (Nodular System).
- addNewPlayers: true- Whether or not to add all new players to the info.yml.
- defaultGroup: default - Default Group when adding default players to info.yml.
external: - enableBroadcast: true - Whether or not to Broadcast Chat.
- broadcastPort: 1940 - Port to Broadcast Chat on.
- broadcastIP: ANY - IP to Broadcast on.
iShoute:
- enable: false - Enable iShoutEssentials Features.
- eHealthNotify: false - Enable iShoutEssentials Features.
- eHealthAchievement: true - Enable Health Notifications in the Achievement Window.
- eHQAFK: true - Enable HQ AFK Mode (Players cannot move).
- listVar: group - List Command Variable.
- collapsedListVars: default - Default Collapsed List Command Vars.
- AFKTimer: 30 - AFK Timer (Lower than 0 is disabled).
- AFKKickTimer: 120 - AFK Kick Timer (Lower than 0 is disabled).
- useAFKList: false - Whether or not to add [AFK] to the beginning of the TabbedList Name.
- useGroupedList: true - Whether or not to Group the list.
PMChat:
- Enable PMChat Features.
- enable: false - Enable PMChat Features.
- spoutPM: false - Whether or not to use Spout Achievement for PM's.
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