| invrecover.* | Gives all InvRecover permissions. default: op |
| invrecover.recover.self | Allows to recover own inventory |
| invrecover.recover.others | Allows to recover other players' inventories |
| invrecover.recover.auto | Allows auto-recovery on respawn if set in config.yml. default: true |
| invrecover.quiet.self | Doesn't broadcast when player recovers own inventory |
| invrecover.quiet.others | Doesn't broadcast when player recovers other players' inventory |
| invrecover.reload | Allows use of /invrecover reload |
| invrecover.cause.* | Gives all invrecover.cause permissions. Note: these permissions are ignored if use-death-causes is false |
| invrecover.cause.killed | Saves inventory when player is killed by another player or mob |
| invrecover.cause.shot | Saves inventory when player is shot and killed by another player or mob |
| invrecover.cause.creeper | Saves inventory when player is killed by creeper |
| invrecover.cause.fall | Saves inventory when player dies from falling |
| invrecover.cause.drown | Saves inventory when player drowns |
| invrecover.cause.lava | Saves inventory when player dies in lava |
| invrecover.cause.suicide | Saves inventory when player commits suicide with a /kill |
| invrecover.cause.void | Saves inventory when player falls into void |
| invrecover.cause.hunger | Saves inventory when player dies of hunger |
| invrecover.cause.tnt | Saves inventory when player dies from TNT explosion |
| invrecover.cause.cactus | Saves inventory when player dies by touching cactus |
| invrecover.cause.stuck | Saves inventory when player suffocates inside an opaque block |
| invrecover.cause.lighting | Saves inventory when player is fatally struck by lighting |
| invrecover.cause.other | Saves inventory when player is killed for any other reason, such as fire |
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