InfiniteClaims
InfiniteClaims is a plot management plugin made easy. Paired with the InfinitePlots world generator, and the WorldEdit/WorldGuard API's, InfiniteClaims aims to make creative or competitive worlds easier for server administrators everywhere.
Notice!
InfiniteClaims is being discontinued. This is happening due to myself and wide_load (developer of InfinitePlots) working to combine InfinitePlots and InfiniteClaims into one plugin. We will be merging into a new updated version of InfinitePlots so that you don't have to download a whole new plugin, but just an update to one, and delete the other.
A lot of the features from InfiniteClaims will be carried over, and some features you guys have wanted for a while have already been implemented within the Alpha version of the new InfinitePlots.
Due to this, there will be no further releases of InfiniteClaims after the 2.1.3 beta release. I will be focusing on the new and better plugin, so no bug fixes will be released. I will try to provide support during this time for issues with the plugin, just so that you can still function until the new plugin, but generally if 2.1.3 is having an issue but 2.1.2 wasn't.. then I would recommend you stick with the 2.1.2 release.
Once the new plugin is released I will provide support on the InfinitePlots ticket system and comments on how to convert the plots from this plugin to the InfinitePlots system, as well as outlining how to convert the plots on this page as well. Thanks for all the support and I hope you stick with me during the merger, cause I promise you'll love the new plots system :)
Features
- Plots are automatically sized to fill the whole (physical) plot. This is based off the InfinitePlots size, and can vary between worlds. These plots extend from one block above bedrock, to the world height limit.
- Automatic or manual plot creation. If allowed the first time they enter a InfinitePlots world the player will have a plot automatically created. Or as an alternative you can force users to read some rules near spawn, and then use a command to manual create a plot.
- Plot teleportation: Your own plot, another players plot, a plot in another world, the options are limitless (actually they are limited)
- Easy member management! Easily add members to a plot to help you build, and then remove them when you're done. Tired of your friends messing up your plot? Remove them all and build alone!
- Quick plot regeneration if you ever want to start from scratch! After much delay, plot reseting is finally available!
- Plot identification done simple…Signs! You can place signs on the entrance, corners, or both of each plot. You can also change the colors of the sign text, or the plot owner message.
- And more!
Install
Installation is easy! Just add the InfiniteClaims.jar file to the same plugin folder that InfinitePlots.jar, WorldGuard.jar, and WorldEdit.jar are in and restart your server.
WARNING: If you do not have WorldGuard, InfinitePlots, or WorldEdit installed, InfiniteClaims will not start. After this a InfiniteClaims folder should be available containing config.yml. If you would like to see an extended explanation of what the config.yml file contains follow this link:
Configuration & Permissions Explained.
If you like to live life on the edge then make sure the following value matches what is in your InfinitePlots config.yml or you'll notice issue's with plot teleportation and sign placement.
plots:
height: 20
Finally if you would like to prevent players from building or breaking blocks on the pathways between each plot, run the following command in your plot world(s):
# Thats two _'s with no space inbetween, should be able to copy and paste the command
/rg flag __global__ build deny
Commands
Please go to this page for a complete breakdown of
commands
Permissions
Below is a list of all possible permissions. At the moment permissions have only been tested with PermissionsEx.
- iclaims.* - Parent node of all InfiniteClaims permissions
- iclaims.help - Granted by default
- iclaims.plot.* - Parent node of all plot permissions
- iclaims.plot.auto - Allows for automatic plot assignment. To prevent automatic plot assignment, do not give this permission to players.
- iclaims.plot.tp - Allows you to teleport to your plot, or another players plot from any world.
- iclaims.plot.new - Allows you to claim a new plot, if you have not already reached the maximum number of plots allowed.
- iclaims.plot.list - Allows you to see a list of all your plots.
- iclaims.plot.info - Allows you to get information about your plot,
- iclaims.plot.manage.* - Grants access to all plot management commands
- iclaims.plot.manage.addmember - Allows you to add a player to your plot, so that they can help you build.
- iclaims.plot.manage.removemember - Allows you to remove players from your plot, so that they cannot build/destroy blocks on your plot.
- iclaims.plot.manage.reset - Allows you to reset your own plot, removing anything built on it.
- iclaims.plot.manage.remove - Allows you to delete your own plot, removing everything built, and your right to build on it.
- iclaims.plot.admin.* - Grants all access to plot administration commands.
- iclaims.plot.admin.info - Allows you to use the Admin Info command.
- iclaims.plot.admin.remove - Allows you to remove other players plots, removing anything they built and their build rights on that plot.
- iclaims.plot.admin.removemember - Allows you to remove members from any players plot.
- iclaims.plot.admin.addmember - Allows you to add members from any players plot.
For more detailed examples of permissions and their respective commands, visit the
commands page.
GroupManager Compatibility
So I finally did some testing with GroupManager and discovered that by itself, InfiniteClaims does not work with GroupManager. But there is a way to make it work, if you run the EssentialsGroupBridge that comes packaged with EssentialsGroupManager, than everything works fine. Sorry if this resolution doesn't work for everyone but I am not going to rework permission checks just for one Permissions plugin.
Notice for MultiWorld User
As of InfiniteClaims version 2.1.0 MultiWorld is still not supported, and will not work. I am continuing to work on resolving this issue, and besides bug fixes, will mainly be working on this issue for the next release. At the moment getting InfiniteClaims to work with MultiWorld honestly breaks a ton of things and almost requires a complete rewrite of InfiniteClaims, please be patient with me as I work on this issue, and maybe even ask the MultiWorld dev to speak to me about a possible solution.
Bug Reports / Suggestions
If you find a bug, encounter a problem or have a suggestion, please fill out a ticket via the Tickets link above. I will do my best to keep up with the comments section, but tickets would be the best way to go.
The link above will direct you to an external ticket system. When submitting a ticket please try to make sure the target version lines up with the version you are running. You can get this by running the command
/version InfiniteClaims from the console.
Note: I recommend that you sign up for an account on the new ticket site, that way you can receive emails when there are updates on your issues you submit.
Metrics
As of version 2.1.0, InfiniteClaims collects data using the same Metrics API much like Essentials and many more plugins. If you would like to opt-out you can do so by modifying the opt-out value to true, in the
plugins/Metrics/config.yml file. Though I would like to ask you not to because the information I gather, from the plugins usage helps me judge where it's being used the most (so I can focus localization efforts there), how many plots the plugin is generating to know how well the plugin is performing, and some other curiosity-sakes pieces of info (such as what the claims worlds are named, which is currently not pulling data properly). If you have an questions about InfiniteClaims metrics usage, or suggestions of other things I could try to gather please don't hesitate to ask.
Important Links
If you need to report a bug/issue and have server logs please use a paste server like pastie or pastebin. I will provide the links below to make it easier but for now on if you post server logs in the comments I will ignore it.
Notice!
As of Nov. 12th, 2012 I will no longer be taking, assisting, or acknowledging bugs or issue/help request in the comments section of this page. I would like to keep the comment section clean with only questions about InfiniteClaims, as in how to use it, and other things like that. If you have a issue that you think is small then you can ask for help but I
withhold the right to delete comments if you ignore this, and especially if you paste console output in your comment. If you have an idea for InfiniteClaims please use the tickets system, and create a New Feature issue.
Donate!
Did you know that my coding operation is powered by tons of cute kittens? Well now you do! And they need lots of food! So if you like what myself and my cute kitten coding army have done so far, give the donate button a click and it will be much appreciated!
Special Thanks
Thanks to Flapcraft, Steamhead_Gaming, LulzSek, tmad40blue, FernFerret (helped with commands), hskrasek, and most of all wide_load cause without his InfinitePlots plugin, this all wouldn't have come to fruition.
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Posted Jun 1, 2012ok thanks, although it managed to define the region just fine, its just the signs that irritates me =S
another feature request, i though it was already a feature. /iclaims plot [player] i thought it would teleport me to the players plot but instead moves the player to their plot. can i suggest a feature to allow one to teleport to another players plot?
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Posted Jun 1, 2012Every command returns with unknown command....
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Posted Jun 1, 2012@xemnes1
As for the plot issue, I know that InfinitePlots suggest using even numbers for the best results, since odd numbers will sooner or later round in a odd way and throw things off. I personally use...128 I believe, which makes the world huge when you have 2K+ plots but awell. Thats the best solution I have for you though, I can't think of anything else that could cause it.
Also thanks for showing me the sign colors are working!
@Rytis110
Version 2.0 in its full release will be out soon, but for now the beta version are just for testing and to get a feel from the community on how things look so far and if I am headed in the right direction.
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Posted Jun 1, 2012@Mango_
Oh, sorry, haven't seen :)
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Posted May 31, 2012Also, an unlisted permission you might want: /iclaims reset = infiniteclaims.regen
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Posted May 31, 2012@Rytis110
It's out right now. Use the link at the top of "Recent Files", or this: http://dev.bukkit.org/server-mods/infiniteclaims/files/20-infinite-claims-2-0-beta-4/
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Posted May 31, 2012When is version 2.0 coming? I'm waiting for that :D
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Posted May 31, 2012ok been using it, very nice so far! although i would like to request a few things: /iclaims remove to remove the players plot, reset it and to to remove the region. command can be issued anywhere within the plot to remove it.
im having an annoying issue where me and my admins are being given a plot when we dont want one, perhaps a permission to inhibit this to certain groups?
i want to create a spawn in the world but players are being given the plots within this area. anyway to inhibit this?
edit: also been noticing this, my plot size has been set to 65 for building continuity but this happens every so often: http://dl.dropbox.com/u/13037546/2012-05-31_16.25.58.png
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Posted May 30, 2012@krathen78
Same with mine. Lol I am working on a /iclaims reload command if you ever need to modify the configuration to say change sign settings, color prefixes, etc.
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Posted May 30, 2012@cooliali
Very few things like "/reload" it's the quickest way for me to crash my server. :)
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Posted May 29, 2012The reset command actually works fine if you use command helper to kick the player after resetting their plot
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Posted May 29, 2012Hey guys sorry I was busy Monday with Memorial day activities and yesterday with the ever so necessary getting back into work a schedule. I will try to back track through comments and answer questions but I also will be doing some more work on the plugin is week.
Currently I am trying to find the best solution for multiple worlds and still trying to figure out what is up with the reset command, interestingly enough even on R3, the reset command works for me semi perfectly (found a bug myself that is tricky to fix).
I also want to add some admin like features for plots so please let me know of some ideas of admin like commands...in a ticket. Easier for me to keep track of
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Posted May 29, 2012@cooliali
The /reload command doesn't sit well with a lot of plugins. Just restart, it takes the same amount of time to restart as it does reload for me =P
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Posted May 29, 2012@heatseekerbunge
its mostly because the flags are seperate from worldguard and has automatic heirarchy etc. by default it sets global flags on a world you specify until they claim an area with residence then the flags change automatically based on the config, in worldguard by default these flags do not exist until specified and i hate the command to do it lol
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Posted May 28, 2012I have a little problem. There don't seem to be any signs at any of the plots. I've tried changing the config to either ENTRANCE or CORNERS, but neither worked. Am I doing something wrong?
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Posted May 28, 2012Is there some sort of timer to reset the plot if inactive?
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Posted May 28, 2012if i have two worlds with iclaims will one of the worlds become default /iclaims plot and then the other one wont work?
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Posted May 28, 2012@heatseekerbunge How would I make the WG region? all seperate or just one huge region?
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Posted May 28, 2012Hey can you PM me. I would love to contribute my knowledge in java in any way for this project. Im fairly decent in java. I made a ported version of Minicraft for android. and the pc/mac version at Pigeoncraft.com I have also made a few sql plugins.
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Posted May 28, 2012@broluigi
This can not be an issue of InfiniteClaims I think.