InfiniteClaims
InfiniteClaims is a plot management plugin made easy. Paired with the InfinitePlots world generator, and the WorldEdit/WorldGuard API's, InfiniteClaims aims to make creative or competitive worlds easier for server administrators everywhere.
Notice!
InfiniteClaims is being discontinued. This is happening due to myself and wide_load (developer of InfinitePlots) working to combine InfinitePlots and InfiniteClaims into one plugin. We will be merging into a new updated version of InfinitePlots so that you don't have to download a whole new plugin, but just an update to one, and delete the other.
A lot of the features from InfiniteClaims will be carried over, and some features you guys have wanted for a while have already been implemented within the Alpha version of the new InfinitePlots.
Due to this, there will be no further releases of InfiniteClaims after the 2.1.3 beta release. I will be focusing on the new and better plugin, so no bug fixes will be released. I will try to provide support during this time for issues with the plugin, just so that you can still function until the new plugin, but generally if 2.1.3 is having an issue but 2.1.2 wasn't.. then I would recommend you stick with the 2.1.2 release.
Once the new plugin is released I will provide support on the InfinitePlots ticket system and comments on how to convert the plots from this plugin to the InfinitePlots system, as well as outlining how to convert the plots on this page as well. Thanks for all the support and I hope you stick with me during the merger, cause I promise you'll love the new plots system :)
Features
- Plots are automatically sized to fill the whole (physical) plot. This is based off the InfinitePlots size, and can vary between worlds. These plots extend from one block above bedrock, to the world height limit.
- Automatic or manual plot creation. If allowed the first time they enter a InfinitePlots world the player will have a plot automatically created. Or as an alternative you can force users to read some rules near spawn, and then use a command to manual create a plot.
- Plot teleportation: Your own plot, another players plot, a plot in another world, the options are limitless (actually they are limited)
- Easy member management! Easily add members to a plot to help you build, and then remove them when you're done. Tired of your friends messing up your plot? Remove them all and build alone!
- Quick plot regeneration if you ever want to start from scratch! After much delay, plot reseting is finally available!
- Plot identification done simple…Signs! You can place signs on the entrance, corners, or both of each plot. You can also change the colors of the sign text, or the plot owner message.
- And more!
Install
Installation is easy! Just add the InfiniteClaims.jar file to the same plugin folder that InfinitePlots.jar, WorldGuard.jar, and WorldEdit.jar are in and restart your server.
WARNING: If you do not have WorldGuard, InfinitePlots, or WorldEdit installed, InfiniteClaims will not start. After this a InfiniteClaims folder should be available containing config.yml. If you would like to see an extended explanation of what the config.yml file contains follow this link:
Configuration & Permissions Explained.
If you like to live life on the edge then make sure the following value matches what is in your InfinitePlots config.yml or you'll notice issue's with plot teleportation and sign placement.
plots:
height: 20
Finally if you would like to prevent players from building or breaking blocks on the pathways between each plot, run the following command in your plot world(s):
# Thats two _'s with no space inbetween, should be able to copy and paste the command
/rg flag __global__ build deny
Commands
Please go to this page for a complete breakdown of
commands
Permissions
Below is a list of all possible permissions. At the moment permissions have only been tested with PermissionsEx.
- iclaims.* - Parent node of all InfiniteClaims permissions
- iclaims.help - Granted by default
- iclaims.plot.* - Parent node of all plot permissions
- iclaims.plot.auto - Allows for automatic plot assignment. To prevent automatic plot assignment, do not give this permission to players.
- iclaims.plot.tp - Allows you to teleport to your plot, or another players plot from any world.
- iclaims.plot.new - Allows you to claim a new plot, if you have not already reached the maximum number of plots allowed.
- iclaims.plot.list - Allows you to see a list of all your plots.
- iclaims.plot.info - Allows you to get information about your plot,
- iclaims.plot.manage.* - Grants access to all plot management commands
- iclaims.plot.manage.addmember - Allows you to add a player to your plot, so that they can help you build.
- iclaims.plot.manage.removemember - Allows you to remove players from your plot, so that they cannot build/destroy blocks on your plot.
- iclaims.plot.manage.reset - Allows you to reset your own plot, removing anything built on it.
- iclaims.plot.manage.remove - Allows you to delete your own plot, removing everything built, and your right to build on it.
- iclaims.plot.admin.* - Grants all access to plot administration commands.
- iclaims.plot.admin.info - Allows you to use the Admin Info command.
- iclaims.plot.admin.remove - Allows you to remove other players plots, removing anything they built and their build rights on that plot.
- iclaims.plot.admin.removemember - Allows you to remove members from any players plot.
- iclaims.plot.admin.addmember - Allows you to add members from any players plot.
For more detailed examples of permissions and their respective commands, visit the
commands page.
GroupManager Compatibility
So I finally did some testing with GroupManager and discovered that by itself, InfiniteClaims does not work with GroupManager. But there is a way to make it work, if you run the EssentialsGroupBridge that comes packaged with EssentialsGroupManager, than everything works fine. Sorry if this resolution doesn't work for everyone but I am not going to rework permission checks just for one Permissions plugin.
Notice for MultiWorld User
As of InfiniteClaims version 2.1.0 MultiWorld is still not supported, and will not work. I am continuing to work on resolving this issue, and besides bug fixes, will mainly be working on this issue for the next release. At the moment getting InfiniteClaims to work with MultiWorld honestly breaks a ton of things and almost requires a complete rewrite of InfiniteClaims, please be patient with me as I work on this issue, and maybe even ask the MultiWorld dev to speak to me about a possible solution.
Bug Reports / Suggestions
If you find a bug, encounter a problem or have a suggestion, please fill out a ticket via the Tickets link above. I will do my best to keep up with the comments section, but tickets would be the best way to go.
The link above will direct you to an external ticket system. When submitting a ticket please try to make sure the target version lines up with the version you are running. You can get this by running the command
/version InfiniteClaims from the console.
Note: I recommend that you sign up for an account on the new ticket site, that way you can receive emails when there are updates on your issues you submit.
Metrics
As of version 2.1.0, InfiniteClaims collects data using the same Metrics API much like Essentials and many more plugins. If you would like to opt-out you can do so by modifying the opt-out value to true, in the
plugins/Metrics/config.yml file. Though I would like to ask you not to because the information I gather, from the plugins usage helps me judge where it's being used the most (so I can focus localization efforts there), how many plots the plugin is generating to know how well the plugin is performing, and some other curiosity-sakes pieces of info (such as what the claims worlds are named, which is currently not pulling data properly). If you have an questions about InfiniteClaims metrics usage, or suggestions of other things I could try to gather please don't hesitate to ask.
Important Links
If you need to report a bug/issue and have server logs please use a paste server like pastie or pastebin. I will provide the links below to make it easier but for now on if you post server logs in the comments I will ignore it.
Notice!
As of Nov. 12th, 2012 I will no longer be taking, assisting, or acknowledging bugs or issue/help request in the comments section of this page. I would like to keep the comment section clean with only questions about InfiniteClaims, as in how to use it, and other things like that. If you have a issue that you think is small then you can ask for help but I
withhold the right to delete comments if you ignore this, and especially if you paste console output in your comment. If you have an idea for InfiniteClaims please use the tickets system, and create a New Feature issue.
Donate!
Did you know that my coding operation is powered by tons of cute kittens? Well now you do! And they need lots of food! So if you like what myself and my cute kitten coding army have done so far, give the donate button a click and it will be much appreciated!
Special Thanks
Thanks to Flapcraft, Steamhead_Gaming, LulzSek, tmad40blue, FernFerret (helped with commands), hskrasek, and most of all wide_load cause without his InfinitePlots plugin, this all wouldn't have come to fruition.
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Posted May 19, 2012I have just uploaded Version 2.0 Beta along with updating the Main and Configuration pages to reflect changes. Please wait for Bukkit to approve the file, it should be up tomorrow. And please read the above information before asking question or submitting bug reports.
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Posted May 19, 2012<<reply 714751="">>
DUDE, install it and test it out. My Small test server comes in handy :).
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Posted May 19, 2012@LulzSek @heatseekerbunge @Toffer
I have a survival and a creative world. I have Infinite Claims in the creative world. So everyone has a home in the survival world. The problem is when they go to the creative world they loose their home in the survival world. Is there a way to make Infinite Claims make a home using essentials.home.multiple. That way they could keep both homes. Or another idea is that their is only one home in the creative and one home in the survival. P.S. I am using essentials for my homes!
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Posted May 19, 2012<<reply 714594="">>
Ok, one more question. Once they claim the plot, can they destroy other plots that were unclaimed?
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Posted May 19, 2012<<reply 714576="">>
Automatically when a player enters the world.
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Posted May 19, 2012<<reply 714564="">>
Do you know if the plots get protected manually? Or automatically? Thanks!
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Posted May 18, 2012@heatseekerbunge
It's noon on Friday and still no upload. I really would like an update on this plugin as there are a few others that are going to be coming out that will surpass what this plugin offers.
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Posted May 17, 2012He explains the plugin plain as day. If you don't understand it then don't run a server.
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Posted May 17, 2012Does it automatically protect the plots for you?
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Posted May 17, 2012@KeksiLAP
It will automatically give you a plot when you enter the infinite-plots world and it will set a home there.
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Posted May 17, 2012Hey I think i didn't understand some things. How i become a Plot? I read How i teleport to my plot or some other things but I didn't know how I become a Plot... Please help me.
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Posted May 16, 2012Hey guys, some stuff came up that delayed the release I had intended for Wednesday. I am in the process of moving one of the two times I must move this summer, and starting an Internship. I will get the beta update out be the end of Thursday(Note I'll upload it but it might now become available until Friday).
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Posted May 16, 2012@fugue2005
First of all, love the plugin! 2nd, everyting has been working fine for the first 50 plots or so. Everyone automaticly gets their own plot. Now i have some players walking through the portal and not automaticly getting there own plot. The only thing i can figure out is that there mc user name ends in a number. I dont know if this is a bug or what. Is there a way or a command to force a plot claim to a player? Any help would be helpful
Thanks Brad
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Posted May 15, 2012@fugue2005
OK thank you just so I know once I go into the world then what can I do. Lets say I was a Builder what command would and how would I claim the plot? Would the plot already have the dimensions of the plot detected and could I use something like /ic claim. Also are the streets protected?
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Posted May 15, 2012If you use a warp to get to the world in that you made it will not give you a plot. /mvtp <worldname> works
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Posted May 14, 2012Hey guys just wanted to let you know that officially I am done with finals! So in celebration I am going to work on releasing a beta version of 2.0 by this Wednesday, it wont have all of the features I would like it to have, but it'll be close.
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Posted May 14, 2012@sillyrosster
worldguard has a setting that will tp straight up you if your destination is blocked.
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Posted May 14, 2012@DeadTigerZombie
step 1: install multiverse core
step 2: install worldguard
step 3: install worldedit
step 4: install infiniteplots
step 5: run the command /mv create <worldnamehere> normal -g InfinitePlots:64
step 6: give your players the following perms
step 7: make a portal that goes to the world you created above
step 8: walk through said portal.
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Posted May 13, 2012For someone to claim a plot, does the plot have to be rendered?
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Posted May 13, 2012I don't understand how to claim a plot in the game or in fact what this plugin does. It would be help full of in the installation section you explained how to use this in game and any commands or information needed to know. Thank You! P.S. A YouTube video would help just as much!