Infernal Mobs

Features:
Mobs will randomly become "infernal", then they will become mini bosses. They get a random amount of random powers, a name tag proclaiming them "infernal", and when they die they will drop random enchanted loot. I saw this mod for Forge made by Atomic Stryker, and thought I would make a version for Bukkit. Most aspects of this mod are configurable.
NOTE: For 1.12.2 and older use version: 5.4, build 5.6 and up are 1.13+
A picture of an Infernal Spider:

A picture of an Infernal Chicken with the boss bar:

Divining Rod:
The divining rod can be used when you are near an infernal mob.
It will take a blaze powder, then point you in the direction of the nearest mob. It will show you a line of particles pointed at the mob.
This rod only works if you are near one of the mobs.

Powers:
- Poisonous: Gives player the poison effect.
- Armoured: Give mobs full diamond armour or a resistance effect.
- Blinding: Gives player the blindness effect.
- Withering: Gives player the withering effect.
- Tosser: Tosses the player around.
- Thief: Steals the item the player is holding.
- Quicksand: Gives player the slowness effect.
- Bullwark: Takes less damage.
- Rust: Damages the tool the player is holding.
- Sapper: Gives player the hunger effect.
- 1up: Has 2 lives.
- Cloaked: Is invisible.
- Ender: Can teleport.
- Ghastly: Shoots fireballs.
- Lifesteal: Gets health from damaging player.
- Sprint: Can go fast.
- Storm: Strikes the player with lightning.
- Webber: Makes a web at the players feet.
- Vengeance: Gives damage from being hit.
- Weakness: Gives player the weakness effect.
- Berserk: Damages the player more, but takes damage from attacking.
- Explode: Explodes on death.
- Potions: Throws harmful potions at the player.
- Mama: Has a slim chance to spawn three babies of its type.
- Molten: Is immune to fire/lava, starts a fire on death and lights the player on fie.
- Archer: Randomly shoots a volley of arrows at player.
- Necromancer: Shoots wither skulls.
- Firework: Fireworks explode from mob when hit.
- Gravity: Levitates the player for a while.
- Flying: Mob can fly.
- Mounted: Riding on another mob.
- Morph: Can infrequently morph into another infernal mob.
- Ghost: On death a ghost is spawned.
- Confusing: Gives player the confusion effect.
Commands:
/im reload
/im worldInfo
/im error
/im getloot <index>
/im setloot <index>
/im giveloot <player> <index>
/im abilities
/im showAbilities
/im setInfernal <time delay>
/im spawn <mob> <ability> <ability>
/im cspawn <mob> <world> <x> <y> <z> <ability> <ability>
/im pspawn <mob> <player> <ability> <ability>
/im kill <size>
/im killall <world>
To use these commands you need the permission: "infernal_mobs.commands"
Installation:
Media:
An animation about an Infernal Zombie:
[MEDIA=youtube]_Z9BclupMoA[/MEDIA]
Incompatibilities:
There have been instances of incompatibilities with other plugins, any plugin that changes mob names or messes with mob spawning may cause some problems. While they may not be game-braking you may see some weird things and some features might not work.
Known incompatible plugins:
- MobArena v0.96.6
- Any plugin (like MCMMO) that uses score-boards may cause lag when combined with IM (if you have IM score-boards enabled).
Upcoming Features:
- IDK, ask and I might add!
- Pre-Defined Custom Mobs?
Problems?
If you have a problem please create a ticket and include the error (If there was one) and a link to a paste-bin of your config.
If you just post the error in the comments section or PM me I might not see it. Thanks.
Donate:
If you like my plugins and want to help me out:
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Keep up to date or get help on my Discord: https://discord.gg/yHkSSedczg


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Posted Feb 5, 2015@u7uu7u7
It means if you have levels enabled, that the change that level will not be removed.
So if a infernal mob spawns with 3 powers he will stay, if he has 4 powers there is a 1-2 change he will be removed, 5 powers its 1-3, ect.
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Posted Feb 5, 2015levelChance:
3: 1
4: 2
5: 3
6: 4
7: 5
What is it ?
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Posted Feb 4, 2015@wrecktify80
What version do you have?
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Posted Feb 4, 2015We have noticed mobs are turning from infernal mobs to normal ones but sometimes but they keep the nametag above their head. Is there something I am missing that might be causing this?
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Posted Jan 29, 2015@xs0lidus
Taken from the FAQ:
Q: What is chance? A: Chance is a 1 in the number you put, so if you make chance 5, its a 1 in 5 change.
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Posted Jan 29, 2015I did, and I assume it meant to do something like this:
enchantments:
1:
enchantment: DAMAGE_ALL
level: 3
chance: 100
1:
enchantment: DAMAGE_ALL
level: 3
chance: 100
1:
enchantment: DAMAGE_ALL
level: 3
chance: 100
which still does not work.
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Posted Jan 29, 2015@xs0lidus
Read the FAQ.
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Posted Jan 29, 2015Hey.
Console keeps telling me to increase chance for enchantments for items, but I set them all to 100. Example: http://pastie.org/9872879
When it does drop something, it's more damaged than it should be.
Any idea? Thanks.
Edit: another example -> http://pastie.org/9872882
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Posted Jan 29, 2015Ah, of course, i have been downloading 3.8 not 3.6, it seems. Im giving it a try with the proper version. so now im using the proper version "22:10:55 [INFO] [InfernalMobs] Enabling InfernalMobs v3.6" With no errors - Sorry for the inconvenience
- Cheers Digi
Ps. I Love This Plugin :)
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Posted Jan 29, 2015@digital_enemy
The default loot file can not cause this. Please send the file you are using.
Also what IM version?
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Posted Jan 29, 2015Hi, Im also having the "21:27:56 [INFO] Error in item builder: No valid drops found!" & "21:27:56 [javastacktrace] [INFO] Error: java.lang.NullPointerException"
I installed it today, and is currently using the default loot file, because the one i edited gave me the exact same error. im using spigot 1.7.9, and a ton of other plugins, but there seems to be no errors whatsoever with that. What do you recommend? - Cheers Digi
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Posted Jan 28, 2015@wrecktify80
There is ether a bug with spigots scoreboards in 1.8, Or mabey you have another plugin thats trying to use the scoreboards too. Just disable it if it causes problems.
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Posted Jan 28, 2015So I normally use just craftbukkit 1.8 compiled by the spigot team, but I decided to try spigot instead. When I switch, all the infernal mobs cause extreme lag. The scoreboard that normally displays the IM info keeps scrolling. It will show 1 line of text, then 2, then 3, then 4, then repeat over and over. As soon as I switch back to normal craftbukkit it is back to normal. Am I missing something here? This is with the latest build of spigot/craftbukkit (last night) and IM 3.8.1
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Posted Jan 26, 2015@Dynamite_Dez
Its your loot file, something is wrong in it. Did you edit it? Add your own loot? If so send me a copy and Ill tell you what is wrong.
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Posted Jan 26, 2015Hi there, the console appears to be spammed with this message;
26.01 01:42:19 [Server] INFO Error in item builder: No valid drops found! 26.01 01:42:19 [Server] INFO Error: java.lang.NullPointerException 26.01 01:42:19 [Server] INFO Error in item builder: No valid drops found! 26.01 01:42:19 [Server] INFO Error: java.lang.NullPointerException
Any idea what could be wrong? Any help would be great!
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Posted Jan 25, 2015@wrecktify80
levelChance makes mobs with that many powers more rare, so you can have mobs with 5 powers common, then ones with 10 powers super rare, ect. The level change builds on the normal infer mob chance.
enabledMagic is the magic enabled for players, see the magic section.
healthByPower multiplies the mobs heath by how many power they have, the more powers the more health.
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Posted Jan 25, 2015Can you please explain the levelChance in the config? Theres no help for this in the config file and it is not quite making sense what these numbers mean.
Also what is enabledMagic? It has the same things from set abilities so I'm wondering what this applies to.
lastly, how about healthByPower?
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Posted Jan 24, 2015@K3rk3rmeister
Open the .zip with win zip select InfernalMobs.jar and the InfernalMobs folder, drag them both into your plugins folder.
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Posted Jan 24, 2015Jacob,i tried everything to install it.. extract it,reinstall it,restart the server,reload the server... pls help me!
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Posted Jan 23, 2015@WildZassian
How so? I support Multiverse.
You can set specific world for Infernal Mobs to spawn in.