Infernal Mobs

Features:
Mobs will randomly become "infernal", then they will become mini bosses. They get a random amount of random powers, a name tag proclaiming them "infernal", and when they die they will drop random enchanted loot. I saw this mod for Forge made by Atomic Stryker, and thought I would make a version for Bukkit. Most aspects of this mod are configurable.
NOTE: For 1.12.2 and older use version: 5.4, build 5.6 and up are 1.13+
A picture of an Infernal Spider:

A picture of an Infernal Chicken with the boss bar:

Divining Rod:
The divining rod can be used when you are near an infernal mob.
It will take a blaze powder, then point you in the direction of the nearest mob. It will show you a line of particles pointed at the mob.
This rod only works if you are near one of the mobs.

Powers:
- Poisonous: Gives player the poison effect.
- Armoured: Give mobs full diamond armour or a resistance effect.
- Blinding: Gives player the blindness effect.
- Withering: Gives player the withering effect.
- Tosser: Tosses the player around.
- Thief: Steals the item the player is holding.
- Quicksand: Gives player the slowness effect.
- Bullwark: Takes less damage.
- Rust: Damages the tool the player is holding.
- Sapper: Gives player the hunger effect.
- 1up: Has 2 lives.
- Cloaked: Is invisible.
- Ender: Can teleport.
- Ghastly: Shoots fireballs.
- Lifesteal: Gets health from damaging player.
- Sprint: Can go fast.
- Storm: Strikes the player with lightning.
- Webber: Makes a web at the players feet.
- Vengeance: Gives damage from being hit.
- Weakness: Gives player the weakness effect.
- Berserk: Damages the player more, but takes damage from attacking.
- Explode: Explodes on death.
- Potions: Throws harmful potions at the player.
- Mama: Has a slim chance to spawn three babies of its type.
- Molten: Is immune to fire/lava, starts a fire on death and lights the player on fie.
- Archer: Randomly shoots a volley of arrows at player.
- Necromancer: Shoots wither skulls.
- Firework: Fireworks explode from mob when hit.
- Gravity: Levitates the player for a while.
- Flying: Mob can fly.
- Mounted: Riding on another mob.
- Morph: Can infrequently morph into another infernal mob.
- Ghost: On death a ghost is spawned.
- Confusing: Gives player the confusion effect.
Commands:
/im reload
/im worldInfo
/im error
/im getloot <index>
/im setloot <index>
/im giveloot <player> <index>
/im abilities
/im showAbilities
/im setInfernal <time delay>
/im spawn <mob> <ability> <ability>
/im cspawn <mob> <world> <x> <y> <z> <ability> <ability>
/im pspawn <mob> <player> <ability> <ability>
/im kill <size>
/im killall <world>
To use these commands you need the permission: "infernal_mobs.commands"
Installation:
Media:
An animation about an Infernal Zombie:
[MEDIA=youtube]_Z9BclupMoA[/MEDIA]
Incompatibilities:
There have been instances of incompatibilities with other plugins, any plugin that changes mob names or messes with mob spawning may cause some problems. While they may not be game-braking you may see some weird things and some features might not work.
Known incompatible plugins:
- MobArena v0.96.6
- Any plugin (like MCMMO) that uses score-boards may cause lag when combined with IM (if you have IM score-boards enabled).
Upcoming Features:
- IDK, ask and I might add!
- Pre-Defined Custom Mobs?
Problems?
If you have a problem please create a ticket and include the error (If there was one) and a link to a paste-bin of your config.
If you just post the error in the comments section or PM me I might not see it. Thanks.
Donate:
If you like my plugins and want to help me out:
--------------------------------------------------------------
Check out my YouTube for more Minecraft awesomeness:
Keep up to date or get help on my Discord: https://discord.gg/yHkSSedczg


-
View User Profile
-
Send Message
Posted Dec 27, 2014@PrimoHighDefinition
Always whenever you use it?
-
View User Profile
-
Send Message
Posted Dec 27, 2014@jacob_vejvoda
http://pastebin.com/9A84VVVN Crash when using /spawn
-
View User Profile
-
Send Message
Posted Dec 26, 2014@jacob_vejvoda
Fixed.
-
View User Profile
-
Send Message
Posted Dec 26, 2014@OriginalMadman
@LordBoos
@PrimoHighDefinition
Infernal Mobs v3.7.2 will fix this and I have completely removed the player interact event.
Can one you you send me your config?
-
View User Profile
-
Send Message
Posted Dec 26, 2014Same problem here, just started happening last 1-2 days (ran it previously with little to no problems). Have to remove plugin until fixed.
I think it might have started with the 3.7 version. Because 3.6 ran without issues for us.
-
View User Profile
-
Send Message
Posted Dec 26, 2014I have same problem as @PrimoHighDefinition.
Extremely high onPlayerInteractEvent lag. Started to occur at version 3.7.
-
View User Profile
-
Send Message
Posted Dec 24, 2014@jacob_vejvoda
Still happens... All magics have been turned off
-
View User Profile
-
Send Message
Posted Dec 24, 2014@PrimoHighDefinition
Did you try removing all the spells from enabledMagic?
-
View User Profile
-
Send Message
Posted Dec 24, 2014@jacob_vejvoda
Still shitty on playerinteractevent :/ http://timings.aikar.co/?url=9613495
-
View User Profile
-
Send Message
Posted Dec 24, 2014@jacob_vejvoda
I use this plugin a lot and I don't have memory links. Check your configs and if you have hardcore memory usage turn off particle effects. Jacob, I LOVE the latest release! Keep up the good work!
-
View User Profile
-
Send Message
Posted Dec 24, 2014@PrimoHighDefinition
@k3ldon
Try getting v3.7.1 and if it in itself doesn't help. Then try removing all the spells from the enabled magic list in the config.yml
-
View User Profile
-
Send Message
Posted Dec 24, 2014Infernal Mobs Performance on the PlayerInteractEvent just cause lagging like hell http://imgur.com/Jke2JiW Timings: http://timings.aikar.co/?url=9604184
I don't know why
-
View User Profile
-
Send Message
Posted Dec 22, 2014this plugin use have heavy memory leaks :S
-
View User Profile
-
Send Message
Posted Dec 22, 2014Updated to use both barAPI and BossBarAPI!
-
View User Profile
-
Send Message
Posted Dec 15, 2014@AstralRevenant
Does InfernalMobs work with that fine for you?
Edit: also I don't see any downloads for barAPI, just for Spigot and bukkit.
-
View User Profile
-
Send Message
Posted Dec 15, 2014@BlackDawn187
You can get an updated version of BarAPI from this site. http://spigotmc.info/, from bukkit 1.8 I believe. Have a good day. :-)
-
View User Profile
-
Send Message
Posted Dec 12, 2014@BlackDawn187
v3.6.2 supports the actual Spigot 1.8 release.
Set nameTagsLevel: 1
The drops are supposed to me random...
-
View User Profile
-
Send Message
Posted Dec 12, 2014@jacob_vejvoda
Sure, I sent you a PM. :P
-
View User Profile
-
Send Message
Posted Dec 11, 2014When can we expect an update that supports the actual Spigot 1.8 release?
I can't seem to get the level prefix names to show up in mob name tags, Is this possible or, Is the chat modifier just hidden? Also, I copied your example loot.yml to my server and, The drops still appear to be random. Though I haven't restarted the server, Just /reload.
Thanks for this great plugin, Couldn't get it to work with BarAPI. Probably because it doesn't support Spigot 1.8 yet either.. idk.
-
View User Profile
-
Send Message
Posted Dec 11, 2014@Onewingseraphim
Can I come on your server and see?