Infernal Mobs

Features:
Mobs will randomly become "infernal", then they will become mini bosses. They get a random amount of random powers, a name tag proclaiming them "infernal", and when they die they will drop random enchanted loot. I saw this mod for Forge made by Atomic Stryker, and thought I would make a version for Bukkit. Most aspects of this mod are configurable.
NOTE: For 1.12.2 and older use version: 5.4, build 5.6 and up are 1.13+
A picture of an Infernal Spider:

A picture of an Infernal Chicken with the boss bar:

Divining Rod:
The divining rod can be used when you are near an infernal mob.
It will take a blaze powder, then point you in the direction of the nearest mob. It will show you a line of particles pointed at the mob.
This rod only works if you are near one of the mobs.

Powers:
- Poisonous: Gives player the poison effect.
- Armoured: Give mobs full diamond armour or a resistance effect.
- Blinding: Gives player the blindness effect.
- Withering: Gives player the withering effect.
- Tosser: Tosses the player around.
- Thief: Steals the item the player is holding.
- Quicksand: Gives player the slowness effect.
- Bullwark: Takes less damage.
- Rust: Damages the tool the player is holding.
- Sapper: Gives player the hunger effect.
- 1up: Has 2 lives.
- Cloaked: Is invisible.
- Ender: Can teleport.
- Ghastly: Shoots fireballs.
- Lifesteal: Gets health from damaging player.
- Sprint: Can go fast.
- Storm: Strikes the player with lightning.
- Webber: Makes a web at the players feet.
- Vengeance: Gives damage from being hit.
- Weakness: Gives player the weakness effect.
- Berserk: Damages the player more, but takes damage from attacking.
- Explode: Explodes on death.
- Potions: Throws harmful potions at the player.
- Mama: Has a slim chance to spawn three babies of its type.
- Molten: Is immune to fire/lava, starts a fire on death and lights the player on fie.
- Archer: Randomly shoots a volley of arrows at player.
- Necromancer: Shoots wither skulls.
- Firework: Fireworks explode from mob when hit.
- Gravity: Levitates the player for a while.
- Flying: Mob can fly.
- Mounted: Riding on another mob.
- Morph: Can infrequently morph into another infernal mob.
- Ghost: On death a ghost is spawned.
- Confusing: Gives player the confusion effect.
Commands:
/im reload
/im worldInfo
/im error
/im getloot <index>
/im setloot <index>
/im giveloot <player> <index>
/im abilities
/im showAbilities
/im setInfernal <time delay>
/im spawn <mob> <ability> <ability>
/im cspawn <mob> <world> <x> <y> <z> <ability> <ability>
/im pspawn <mob> <player> <ability> <ability>
/im kill <size>
/im killall <world>
To use these commands you need the permission: "infernal_mobs.commands"
Installation:
Media:
An animation about an Infernal Zombie:
[MEDIA=youtube]_Z9BclupMoA[/MEDIA]
Incompatibilities:
There have been instances of incompatibilities with other plugins, any plugin that changes mob names or messes with mob spawning may cause some problems. While they may not be game-braking you may see some weird things and some features might not work.
Known incompatible plugins:
- MobArena v0.96.6
- Any plugin (like MCMMO) that uses score-boards may cause lag when combined with IM (if you have IM score-boards enabled).
Upcoming Features:
- IDK, ask and I might add!
- Pre-Defined Custom Mobs?
Problems?
If you have a problem please create a ticket and include the error (If there was one) and a link to a paste-bin of your config.
If you just post the error in the comments section or PM me I might not see it. Thanks.
Donate:
If you like my plugins and want to help me out:
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Keep up to date or get help on my Discord: https://discord.gg/yHkSSedczg


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Posted Dec 11, 2014For some reason the mob lags really hard when I attack it (infernal mob). It's only the mob itself no server lag or any block lag at all, no errors either that I can tell.
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Posted Dec 10, 2014v3.6.2 should fix the named mob problem.
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Posted Dec 10, 2014@CKGAR
You don't need to post here and create a ticket.
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Posted Dec 9, 2014@DrkMatr1984
I don't use tag API for the name tags in Infernal mobs.
They should work fine in 1.8
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Posted Dec 9, 2014@jacob_vejvoda
Thank you. If you need help let me know. I use this plugin a lot for my server and can code a tad. Been updating plugins for 1.8 the last week or so so I'm getting to know some of the MC mappings. With ProtocolLib throwing at com.comphenix.protocol.reflect.StructureModifier.read(StructureModifier.java:193) [ProtocolLib.jar:?] 09.12 11:23:59 [Server] INFO com.comphenix.protocol.reflect.FieldAccessException: Field index out of bounds. (Index: 0, Size: 0) Everytime a Tag is called from TagAPI it's making things lag a bit. I would suggest turning nameTagsLevel: 0 off and telling mcMMO not to display power levels until Protocollib is actually working for 1.8 for real...
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Posted Dec 9, 2014@DrkMatr1984
@mumblerit
The plugin is only updated for the 1.8 protocol hack, not actual 1.8 yet.
It will be soon.
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Posted Dec 9, 2014@mumblerit @jacob_vejvoda I occasionally get this error also, and sometimes the thread locks due to a different error.. I have a feeling the thread locks are due to incompatible barAPI version. Also, that error mumlerit is talking : Some Particle effects have changed somewhere in the MC mapping and I don't think Spigot has updated them. I've seen it happen with a few of my plugins that utilize particle effects. You can probably avoid the error completely by turning off all particle effects for now. ;) I updated BarAPI for 1.8 recently. If you want/need a copy of the source/compiled jar jacob, just PM me. Looking forward to this plugin being stable again!
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Posted Dec 6, 2014@jacob_vejvoda
yea, ive been updating it often, also charms seem spotty, 10 seconds, intermittently, they work, then dont
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Posted Dec 6, 2014@mumblerit
What version are you using? The newest for 1.8?
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Posted Dec 5, 2014@jacob_vejvoda
ok so it seems to be some sort of incompatibility with another plugin, however another issue I am having is all named mobs (nametag) will become infernal when teleporting away and returning.
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Posted Dec 4, 2014@jacob_vejvoda
http://pastebin.com/8g28MqGS
Also massive lag.
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Posted Dec 4, 2014@wrecktify80
I was using spigot, let me find the error
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Posted Dec 4, 2014It is the 1.8 build of craftbukit made by the spigot team... I dont like using spigot as my server always has a lot of weird side effects from it. When you follow md_5's instructions for compiling spigot it creates a spigot and craftbukkit jar. Any way to build against this also not just spigot?
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Posted Dec 3, 2014@mumblerit
@wrecktify80
Are you guys using bukkit or spigot? This will only work with spigot.
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Posted Dec 3, 2014@jacob_vejvoda
i was having issues as well
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Posted Dec 3, 2014@wrecktify80
There is a craftbukkit 1.8? Where? v3.5.3 is only for spigot.
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Posted Dec 2, 2014Getting this error with craftbukit 1.8 build with 3.5.3 http://pastebin.com/adwTsGTF Its spamming console once every second
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Posted Dec 2, 2014@galacticwarrior
@mumblerit
@muttsworld
v3.5.3 should fix any errors.
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Posted Nov 29, 2014@galacticwarrior
This plugin is not updated for 1.8, just for the 1.8 protocol hack.
Im working on updating it now.
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Posted Nov 29, 2014Regarding the 1.8 build that mumblerit posted, I get the same errors as muttsworld, so it can't just be him.