iDisguise
This plugin enables you to disguise as a mob or as another player.
Links
Download latest version (for CraftBukkit/Spigot 1.8–26.1 and Paper/Purpur 1.18–26.1)
Basic Usage (6.0.1+)
Disguise yourself:
- Disguise as a mob: /disguise <entity-type>
Example: /disguise zombie
Use [TAB] to get a list of all entity types.
After disguising, you will be able to see your own disguise for five seconds. - Disguise as a player: /disguise player <name>
Example: /disguise player Notch
You can always see your own player disguise. - Check your disguise: /disguise
You will be able to see your own disguise for another five seconds. - Undisguise: /undisguise
- Alter your disguise: /disguise <entity-type> <statement> ...
Example: /disguise horse setColor(WHITE) setStyle(BLACK_DOTS) setBaby()
Use [TAB] after entering the entity type to get a list of all possible statements. - In-game help: /disguise ? [page]
- By default, only server operators can use the commands. If you enable commands.use-permission-nodes in the config.yml, disguising requires the permission node iDisguise.disguise.<entity-type> (e.g., iDisguise.disguise.SNOW_GOLEM for the snow golem) or the wildcard iDisguise.disguise.*
Disguise others:
- Disguise another player: /odisguise <player> <entity-type>
- Undisguise another player: /undisguise <player>
- Player disguise and statements work as well.
- In-game help: /odisguise ? [page]
- By default, only server operators can use these commands. If you enable commands.use-permission-nodes in the config.yml, these commands require the permission node iDisguise.others AND the respective disguise-specific permission node (see above).
Permissions (6.0.1+)
By default, all commands are available to server operators only. If you enable commands.use-permission-nodes in the config.yml, the following permission nodes apply instead:
- iDisguise.* – Gives you permission for everything.
- iDisguise.admin – Trigger an update-check when you login. Display administrative information in the in-game help.
- iDisguise.disguise.* – Permission for all disguise types.
- iDisguise.disguise.<entity-type> – Permission for one single disguise type (e.g., iDisguise.disguise.SNOW_GOLEM).
- iDisguise.others – Disguise/undisguise other players.
Special Features
By default, iDisguise checks for updates when you start your server. This can be disabled by changing updates.check to false in the config.yml.
This plugin also includes an auto-update function, which is disabled by default and can be enabled by changing updates.download to true in the config.yml. (Updates are downloaded from bukkit.org)
This plugin uses bStats to collect some statistics: https://bstats.org/plugin/bukkit/iDisguise/398
To disable bStats (globally), change enabled to false in the /plugins/bStats/config.yml.
License (6.0.1+)
This plugin is published under a custom license. The license text can be found here: https://github.com/luisagrether/iDisguise/blob/master/LICENSE.md
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Posted Dec 30, 2016It is a nice plugin! I really do like it! Two things I hope you can add in an update is to have yourself see what you are disguised as and to be able to see that your skin and name changed in tab and in messages that you can see that your username changed. That's all my concerns are! I hope you can maybe take the chance to do this!
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Posted Jan 1, 2017It is already possible to have chat display names changed. Just go and download iDisguiseAdditions, it contains an option for that.
The feature to see oneself disguised in 3rd person view will never be part of this plugin. The following quote states my reasons for this:
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Posted Dec 24, 2016how do you disguise animals?
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Posted Dec 24, 2016You cannot disguise animals or any other non-player character using this plugin. This is only to disguise players.
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Posted Dec 18, 2016Good plugin!
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Posted Nov 16, 2016Hey is there a command or anyway to set where when they leave the world they are forced to undisguise?
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Posted Nov 13, 2016Hi,
I use the disguise plugin on my server, and it really workes well, except the ghost part if I type "/disguise ghost p <my username>" nothing happens. How does this happen? And how can I fix this?
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Posted Nov 1, 2016Neat disguises! :D
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Posted Sep 21, 2016@Mach12
I'll think about adding that.
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Posted Sep 19, 2016Hi! Would you mind adding a fallingsand subtype that makes it block locked, so it looks like it's placed in the world and instead of smooth movement it teleports block by block?
Would help me greatly with
trollingroleplaying. Definitely roleplaying.-
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Posted Aug 1, 2016Hello. I very much enjoyed your plugin in my server.
The problem is that for some reason it does have a conflict with Citizen's plugin.
Then NPC's i create are now invisible, and also those i created before, they disapear.
Maybe you could look into it.
Running 1.10 server with both CItizen and your plugin to latest version.
Thank you.
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Posted Jul 24, 2016I am getting this error whenever a player joins the server: http://pastebin.com/WUrkDdCX CraftBukkit version git-Spigot-078e2f8-7f9fbe5 (MC: 1.10.2) (Implementing API version 1.10.2-R0.1-SNAPSHOT) iDisguise 5.3.3
Everything still works, just the error
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Posted Jul 17, 2016We love your plugin so we decided to create a video to showcase its features!
We created a YouTube video tutorial for you, feel free to use it on your plugin info area: https://www.youtube.com/watch?v=UMgXFratDQY
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Posted Jun 14, 2016@Nickshelton80
At this time, the permission is iDisguise.mob.skeleton.wither - this will be changed in the future.
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Posted Jun 14, 2016Is there a permission for the skeleton type stray? I tried iDisguise.mob.skeleton.* as well as iDisguise.mob.skeleton.stray, neither work sadly.
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Posted Jun 13, 2016@Robingrether
Oh thank you ! You kept your word and fixed this bug =) Thank you so much for this !
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Posted Jun 2, 2016@MrZombie98
I post it another time here, just in case there are other people facing the same issue:
I know this error, and it will be fixed in the next version (which I plan to release within the next 1 to 2 weeks).
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Posted Jun 2, 2016Please help me ! error: /dis pig_zombie
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Posted May 12, 2016@Ergail
So, I changed my mind about that. I will add a language.txt file. But it may take some time until the next version is released.
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Posted May 10, 2016@ZeroThinking
Thank you. And actually, I have to admit that I even disabled those features on my own Minecraft server :D
@DarthDobbie
Thank you :)
@Ergail
Translations for this plugin had been available for about one to two years. But nobody (not even 5% of the users) used them, so I decided to remove this feature one year ago. I'm sorry, but I don't think I will add that feature again in future releases.