iDisguise
This plugin enables you to disguise as a mob or as another player.
Links
Download latest version (for CraftBukkit/Spigot 1.8–26.1 and Paper/Purpur 1.18–26.1)
Basic Usage (6.0.1+)
Disguise yourself:
- Disguise as a mob: /disguise <entity-type>
Example: /disguise zombie
Use [TAB] to get a list of all entity types.
After disguising, you will be able to see your own disguise for five seconds. - Disguise as a player: /disguise player <name>
Example: /disguise player Notch
You can always see your own player disguise. - Check your disguise: /disguise
You will be able to see your own disguise for another five seconds. - Undisguise: /undisguise
- Alter your disguise: /disguise <entity-type> <statement> ...
Example: /disguise horse setColor(WHITE) setStyle(BLACK_DOTS) setBaby()
Use [TAB] after entering the entity type to get a list of all possible statements. - In-game help: /disguise ? [page]
- By default, only server operators can use the commands. If you enable commands.use-permission-nodes in the config.yml, disguising requires the permission node iDisguise.disguise.<entity-type> (e.g., iDisguise.disguise.SNOW_GOLEM for the snow golem) or the wildcard iDisguise.disguise.*
Disguise others:
- Disguise another player: /odisguise <player> <entity-type>
- Undisguise another player: /undisguise <player>
- Player disguise and statements work as well.
- In-game help: /odisguise ? [page]
- By default, only server operators can use these commands. If you enable commands.use-permission-nodes in the config.yml, these commands require the permission node iDisguise.others AND the respective disguise-specific permission node (see above).
Permissions (6.0.1+)
By default, all commands are available to server operators only. If you enable commands.use-permission-nodes in the config.yml, the following permission nodes apply instead:
- iDisguise.* – Gives you permission for everything.
- iDisguise.admin – Trigger an update-check when you login. Display administrative information in the in-game help.
- iDisguise.disguise.* – Permission for all disguise types.
- iDisguise.disguise.<entity-type> – Permission for one single disguise type (e.g., iDisguise.disguise.SNOW_GOLEM).
- iDisguise.others – Disguise/undisguise other players.
Special Features
By default, iDisguise checks for updates when you start your server. This can be disabled by changing updates.check to false in the config.yml.
This plugin also includes an auto-update function, which is disabled by default and can be enabled by changing updates.download to true in the config.yml. (Updates are downloaded from bukkit.org)
This plugin uses bStats to collect some statistics: https://bstats.org/plugin/bukkit/iDisguise/398
To disable bStats (globally), change enabled to false in the /plugins/bStats/config.yml.
License (6.0.1+)
This plugin is published under a custom license. The license text can be found here: https://github.com/luisagrether/iDisguise/blob/master/LICENSE.md
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Posted Jan 20, 2013Please!!! update for 1.4.7!
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Posted Jan 19, 2013Please update for 1.4.7
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Posted Jan 19, 2013how do you make a withered skeleton
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Posted Jan 14, 2013@selfservice0
This will be added in the next version.
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Posted Jan 13, 2013Add alternate command "/d <mobtype>" please. and the command "/disguise Playername" to give them your disguise.
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Posted Jan 13, 2013@MWhunter
/disguise player Herobrine
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Posted Jan 13, 2013Can you disguise as Herobrine?
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Posted Jan 13, 2013@huntershenep
Yes, I'll add some new features. You can post your ideas.
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Posted Jan 12, 2013Also, Robin, could you add a feature that undisguises a player when they are hit?
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Posted Jan 12, 2013@joshwenke
Because this plugin doesn't require ProtocolLib, which is a very bad plugin in my opinion.
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Posted Jan 11, 2013<<reply 1185516>
Agreed. DisguiseCraft uses 5x the amount of resources. I run a 300+ player server and lightweight plugins are very well needed.
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Posted Jan 11, 2013@joshwenke
Its much much much lighter and it runs similarly to MobDisguise, which does not have the issues DisguiseCraft has with different plugins (such as Orebfuscator or NoCheatPlus).
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Posted Jan 11, 2013Why would anyone choose this over DisguiseCraft? I see no explanation in the description, and was just wondering.
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Posted Jan 11, 2013Hi Robingrether,
I've the same error as midnightfang22 during server launch with iDisguise 1.5.2 and CraftBukkit 1.4.6-R0.3 (and a lot of other plugins of course). So i'm still running 1.5.1.
And thank you for this fun mod :)
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Posted Jan 10, 2013Getting this error on 1.5.2. Using the 1.4.6 R0.3 Beta.
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Posted Jan 9, 2013@LihPeu
I run 300+ players. I don't make mistakes when I say a plugin isn't working. http://pastie.org/5658625 I'm afraid I don't have the timings anymore for that plugin.
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Posted Jan 9, 2013@huntershenep
We use the regular version for 1.4.6 and its never crashed or given any errors, our server is 24/7 PVP game where 70+ players get disguised. I cannot speak for the Tekkit version.
Heres a timing report for a 45 min game
iDisguise v1.5.1
PlayerJoinEvent Time: 615701524 Count: 221 Avg: 2785979
PlayerQuitEvent Time: 1582890 Count: 169 Avg: 9366
PlayerTeleportEvent Time: 15131338 Count: 3702 Avg: 4087
PlayerRespawnEvent Time: 3255814 Count: 480 Avg: 6782
Total time 635671566 (0s)
0s PERFECT!!
Great work!! Robingrether
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Posted Jan 8, 2013Robin, please update this plugin. It gives off a lot of errors, and crashed my server after 20 minutes. I have Skype'd you the errors about a week and a half ago. I will make sure and donate to you!
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Posted Jan 6, 2013@sackdude55
You install this plugin like all the others, you simply put the jar file into the plugins folder and reload/restart your server.
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Posted Jan 5, 2013Hey Robingrether, Hope you enjoyed the holidays, im gonna ask for another feature lol. Could i please ask for a permission node for the /disguise un command? Also is it possible to add disguise players from the console?