iDisguise
This plugin enables you to disguise as a mob or as another player.
Links
Download latest version (for CraftBukkit/Spigot 1.8–26.1 and Paper/Purpur 1.18–26.1)
Basic Usage (6.0.1+)
Disguise yourself:
- Disguise as a mob: /disguise <entity-type>
Example: /disguise zombie
Use [TAB] to get a list of all entity types.
After disguising, you will be able to see your own disguise for five seconds. - Disguise as a player: /disguise player <name>
Example: /disguise player Notch
You can always see your own player disguise. - Check your disguise: /disguise
You will be able to see your own disguise for another five seconds. - Undisguise: /undisguise
- Alter your disguise: /disguise <entity-type> <statement> ...
Example: /disguise horse setColor(WHITE) setStyle(BLACK_DOTS) setBaby()
Use [TAB] after entering the entity type to get a list of all possible statements. - In-game help: /disguise ? [page]
- By default, only server operators can use the commands. If you enable commands.use-permission-nodes in the config.yml, disguising requires the permission node iDisguise.disguise.<entity-type> (e.g., iDisguise.disguise.SNOW_GOLEM for the snow golem) or the wildcard iDisguise.disguise.*
Disguise others:
- Disguise another player: /odisguise <player> <entity-type>
- Undisguise another player: /undisguise <player>
- Player disguise and statements work as well.
- In-game help: /odisguise ? [page]
- By default, only server operators can use these commands. If you enable commands.use-permission-nodes in the config.yml, these commands require the permission node iDisguise.others AND the respective disguise-specific permission node (see above).
Permissions (6.0.1+)
By default, all commands are available to server operators only. If you enable commands.use-permission-nodes in the config.yml, the following permission nodes apply instead:
- iDisguise.* – Gives you permission for everything.
- iDisguise.admin – Trigger an update-check when you login. Display administrative information in the in-game help.
- iDisguise.disguise.* – Permission for all disguise types.
- iDisguise.disguise.<entity-type> – Permission for one single disguise type (e.g., iDisguise.disguise.SNOW_GOLEM).
- iDisguise.others – Disguise/undisguise other players.
Special Features
By default, iDisguise checks for updates when you start your server. This can be disabled by changing updates.check to false in the config.yml.
This plugin also includes an auto-update function, which is disabled by default and can be enabled by changing updates.download to true in the config.yml. (Updates are downloaded from bukkit.org)
This plugin uses bStats to collect some statistics: https://bstats.org/plugin/bukkit/iDisguise/398
To disable bStats (globally), change enabled to false in the /plugins/bStats/config.yml.
License (6.0.1+)
This plugin is published under a custom license. The license text can be found here: https://github.com/luisagrether/iDisguise/blob/master/LICENSE.md
-
View User Profile
-
Send Message
Posted Sep 8, 2013@Robingrether
Actually they can.. It's a feature with scoreboard ATM.
It's seeFriendlyInvisibles or something.
-
View User Profile
-
Send Message
Posted Sep 3, 2013@Smallestpillow
I recommend you to use a permissions plugin, e.g. PEX. And you shouldn't change anything in the plugin.yml, this could make the jar file unusable.
-
View User Profile
-
Send Message
Posted Sep 2, 2013In the plugins.yml I have this permissions: iDisguise.*: default: op I don't want it op+ only I want to so my donars+ so thats Donator,Mod,Admin So basically what do I change the "op" into?
-
View User Profile
-
Send Message
Posted Sep 2, 2013@Robingrether
Thanks for this fix.
-
View User Profile
-
Send Message
Posted Sep 1, 2013@MrGhettocraft
Player cannot be ghosts without any client mods.
@FireMatt
I already tried this without success, it was really difficult to make this a forge mod and I'm currently working on something else, but maybe I'll try it again.
-
View User Profile
-
Send Message
Posted Sep 1, 2013I think you should add the 'Ghost' subtype to player disguising. Maybe even mob disguising (if possible) It just adds another effect that would be cool for pvp gamemode since it's hard to see them from far away.
Ex: http://gyazo.com/66cf45590e9a89ef92f051fe7a84a7e7
-
View User Profile
-
Send Message
Posted Sep 1, 2013Can u make the plugin for aether bukkit too??? minecraft forge? :s
-
View User Profile
-
Send Message
Posted Aug 31, 2013@roei12
There will be an example soon.
-
View User Profile
-
Send Message
Posted Aug 31, 2013can you give example for how to use the API?
-
View User Profile
-
Send Message
Posted Aug 30, 2013@Robingrether
I can't wait, I have many plans for it. Love the plugin, thanks very much!
-
View User Profile
-
Send Message
Posted Aug 30, 2013@sgavster
There were many changes in the API, so I stopped documenting it. But there will be a new API soon. And there will be a Javadoc.
-
View User Profile
-
Send Message
Posted Aug 29, 2013Do you have plans to make some sort of API? or is there an API?
I'd like to beable to disguise players without giving them perms do /d <mob>.
EDIT: I need to read more often. Lol EDIT2: Is there a reason you removed the api? :/
-
View User Profile
-
Send Message
Posted Aug 29, 2013@Robingrether
softdepend ;)
-
View User Profile
-
Send Message
Posted Aug 28, 2013@mrchasez
Because I'd like my plugin to be lightweight and not depending on any other plugins.
-
View User Profile
-
Send Message
Posted Aug 27, 2013@Robingrether
So why not implement one of them?
-
View User Profile
-
Send Message
Posted Aug 26, 2013@MasterGabeMOD
This happens for some other mobs, too. But this is not a bug, this is because of minecraft, and it is impossible to fix this without ProtocolLib or BKCommonLib.
-
View User Profile
-
Send Message
Posted Aug 25, 2013Found a bug.
If you're disguised as an ocelot, and you click on a bed, it crashes everyone around you.
-
View User Profile
-
Send Message
Posted Aug 22, 2013@annonymious
I'll add this as soon as possible.
-
View User Profile
-
Send Message
Posted Aug 21, 2013I really like this plugin, so keep it up! ;) However, there's one issue I have and is a flaw on my server. You can't disable players while in disguise to attack other players and/or mobs. Could this be added as an option in config, by any chance? I'd be extremely grateful and I'm sure a lot of others too.
-
View User Profile
-
Send Message
Posted Aug 16, 2013@GermanZobov
I'll add this, too.