HyperConomy
Getting Started|Commands|Permissions|FAQ|How To|Troubleshooting
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Introduction
HyperConomy is the all in one economy and shop plugin. It can be a simple chest or sign shop plugin, a Vault compatible economy plugin, a region based shop plugin with many configurable options, or even a complex system of economically competing towns and kingdoms. Any vanilla Minecraft item can be traded in HyperConomy and virtually any custom item can be added as well. Prices can be configured to change dynamically or they can be set as desired. To quickly edit prices and settings you can double click on HyperConomy.jar to access the GUI editor. HyperConomy has many features including things such as item price linking and item displays. Read below or check out the wiki for more information.
New Chest Shops:
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Features
- Supports all standard Minecraft items. (fireworks, lore, books, maps, damaged items, etc.)
- Supports the addition of unlimited custom items.
- Integrated economy plugin.
- Player to player, player to shop, and shop to player trading.
- Dynamic pricing system based on a hyperbolic curve.
- Item price linking (price of recipe item is based on price of component items)
- Player owned shops and chest shops.
- Item frame shops.
- Showcase style item displays.
- Localization.
- GUI Editor for easy manipulation of price settings.
- Price floor, price ceiling, static pricing, initial pricing, sales tax, purchase tax, unlimited stock option and much more.
- Dynamic tax rates. (Rich players can be taxed more than poor ones.)
- Supports MySQL and SQLite.
- Allows the creation of an unlimited number of economies, which allows for economically competing towns, kingdoms, factions, or other groups.
- Supports command-free economies using transaction signs and chest shops.
- Price information, history, and more can be displayed on automatically updating information signs.
- Price update notifications for any or all items.
- Experience and enchantment trading.
- When a player enters and leaves a shop, HyperConomy displays a customizable message.
- Nearly everything can be changed while the server is running.
- Unwanted features can be disabled.
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Requirements
- None. If you'd like to integrate with an existing economy plugin using Vault, you will need the following: Vault and an economy plugin such as BOSEconomy, iConomy, or Essentials Economy
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Versions and Development Builds
- Recommended builds are marked with [RB] and are generally thought to be stable and bug free.
- Builds marked as [Beta] are as bug free as possible, but often have large code changes which may result in the appearance of new bugs.
- Builds marked as [Dev] are development builds that I've decided to upload to BukkitDev. I may upload dev builds on occasion to provide easy access because Bukkit staff does not allow linking to development builds.
- Development builds may contain bugs as I work on releasing a new [Beta] build. They may also contain fixes for bugs found in [Beta] builds. Use these builds if you're looking for a bug fix, or would like to try out a new feature I've just added. Also, feel free to search for bugs in the development builds. Any help with testing is greatly appreciated!
- Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
- The latest development builds can be found here.
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Add-ons
- HyperMerchant
HyperMerchant is a graphical user interface for your players to use to interact with HyperConomy shops.
It is also includes the ability to easily create Citizens npc shopkeepers for your HyperConomy shops. - HyperConomy Web
HyperConomy Web creates a web page for HyperConomy, displaying information about all shops, items, and price history. The web page appearance can be customized to fit your server.
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New Features, Bugs, Problems, etc.
- If you have a question, or find a bug, first check the FAQ. I will try to include as many helpful questions and answers as possible.
- If the FAQ doesn't help, don't hesitate to post your question or make a ticket.
- If you do find a bug, please include which version of HyperConomy you're using, the full error message or stack trace (if there is one), the version and type of Minecraft server you're running, and an explanation of how to reproduce the bug or what causes the bug.
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Donate
- If you'd like to send me a donation for the time and effort spent making this plugin, you can do so here: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=AMK9AR4CVKEJJ
- To those who have donated: thank you very much for the support. If you'd like to be listed as a donor here just send me a message.
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Donors
- pr4xt3roy -> CapricaTown
- Baamoink -> Mantle-Craft
- Thanks as well to all of the other donors that haven't requested a listing here.
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Basic Tutorial
New tutorial videos to come...
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Posted Aug 2, 2014I've been getting this error for about a month now. I've tried updating both Vault, and Essentials. Any ideas how to fix this?
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Posted Jul 31, 2014@RegalOwl
oh ok I'll have a look at it and try use this plugin as a shop thanks for your reply, and if your manual is finished please link me
thank you.
edit: and how can you buy or sell a full stack with one click ?
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Posted Jul 30, 2014@MrBrasta
You could in theory, but I'm guessing that ItemFrameShops is not setup to hook into HyperConomy's API. HyperConomy will work well with Essentials economy.
HyperConomy has its own variant of item frame shops, if that helps. It draws the item on a map instead of putting the actual item in the item frame. It also shows the price and stock. Right/Left click to buy or sell from it. I need to finish the manual for them, but basically just look at an empty item frame and type /fs [name of item] in order to create one.
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Posted Jul 30, 2014Can i use this plugin just for the dynamic pricing with ItemFrameShops and essentials ?
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Posted Jul 30, 2014@RegalOwl
That'd be great! Thanks!
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Posted Jul 29, 2014@SomePer
Whatever you have available. Dropbox, Google drive, mega.co.nz, etc. I'd say email but on a lot of servers the database is bigger than 25 MB. Just private message the link or email me at regalowl@gmail.com.
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Posted Jul 29, 2014@RegalOwl
I'll pass the word along, I'm just a normal player trying to expedite getting a fix. What's the best way to get you the file?
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Posted Jul 28, 2014@Usa_Rox_All
I'll see if I have time within the next week or two. No guarantees though.
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Posted Jul 27, 2014@SomePer
It sounds like it may be an upgrade issue. Would you mind sending a copy of your HyperConomy.db database? If you're using MySQL you can dump your database tables with "/hcdata exportcsv all" and then zip the .csv files. I could then take a look at the database to see what the issue is.
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Posted Jul 27, 2014Previous version was 0.974.3.
Assumingconfirming we're on 0.974.55 dev now...It's throwing an SQL-related error each time a transaction is attempted:
http://pastebin.com/6tyysZXG
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Posted Jul 26, 2014@SomePer
What version of HyperConomy were you on, and have you tried a newer version yet?
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Posted Jul 26, 2014Hello, our server was on 1.7.2 until last weekend when the machine's owner hamhanded things to get to 1.7.9. The server shop was broken in the process.
Display signs are showing the same price for buy and sell (instead of normal diff. prices), and quantites are all 0. /browseshop shows the proper prices and amounts, however.
Attempts to buy or sell items generate the message:
"This object cannot currently be bought or sold."
Can you offer any help? (Not sure what the versions of things are.. as I said the guy went on an updating rampage, bypassing the person who normally handles things)
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Posted Jul 25, 2014@Karim_NexusNode
Please see the message i have sent you. Thanks.
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Posted Jul 25, 2014Hello, I seem to have the latest Hyperconomy and the latest HyperMerchant installed (dev) and sometimes when I right click to buy something just before I do the /hcdelete object (object name) I keep getting this error: http://pastebin.com/883PHdfc
Not sure what I'm doing wrong here, please take a look! Also, is there actually a way to remove an item (not just its stock) I know you can set the item status to none but is there any other way? Thanks! I love this plugin! It runs my economy server Econicraft! 2.0 Beta. Feel free to hop on if you'd like: 192.99.37.222:25587
Edit: Another problem is when I hooked it into vault I keep getting this error about item displays: http://pastebin.com/0B1J6tFp Also, it does seem like the reloading after /hcdelete works but I don't want to do this every time I want to remove an object as it has to disable the server shops for my players evertime and then theres another problem, all of a sudden now I cant buy or sell anything, I left click and right click and nothing happens, still getting errors about the item display feature.
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Posted Jul 23, 2014@RegalOwl
Awesome! Is there any ETA of when that feature will be?
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Posted Jul 23, 2014@RegalOwl
Wow, thanks for being so responsive! That is so awesome, and it's a good feature that will make setting up new economies so much easier.
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Posted Jul 23, 2014@RegalOwl
I'm using Essentials' economy plugin. But I am looking to change economy plugin.
I'll install the latest dev build and try to use the internal economy plugin.
Hopefully this will solve my problem.
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Posted Jul 22, 2014@timsavage
Ok, I've updated the commands page. The latest dev builds will now have this feature. The command will now be /hceconomy create [name] (template economy) ('clone'). If the word 'clone' is specified at the end it will copy all settings including stock and initiation status.
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Posted Jul 22, 2014@warthelm
Which economy plugin are you using? Try dev build #423 and set use-external to false in config.yml, start your server, use /hc disable, turn the external economy plugin back on in config.yml (use-external to true), use /hc enable.
If that doesn't work you may have a different issue. What you can do in that case is set debug-mode to true in config.yml and see what the last message HyperConomy produces is. Most of the messages in the console should start with [HyperConomy Debug]. Let me know what you find.
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Posted Jul 22, 2014@RegalOwl
I'll do a fresh install of the plugin and plugin files. Hopefully that will work.
Thanks.
Edit: It froze the server. I can run the plugin fine on other servers with the same SQL database. But not on the main one. I'll wait for the fix. :)