HyperConomy
Getting Started|Commands|Permissions|FAQ|How To|Troubleshooting
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Introduction
HyperConomy is the all in one economy and shop plugin. It can be a simple chest or sign shop plugin, a Vault compatible economy plugin, a region based shop plugin with many configurable options, or even a complex system of economically competing towns and kingdoms. Any vanilla Minecraft item can be traded in HyperConomy and virtually any custom item can be added as well. Prices can be configured to change dynamically or they can be set as desired. To quickly edit prices and settings you can double click on HyperConomy.jar to access the GUI editor. HyperConomy has many features including things such as item price linking and item displays. Read below or check out the wiki for more information.
New Chest Shops:
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Features
- Supports all standard Minecraft items. (fireworks, lore, books, maps, damaged items, etc.)
- Supports the addition of unlimited custom items.
- Integrated economy plugin.
- Player to player, player to shop, and shop to player trading.
- Dynamic pricing system based on a hyperbolic curve.
- Item price linking (price of recipe item is based on price of component items)
- Player owned shops and chest shops.
- Item frame shops.
- Showcase style item displays.
- Localization.
- GUI Editor for easy manipulation of price settings.
- Price floor, price ceiling, static pricing, initial pricing, sales tax, purchase tax, unlimited stock option and much more.
- Dynamic tax rates. (Rich players can be taxed more than poor ones.)
- Supports MySQL and SQLite.
- Allows the creation of an unlimited number of economies, which allows for economically competing towns, kingdoms, factions, or other groups.
- Supports command-free economies using transaction signs and chest shops.
- Price information, history, and more can be displayed on automatically updating information signs.
- Price update notifications for any or all items.
- Experience and enchantment trading.
- When a player enters and leaves a shop, HyperConomy displays a customizable message.
- Nearly everything can be changed while the server is running.
- Unwanted features can be disabled.
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Requirements
- None. If you'd like to integrate with an existing economy plugin using Vault, you will need the following: Vault and an economy plugin such as BOSEconomy, iConomy, or Essentials Economy
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Versions and Development Builds
- Recommended builds are marked with [RB] and are generally thought to be stable and bug free.
- Builds marked as [Beta] are as bug free as possible, but often have large code changes which may result in the appearance of new bugs.
- Builds marked as [Dev] are development builds that I've decided to upload to BukkitDev. I may upload dev builds on occasion to provide easy access because Bukkit staff does not allow linking to development builds.
- Development builds may contain bugs as I work on releasing a new [Beta] build. They may also contain fixes for bugs found in [Beta] builds. Use these builds if you're looking for a bug fix, or would like to try out a new feature I've just added. Also, feel free to search for bugs in the development builds. Any help with testing is greatly appreciated!
- Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
- The latest development builds can be found here.
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Add-ons
- HyperMerchant
HyperMerchant is a graphical user interface for your players to use to interact with HyperConomy shops.
It is also includes the ability to easily create Citizens npc shopkeepers for your HyperConomy shops. - HyperConomy Web
HyperConomy Web creates a web page for HyperConomy, displaying information about all shops, items, and price history. The web page appearance can be customized to fit your server.
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New Features, Bugs, Problems, etc.
- If you have a question, or find a bug, first check the FAQ. I will try to include as many helpful questions and answers as possible.
- If the FAQ doesn't help, don't hesitate to post your question or make a ticket.
- If you do find a bug, please include which version of HyperConomy you're using, the full error message or stack trace (if there is one), the version and type of Minecraft server you're running, and an explanation of how to reproduce the bug or what causes the bug.
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Donate
- If you'd like to send me a donation for the time and effort spent making this plugin, you can do so here: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=AMK9AR4CVKEJJ
- To those who have donated: thank you very much for the support. If you'd like to be listed as a donor here just send me a message.
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Donors
- pr4xt3roy -> CapricaTown
- Baamoink -> Mantle-Craft
- Thanks as well to all of the other donors that haven't requested a listing here.
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Basic Tutorial
New tutorial videos to come...
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Posted Dec 18, 2013@Typical_Name
The HyperConomy /iteminfo command displayed the item id in the previous version but I've removed it since it has been deprecated by bukkit and will be removed from Minecraft in the future.
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Posted Dec 18, 2013@RegalOwl
While you're doing this, could you make /iteminfo display the item id as well? This would allow it to replace the old /iteminfo command I'm used to.
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Posted Dec 18, 2013@ryanthemagi
Hmm that's odd. I'll take a look when I get off work.
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Posted Dec 18, 2013@chrisk123999
If you ever find out how to reproduce these problems let me know. I've heard one other report of this but so far I haven't figured out what causes it or why it has started happening recently.
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Posted Dec 18, 2013For some strange reason, when my players purchase eyeofender, it gives them empty buckets o.0
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Posted Dec 18, 2013That must have been it, however I had reports of people getting duplicate items and some stock going negative.
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Posted Dec 18, 2013@chrisk123999
I'm assuming you're referring to all of the money going to tax? Are you using dynamic tax? If you are this can happen.
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Posted Dec 18, 2013@Typical_Name
I can make iteminfo work for item names as well. I'll let you know when I've added it. There is no way to disable it currently.
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Posted Dec 18, 2013@Applenick3
I will work on a fix for this. Something is wrong with capitalization again in the dev builds.
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Posted Dec 18, 2013@MrARCO
Why hexadecimal? I just removed item id's entirely from HyperConomy since they will likely be removed from Minecraft in the near future. I could make it work with material names most likely, though.
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Posted Dec 18, 2013I'm having issues with a few of my users getting glitched selling to the shop.
http://imageshack.us/a/img607/9707/3ps4.png
Using the latest dev build.
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Posted Dec 17, 2013Is there a way I can disable the /iteminfo command? I prefer the /iteminfo command from ChestShops because it gives data values for the item and you don't have to be holding an item to use it (so you can use it to look up a particular item's, for example).
(The command guide says that /iteminfo can be given an (id) parameter to make it view an item other than the one being held, but this did not seem to work, and it also wouldn't work if I wanted to look up an item name rather than an id, ie, if I wanted to get the id for gold_ingot).
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Posted Dec 16, 2013@Thepom360
To break a chest shop, you must be the owner of the shop, then you must crouch/sneak and break the sign. I hope that is helpful =)
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Posted Dec 16, 2013is it just me or can anyone brake chest shops? I can't
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Posted Dec 16, 2013Can you make it so the /makedisplay listens to hexidecimal itemID's?
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Posted Dec 14, 2013@Ares513 This is due to the latest official release of HyperMerchant not being compatible with the latest dev release of HyperConomy.
If you are using bukkit 1.6.4 I recommend using HyperMerchant v1.27 and HyperConomy 0.973[Beta]
If you update to bukkit 1.7.2 I recommend using the latest HyperMerchant dev build ( 1.3b on github, see link onHyperMerchant page) and build #313 of HyperConomy
Any other combination of builds may not work fully, or even at all.
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Posted Dec 14, 2013I get this error, fresh config.
[01:53:45] [Server thread/ERROR]: Error occurred while enabling HyperMerchant v1.27 (Is it up to date?) java.lang.NoSuchMethodError: regalowl.hyperconomy.HyperConomy.getYaml()Lregalowl/hyperconomy/YamlFile; at grokswell.hypermerchant.HyperMerchantPlugin.onEnable(HyperMerchantPlugin.java:150) [?:?] at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217) [minecraft_server.jar:git-Bukkit-1.6.4-R2.0-49-g5a2dda2-b2957jnks] at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:457) [minecraft_server.jar:git-Bukkit-1.6.4-R2.0-49-g5a2dda2-b2957jnks] at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381) [minecraft_server.jar:git-Bukkit-1.6.4-R2.0-49-g5a2dda2-b2957jnks] at org.bukkit.craftbukkit.v1_7_R1.CraftServer.loadPlugin(CraftServer.java:298) [minecraft_server.jar:git-Bukkit-1.6.4-R2.0-49-g5a2dda2-b2957jnks] at org.bukkit.craftbukkit.v1_7_R1.CraftServer.enablePlugins(CraftServer.java:280) [minecraft_server.jar:git-Bukkit-1.6.4-R2.0-49-g5a2dda2-b2957jnks] at net.minecraft.server.v1_7_R1.MinecraftServer.m(MinecraftServer.java:342) [minecraft_server.jar:git-Bukkit-1.6.4-R2.0-49-g5a2dda2-b2957jnks] at net.minecraft.server.v1_7_R1.MinecraftServer.g(MinecraftServer.java:319) [minecraft_server.jar:git-Bukkit-1.6.4-R2.0-49-g5a2dda2-b2957jnks] at net.minecraft.server.v1_7_R1.MinecraftServer.a(MinecraftServer.java:275) [minecraft_server.jar:git-Bukkit-1.6.4-R2.0-49-g5a2dda2-b2957jnks] at net.minecraft.server.v1_7_R1.DedicatedServer.init(DedicatedServer.java:175) [minecraft_server.jar:git-Bukkit-1.6.4-R2.0-49-g5a2dda2-b2957jnks] at net.minecraft.server.v1_7_R1.MinecraftServer.run(MinecraftServer.java:424) [minecraft_server.jar:git-Bukkit-1.6.4-R2.0-49-g5a2dda2-b2957jnks] at net.minecraft.server.v1_7_R1.ThreadServerApplication.run(SourceFile:617) [minecraft_server.jar:git-Bukkit-1.6.4-R2.0-49-g5a2dda2-b2957jnks]
Latest Dev. Can someone help?
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Posted Dec 14, 2013Amazing plugin, But I need some help, on 1.7.2 When I try to create the Signs for example
Apple
Sell
It just remains Blank and never updates to a Sell sign, same goes for all other options. Is this a 1.7.2 issue? Please help
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Posted Dec 9, 2013What a great plugin!
I always use it for my server as economy system plugin
stable, multi-purpose, harmony with simplicity and complexity
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Posted Dec 8, 2013@ryanthemagi
You have to do it in this order:
/hc disable
edit config
save config
/hc enable