HyperConomy
Getting Started|Commands|Permissions|FAQ|How To|Troubleshooting
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Introduction
HyperConomy is the all in one economy and shop plugin. It can be a simple chest or sign shop plugin, a Vault compatible economy plugin, a region based shop plugin with many configurable options, or even a complex system of economically competing towns and kingdoms. Any vanilla Minecraft item can be traded in HyperConomy and virtually any custom item can be added as well. Prices can be configured to change dynamically or they can be set as desired. To quickly edit prices and settings you can double click on HyperConomy.jar to access the GUI editor. HyperConomy has many features including things such as item price linking and item displays. Read below or check out the wiki for more information.
New Chest Shops:
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Features
- Supports all standard Minecraft items. (fireworks, lore, books, maps, damaged items, etc.)
- Supports the addition of unlimited custom items.
- Integrated economy plugin.
- Player to player, player to shop, and shop to player trading.
- Dynamic pricing system based on a hyperbolic curve.
- Item price linking (price of recipe item is based on price of component items)
- Player owned shops and chest shops.
- Item frame shops.
- Showcase style item displays.
- Localization.
- GUI Editor for easy manipulation of price settings.
- Price floor, price ceiling, static pricing, initial pricing, sales tax, purchase tax, unlimited stock option and much more.
- Dynamic tax rates. (Rich players can be taxed more than poor ones.)
- Supports MySQL and SQLite.
- Allows the creation of an unlimited number of economies, which allows for economically competing towns, kingdoms, factions, or other groups.
- Supports command-free economies using transaction signs and chest shops.
- Price information, history, and more can be displayed on automatically updating information signs.
- Price update notifications for any or all items.
- Experience and enchantment trading.
- When a player enters and leaves a shop, HyperConomy displays a customizable message.
- Nearly everything can be changed while the server is running.
- Unwanted features can be disabled.
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Requirements
- None. If you'd like to integrate with an existing economy plugin using Vault, you will need the following: Vault and an economy plugin such as BOSEconomy, iConomy, or Essentials Economy
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Versions and Development Builds
- Recommended builds are marked with [RB] and are generally thought to be stable and bug free.
- Builds marked as [Beta] are as bug free as possible, but often have large code changes which may result in the appearance of new bugs.
- Builds marked as [Dev] are development builds that I've decided to upload to BukkitDev. I may upload dev builds on occasion to provide easy access because Bukkit staff does not allow linking to development builds.
- Development builds may contain bugs as I work on releasing a new [Beta] build. They may also contain fixes for bugs found in [Beta] builds. Use these builds if you're looking for a bug fix, or would like to try out a new feature I've just added. Also, feel free to search for bugs in the development builds. Any help with testing is greatly appreciated!
- Development builds of this project can be acquired at the provided continuous integration server. These builds have not been approved by the BukkitDev staff. Use them at your own risk.
- The latest development builds can be found here.
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Add-ons
- HyperMerchant
HyperMerchant is a graphical user interface for your players to use to interact with HyperConomy shops.
It is also includes the ability to easily create Citizens npc shopkeepers for your HyperConomy shops. - HyperConomy Web
HyperConomy Web creates a web page for HyperConomy, displaying information about all shops, items, and price history. The web page appearance can be customized to fit your server.
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New Features, Bugs, Problems, etc.
- If you have a question, or find a bug, first check the FAQ. I will try to include as many helpful questions and answers as possible.
- If the FAQ doesn't help, don't hesitate to post your question or make a ticket.
- If you do find a bug, please include which version of HyperConomy you're using, the full error message or stack trace (if there is one), the version and type of Minecraft server you're running, and an explanation of how to reproduce the bug or what causes the bug.
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Donate
- If you'd like to send me a donation for the time and effort spent making this plugin, you can do so here: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=AMK9AR4CVKEJJ
- To those who have donated: thank you very much for the support. If you'd like to be listed as a donor here just send me a message.
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Donors
- pr4xt3roy -> CapricaTown
- Baamoink -> Mantle-Craft
- Thanks as well to all of the other donors that haven't requested a listing here.
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Basic Tutorial
New tutorial videos to come...
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Posted May 15, 2013@Typical_Name
Which issue was that? I can't remember. :)
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Posted May 15, 2013@KittyTristy
Possibly, but I think it will take some creativity due to space limitations. The main issue is that some items have long names which require two lines. They're currently set up so that the name can be on the first line, or both the first and second. That leaves the last two lines for all additional information.
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Posted May 14, 2013@RegalOwl
Thanks, it didn't help to clear the history, but good to know it's harmless and can be ignored. :)
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Posted May 14, 2013Did HyperConomy ever fix the issue with Spoutplugin that I reported a while back?
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Posted May 13, 2013Will it be possible the change the formatting of signs at some point? In their current state I think they're overly complicated for some players. I'd prefer something along these lines..
[Shop]
-Buy-
16 Coal
for $16
or even..
16 Coal
[Buy]
for $16
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Posted May 13, 2013@Zilacon
Many features can be turned off in the config. The biggest thing to turn off would be the web page. But you can turn off shops as well and just use a global shop. The core parts of the plugin have to run in order for sign shops and chest shops to work, however.
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Posted May 13, 2013@spawnstah
That error should be harmless. It may be fixed by clearing your price history with /hcclearhistory
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Posted May 9, 2013@RegalOwl
Is there anyway i could set the plugin in the config to act like a specific plugin?
I only use your plugin for Sign/Chest shops and the rest is just turned on using resources. Anyway to have a SignShop mode?
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Posted May 9, 2013Hi, is this a error you have seen before and know a fix for?
http://paste.ubuntu.com/5647870/
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Posted May 7, 2013@MCBuncey
I will work on adding that.
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Posted May 7, 2013@MrPJ
Not yet, but I can add that as an option.
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Posted May 7, 2013@omfghaxpie
I can add this to the todo list. It's a good idea.
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Posted May 7, 2013About shears it seem to be the price is equal to diamond for example unbreaking1 cost about 900+ for shears along with diamond is it possible to add in config option to change the price i believe shears should have same price with iron stuff along with fishing rod or so..
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Posted May 6, 2013Suggestion: Allow controlled purchasing. As in, you can only purchase X amount of Items in X amount of time.
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Posted May 6, 2013Is it possible to change the color of the "[sell:buy]" and amount lines on the signs? They are a little hard to see at certain times of the day and night.
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Posted May 5, 2013Im here to ask for a new feature to be added to hyperconomy. I play on a server with mcmmo and I fish ALOT. After a while I have 6-7 chests full of enchanted items and it takes me forever to sell them to our stock market. So Im wondering if you could add a command like /esell all to make my trips easier. Thank you for your time.
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Posted Apr 30, 2013@pr4xt3roy
Looks like buildhive glitched. Try build 208.
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Posted Apr 30, 2013I found out where to download the artifacts for build 206 but there is no artifacts for build 207.
See these images: https://anonfiles.com/file/d209ac37a2716513b0cff37dd34e29c7 https://anonfiles.com/file/108d4179d9f8e4b27579f93245bcb920
Where can I download the lastest build (207) ?
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Posted Apr 30, 2013Hello,
Everytime I go on buildhive I am at a total lost to finding a way to download the .jar file. No download links. Where am I supposed to click to download the jar for build 207? I clicked on every single options and there is nothing called artifact or download that allow me to download the .jar file.
Where am I supposed to click on????
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Posted Apr 29, 2013@RegalOwl
Much appreciated.
edit: Can I set emails for when you reply to my comments? dev.bukkit seems to have really dodgy settings that are kinda counter-intuitive? Or emails for PMs? I'll subscribe to file updates fro the plugin so the changelogs there should keep me updated...