Hunger Games Generator
Hunger Games Map Generator Server v1.1

This is a typical Hunger Games / Survival Games plugin with a special feature of regenerating arenas using the Hunger Games Map Generator. This means every arena is different from the last, with different treasure in different locations!
If you find a bug while testing this plugin, please post a ticket.
Also, please upvote this ticket so future versions of this plugin can be more stable.
Lastly, since 1.6.2 I haven't been able to test the server because I can't play offline as an un-named player, if you have an account you don't mind me using occasionally, please PM me (you can change your password until I'm done testing).
Special Features
- Multi-world support with arena regeneration.
- Highly configurable:
- Language files
- Per-Arena configurations
- Customizable terrain generation
- Custom commands can be run during game events.
- Optional automatic features such as:
- Auto-open and close arenas as the number of online players changes.
- Auto-start an arena when full.
- Auto-join an arena after logging in.
- Auto-start an arena if no new players are joining after some time.
- Auto-start an arena if enough players vote for it to start.
- Auto-regeneration of arena after game is over.
- Auto-spectate after a player dies.
- Auto-teleport players to the center if a game runs on too long.
- Auto-end a game if a game really goes on too long.
- Fun optional extras:
- Compasses will point to nearest tribute.
- Clicking signs to join an arena.
- Clicking signs to see players in arena and teleport to them.
- Advanced sponsoring selection system.
- Statistic logging for wins, losses, kills and games.
- Arena setup for custom maps not regenerated with HGMG.
- Low-interference code allows you to play normally when not in an arena.
Not Featured
- Terrain roll-back (use the random map generator to get new maps!)
- Chest refill (again, random map generator gives you new maps with refilled chests)
- Block protection (use a plugin designed for block whitelists/blacklists, I use PermissionsEx)
- World management (use a plugin designed for modifying world properties such as mob spawning, I use Modifyworld)
- Special support for other plugins (should be compatible with most other plugins anyway though)
Quick-Access Menu
Having a Problem?
- Browse the FAQ
- Browse the tickets list for a similar bug or problem.
- Post a ticket if you've found a new bug or post a comment if you are still having trouble.
Want to Contact Me?
- For server review requests, please post on the Recommended Servers page.
- For questions or comments unrelated to this plugin, send me a PM
- If you are filming a mod review or demo game of this plugin, I'd be happy to drop by and be a part of the review. Send a PM for these requests and we can try to find a time to chat.
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Posted Nov 15, 2012Made a clean setup of Bukkit. Only Bukkit and the HMGMS was installed. First map was generated with HMGM. Typing hg regen in the console produced this error.
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Posted Nov 14, 2012Map is not regenerating on 1.4.4 dev build, it appears after command "hg regen" in console:
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Posted Nov 14, 2012@skaterzero807
No dice. Tried on 1.4.2-0.2 and 1.4.4-dev.
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Posted Nov 13, 2012@resitancedude
1.0 prerelase is out if you want to have the newest version. It may have some bugs though.
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Posted Nov 13, 2012Update its PLEAZE !!!! 1.4.2
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Posted Nov 13, 2012@gepardo43
I'll check these bugs out, the potion effects should be cleared when the game starts. Also, if you notice a player not being teleported back, could you post the server.log contents around that event?
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Posted Nov 13, 2012@Olahaldor
Wait, you are using the Survival Games plugin? If so, you'll need to use the HGMG on the sourceforge page and set up a batch file to regenerate maps.
If not using SG plugin and are getting an error, can you post the server.log contents after you run hr regen?
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Posted Nov 13, 2012@skaterzero807
I found 2 small bugs:
1. Invisible potion drunk on normal world works on hg arena
2. Sometimes players are not teleporting to normal world after them death on arena
Thank you
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Posted Nov 13, 2012@skaterzero807 I get the exact same error as xd1936. I've tried with and without the generator JAR files in place.
Forgive me for being totally new. How do I make this generator work with Survival Games when this issue is fixed? Would love for a new map each round instead of the same old locations of every chest and trap.
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Posted Nov 12, 2012@xd1936
Don't extract the JARs in step 2 and let me know if it works.
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Posted Nov 12, 2012@skaterzero807
Alrighty.
1. Start a brand new CB 1.4.2-0.2 server with HGMGS.jar as the only plugin.
2. Generate configs, and extract Default.jar, Round.jar, and Default With Settings.jar to the "Hunger Games Map Generator Server" plugin directory.
3. Log into server, run this command:
/hg create Default Default Default Default 350 350 24
4. Run:
/hg regen Default
5. Error in server console, as follows:
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Posted Nov 12, 2012Thanks, red. Yes, a stack trace of the point where the error occurred would be good. Everything from a few lines before the problem to the end, use pastebin if you want.
@Charl101
Why don't you want a new map each round? Wouldn't all the chests will be looted after the first couple games on the same map? Anyway, the generator should run in the background an let players keep doing survival stuff during generation, is it slowing your server down too much?
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Posted Nov 12, 2012@Ninjaman427
Yes it is. Though multiverse inventories can be buggy with it.
@xd1936
Could u post the entire stack trace?
@Charl101
Yes. You can setup arenas in different worlds. Players then run the /hg join command and are warped to the arena. Their inventories are saved before they are teleported, then returned their stuff and position when the match is over.
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Posted Nov 11, 2012Is this plugin multi verse compatable with multiverse?
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Posted Nov 11, 2012Is anyone having any luck testing out 1.0pre on a 1.4.2-R0.2 Bukkit instance? I'm getting an error when I
/hg regen
[INFO] ERROR: Could not create an instance of the world generator.
and a whole bunch of InvocationTargetExceptions
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Posted Nov 11, 2012Hi, is this possible to run in the background because ny server is also a survival server. Please add a feature that it regens the map every certain amount of rounds.
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Posted Nov 10, 2012@gepardo43
I am releasing 1.0pre which will be feature-wise the 1.0 release, but will allow some time to fix some bugs that will arise. I am also going through all the documentation now and fixing and removing things for the 1.0 update.
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Posted Nov 9, 2012@skaterzero807
Any news about 1.0 update :)?
Thank you
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Posted Nov 5, 2012@Redstoner_Pro
No problem, glad its working for you. I'll make the documentation this weekend/whenever I get time.
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Posted Nov 4, 2012@skaterzero807
so would i add a section
commands:
onJoin:
- warp <player> mob1
or would i just add
onJoin:
-warp <player> mob1
EDIT: NM got it. It was first way i wrote it. Just not onJoin... onJoinGame... just a bit o derp i guess.