//Type of horse, that will change how horses looks like, the he dead.
//Variables: zombie, skeleton
//zombie - then horses is dead, they starts looking like zombie horses.
//skeleton - then horse is dead, they starts looking like skeleton horses.
Horse_type: zombie
//Health of dead horses.
//Variables: <numbers>, undead, undamageble
//<numbers> - how mutch health horses will get, then he be killed (by default horses have 50 health)
//undead - on horse damage, plugin will set max health to horse, that makes him undead, but that makes damage effect, knockback...
//undamageble - on horse damage, nothing will hapens (horse will don't get damage).
Dead_horse_health: 50
//Who will be horse's owner, then he will killed.
//Variables: killer, oldowner, none, everyone
//killer - player who killed horse, will be he's owner
//oldowner - then horse will be killed, he will belong to old owner, who owned thim, then he was alive
Dead_horse_owner: killer
//Message to killer, who kill horse, if above setting is "killer"
//Supports color formats (&<color_code>)
//If sets to "false" (without ""), then no message will shows then horse will be killed.
If_dead_horse_owner_is_killer_message: '&aYou killed horse! Now he belongs to &6You&a!'
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