Horses
Description:
Horses is a Virtual Stable Management system which allows players to buy, store and summon horses. Horses will provide you, the server owner, the ability to create a mmorpg style mount and stable system.Features:
- Yaml or MySQL Data storage
- Powerful configuration system. Setup special configs for different worlds/permissions
- Buy horses via a command
- Customisable starting HP per Horse type
- Keep your horses safe from other players
- Rename your horses (With colours!!)
- Swap out your horse for another in your virtual stable
- Anti-grief protection for players horse
- Collect and store horses in your virtual stable
- Horses can be bought by breed type
- Allow tamed wild horses to be added to your virtual stable
- Customise what happens when horses are hurt. (Ignore damage?, Transfer to rider?)
Planned Features:
- Buy health for your horse
Commands:
- /horses help [command] Lists information about sub-commands
- /horses buy <Name> <Breed Type> Buys a horse of the given breed
- /horses delete <Name> Deletes the given horse from your virtual stable v0.4.0
- /horses types Lists the horse types the player has permission to use
- /horses summon <Name> Summons one of the players horses to them
- /horses dismiss Dismisses the summoned horse
- /horses heal [Amount] Heals the players active horse (For a configurable price)
- /horses rename <Name> <NewName> Renames one of the players horses
- /horses list [Player] Lists all the players horses
- /horses give <player> <name> <type> Gives a player a horse Since v1.1.9
- /horses reload Reloads the configuration
Permissions:
- horses.set.user Grants the player permission to use all player sub commands
- horses.set.admin Grants the player permission to use all admin sub commands
- horses.command.buy Grants permission to use /horses buy
- horses.command.delete Grants permission to use /horses delete
- horses.command.summon Grants permission to use /horses summon
- horses.command.dismiss Grants permission to use /horses dismiss
- horses.command.heal Grants permission to use /horses heal
- horses.command.rename Grants permission to use /horses renamed
- horses.command.list Grants permission to use /horses list
- horses.command.types Grants permission to use /horses types
- horses.command.list.all Grants permission to list other players horses
- horses.command.reload Grants permission to reload horses config
- horses.command.give Grants permission to use /horses give
- horses.type.<HorseType> Grants permission to buy the given horse types
- horses.colour Grants permission to use & colours codes in your horses name
- horses.formattingcodes Grants permission to use & formatting codes in your horses name
Configuration:
- TODO
Stats collection:
Horses collects anonymous stats from your server such as player count, version numbers for horses and CraftBukkit also which type of database you are using. All data is sent to MCStats.org and is publicly viewable. You can disable Stats collection by going to plugins/PluginMetrics/config.yml and change opt-oit to true.Developer Builds
Development builds of this project can be acquired at the provided continuous integration server.These builds have not been approved by the BukkitDev staff. Use them at your own risk.
Dev Builds
Configuration | Translations | Statistics | ChangeLog | Videos
-
View User Profile
-
Send Message
Posted Jul 16, 2013@Aya1379
You mean to stop natural horses spawning??
I want to finish up MySQL support then will add that.
@merlin4life
Will check that out before I release v1.0.0
@BonjiMoo
You can do the first one already. To some extent. v1.0.0 should give you much more control over that though.
Will add a info command for players horses :)
I also will eventually add the ability to upgrade stats. (With the option of setting them with an admin command.)
@Thechegga
What is the error in console?
You are probably using an unsupported version of CraftBukkit. You should be using the latest one if possible.
-
View User Profile
-
Send Message
Posted Jul 16, 2013When I use the v.6.1 I get an Internal error by using a command. Any suggestions??
-
View User Profile
-
Send Message
Posted Jul 16, 2013And I just noticed the comment about entering a ticket for feature requests. Doing that now...
-
View User Profile
-
Send Message
Posted Jul 16, 2013This plugin looks to have so much potential. I'm going to try it out tonight, but there's a few requests I have already :)
-
View User Profile
-
Send Message
Posted Jul 16, 2013Kab: I was able to /horses rename namewithspace newname
namewithspace = name with space
that worked then i could delete the horse since it got renamed to a name without spaces
However, in my config you can't even tame horses with name tags , yet players were able to.
-
View User Profile
-
Send Message
Posted Jul 15, 2013@ShadowDog007
when is there going to be a option to stop horses spawning?
-
View User Profile
-
Send Message
Posted Jul 15, 2013@KabouterJapsy
Yep, for now though you can add this to the end of the blocked names pattern |
Which will prevent players using spaces
-
View User Profile
-
Send Message
Posted Jul 15, 2013I've had some troubles with nametag taming. How do you summon a horse if it tamed by a nametag with a space in it (I tried underscore but that didn't seem to work)
If you can't summon this could you possibly block nametags with spaces in them to be used on horses?
-
View User Profile
-
Send Message
Posted Jul 15, 2013@TheSigler49
It will be despawned then you can summon it again.
-
View User Profile
-
Send Message
Posted Jul 15, 2013So your saying, if you summon a horse at point A and you move 32 blocks away, you have to buy or tame a brand new horse? Or does it despawn until it is /horses summon again?
-
View User Profile
-
Send Message
Posted Jul 15, 2013@TheSigler49
Yes, it should dismiss horses after moving more than 32 blocks away from the player.
This is to prevent duplication of Horses.
Eventually I will get around the duplication so you can leave your horses around the place.
-
View User Profile
-
Send Message
Posted Jul 15, 2013@ShadowDog007
Also, is there a block limit on how far away horses can be summoned? I know other plugins similar to this have that? This does NOT have that, correct?
-
View User Profile
-
Send Message
Posted Jul 15, 2013@deathhzone
I can do that :)
So far though you can only view other players horses with /h list [player]
@TheSigler49
This will be world-guard or some other plugin blocking the spawn of animals/mobs in the area you are in. Try enable BypassSpawnProtection in the config.
@TheSigler49
There is nothing else it could be, unless you have errors in console when summoning horses.
-
View User Profile
-
Send Message
Posted Jul 15, 2013@midnightfang22
I doubt it. Only plugin I have that would prevent it is WorldGuard itself. I purposely went to an area WITHOUT a region and tested it. Still didn't work though I could manually spawn a horse in using the egg. I also tried it in multiple locations as well.
-
View User Profile
-
Send Message
Posted Jul 15, 2013@TheSigler49
probably a plugin blocking mob spawning where you were standing.
-
View User Profile
-
Send Message
Posted Jul 15, 2013@RaiZoS
I know I've realized this a few minutes later and felt silly :P, My bad :)
-
View User Profile
-
Send Message
Posted Jul 15, 2013Well, it seems that players buy and add horses to the vitual stable, and even when they use "/horses summon {name}" it waits 10sec then they just don't appear at all. What is the cause of this? Happened to me yesterday but I thought it was me. Any fix for this?
-
View User Profile
-
Send Message
Posted Jul 15, 2013@deathhzone
that is not this plugin... that is worldguard
-
View User Profile
-
Send Message
Posted Jul 15, 2013Edit: Nub Comment, Nvm :P
-
View User Profile
-
Send Message
Posted Jul 15, 2013Can you add admin commands to this plugin? Like seeing others horses, being able to delete them, access their equipment / inventory, renaming them, etc. Thanks.
Edit: Also, when will horse "adding" (so you can add someone else to your horse so they can interact with it) and horse transferring (Making someone else owner of your horse) be added?