Config

Version: 1.2

# Valid sounds for builds: 
# Recommended: http://jd.bukkit.org/rb/apidocs/org/bukkit/Sound.html
# Beta: http://jd.bukkit.org/beta/apidocs/org/bukkit/Sound.html
# Dev: http://jd.bukkit.org/dev/apidocs/org/bukkit/Sound.html
# NOTE: In my testing, I found that some of them DO NOT make any noises. 
JoinSound:
  Enabled: true
  Sound: NOTE_PIANO
  Pitch: 1
  
# Variables:
# %player = Player's name
# %killer - Killer's name
# %blocks = Blocks fallen (For Fall only.)
DeathMessage:
  Enabled: true
  TNT: '&e%player was blown to smithereens by some TNT!'
  Drowning: '&e%player tripped into the kiddy pool.'
  Cactus: '&e%player got naughty with a cactus. ;)'
  Creeper: '&e%player died by the terrorists!'
  Fall: '&eHave a nice trip, %player see you next fall! &e%player fell %blocks blocks!'
  FallingBlock: '&e%player some how got crushed by a block...'
  Fire: '&eHey, %player try standing further away from the fire.'
  Ghast: '&eHey %player! Dem ghasts sure are killers!'
  Magic: '&e%player was killed by dat magic.'
  Lava: '&eDear %player, the lava thanks you for the items.'
  Skeleton: '&e%player was 1337 quick scop''d by a Skeleton.'
  PlayerBow: '&e%player was 1337 quick scop''d by %killer.'
  PlayerWeapon: '&e%player got wrecked by %killer.'
  Hunger: '&e%player skipped lunch and starved to death...'
  Suffocation: '&eOuch. %player met the wall in person.'
  Void: '&e%player... How did you fall out of the world? o.o'
  Mob: '&e%player was mauled to death by a few mobs.'
  Unknown: '&e%player died by unknown causes.'
  
# Variables:
# %player = Player's name.
JoinMessages:
  Enabled: true
  ReturningPlayer: '&aWelcome %player back to the server!'
  FirstJoin: '&dPlease welcome first time player: &a%player&d to the server!'
  
# Variables:
# %player = Player's name.
QuitMessage:
  Enabled: true
  Message: '&c%player has departed the server!'
  
# Variables:
# %IP = Player's IP address
# %max = The value of Number aka the max players per IP.
# Whitelist: Allow certain IP to have more than the max number of players.
PlayersPerIP:
  Enabled: true
  Number: 2
  KickMessage: 'Sorry, too many players on your IP! IP: %IP Max players: %max'
  Whitelist: 127.0.0.1, 192.168.1.1
  
# IP addresses on the whitelist won't alert staff.
DuplicateIPAlert:
  Enabled: true
  MessageToStaff: '%players have logged in on the same IP! (%IP)'
  Whitelist: 127.0.0.1, 192.168.1.1
  
# LengthToCheck: If the message is greater than or equal to this number, 
# then it will check it for full caps.
# PercentCaps: If message contains more than X percent of caps, make it lower case. 
# PercentCaps: .70 = 70%
# Punish: Options are "lower" or "cancel". Lower makes message all lower case. 
# Cancel cancels the message all together.
CapsCheck:
    Enabled: true
    LengthToCheck: 7
    PercentCaps: .70
    Action: lower
    
# As of v1.1, stats have been added! Check http://dev.bukkit.org/bukkit-plugins/holiotools/ for more details!
Stats: true

# As of v1.1, an auto updater has been added! 
Check: true
Download: true

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