Hiders VS. Seeker
Hiders VS. Seeker
In Hiders VS. Seeker, a player is chosen as a seeker with the objective of killing all other players(the hiders). The hiders can hide in some blocks to turn invisble. This minigame is best played in small enclosed maps
Commands
/beginseek ==== Starts the gamemode.
/stopseek ==== Stops the gamemode.
/setupseek <sethiderspawn/setseekerspawn> ==== Used to set spawnpoints for the hiders or seeker.
Configuration
# X location for seeker spawn. SeekerSpawnX: 0 # Y location for seeker spawn. SeekerSpawnY: 0 # Z location for seeker spawn. SeekerSpawnZ: 0 # set this to true if you have set the spawn from the config SeekerSpawnSet: false # X location for hider spawn HiderSpawnX: 179.43711147430142 # Y location for hider spawn HiderSpawnY: 73.5 # Z location for hider spawn HiderSpawnZ: 246.4124998412605 # set this to true if you have set the spawn from the config HiderSpawnSet: true # The world you are using for the gamemode // Very Important // GameWorld: world # How long a round lasts. GameTime: 180 # Set to true if you want Vault integration for rewarding players Use-Vault: true # How much currency to give to winners Reward-Money: 50 # Set to true if you want auto updating Auto-Update: false
This is my first plugin ever. If you find any bugs or have any ideas please tell me.
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Posted Jan 14, 2016Great start, defiantly needs some work, maybe make it into a block hunt come back plugin since it was abandoned, can you make it have multiple arenas, join signs, people in current game signs, leader boards, you know, mini games stuff.
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Posted Aug 27, 2015need to make it so peoples inventory doesnt get lost
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Posted Jul 16, 2015@kaublestown
Thanks for the ideas. The hiders nametags are disabled during gameplay already.
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Posted Jul 16, 2015Hi tfrom222,
Some ideas:
- Multiple Arenas - NameTag disabled during gameplay (People can see invisibility potion effect) - Turn into minigame? Have people join a lobby, and when sufficient players, start game? - Use commands to set up arena