Herobrine

Who is Herobrine?
Herobrine is a legend of a lost miner who is supposed to exist in Minecraft, although he doesn't and was just some rumor made up. However, he is said to haunt the player and the game, the other Herobrine plugins acted although we was a mugger, disobeying the legends. But this plugin aims to set things straight and bring back the legend that is Herobrine.
For more information, check out this article: http://minecraftwiki.net/wiki/Herobrine
Donators (who I cannot thank enough): Deanfvjr and cadester177
What can I do?
You can configure just about everything, what he says, what he can do, who he is, and more. This includes Herobrine's name, messages, and abilities.
- The Github for Herobrine can be found at https://github.com/nkrecklow/Herobrine.
- For the list of commands, type: "/hb" (alias: "/hbu") (requires OP or "herobrine.commands").
- Ignore players with the permission "herobrine.ignore".
What can he do?
Following the legends, Herobrine is able to do many things, growing with each update.
- Randomly place signs with creepy messages.
- Randomly place torches around players.
- Play sounds of footsteps and creepy noises.
- Steal from chests and inventories.
- Targets alone players, and is more active at night.
- The ability to create and build pyramids.
- The ability to create and build TNT traps.
- "Possession" where the player looses all control.
- Spawn a random amount of bats when he spawns.
- Ability to enable and disable everything he does.
- Destroy torches near players.
- Spawn random (and angry) wolves near players.
- Create rings of fire.
- Create graves.
- Rearrange chests or inventories.
- Give players books with custom messages.
- Cause random explosions or lightning.
- Launch the player into the air.
- Put your head on a pike.
- Randomly spin and rotate the player.
- Destroy chests and drop their contents.
- Randomly set the player on fire.
- Creates nether infections, where hell meets Earth.
- Can decay nearby flowers, turning them into mushrooms.
- Randomly generates "hotspots", where actions are more likely to occur.
- And more, I'm always expanding the plugin!
Did somebody say custom mobs/items?
There are three mobs currently, you can check them out on the images page:
- Unknown Demon drops a Blood Gem.
- Fallen Angel drops a Greed Gem.
- Hell's Guardian drops a Midnight Gem.
- Religious Follower drops a Satanic Book.
- Together the three gems can be combined to create Herobrine's Sword.
A = Blood Gem, B = Midnight Gem, C = Greed Gem
A B A
B C B
A B A
Can I use an API?
There is a built-in API. It allows developers to register their own actions and commands. Simply import the latest version of Herobrine as a library, and code away.
Plugin plugin = getServer().getPluginManager().getPlugin("Herobrine"); if (plugin != null) { Herobrine.getActionManager().addAction(myAction); }
Example action: Here
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Posted Oct 9, 2012Have a look at this for sounds: Sounds
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Posted Oct 9, 2012@PorygonLP
Disable sendMessages in the config.yml
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Posted Oct 9, 2012@steaks4uce
I get a metric shit-ton of this:
2012-10-09 16:05:05 [SEVERE] Could not pass event PlayerMoveEvent to Herobrine org.bukkit.event.EventException at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:341) at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:477) at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:462) at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:216) at net.minecraft.server.Packet10Flying.handle(SourceFile:136) at net.minecraft.server.NetworkManager.b(NetworkManager.java:282) at net.minecraft.server.NetServerHandler.d(NetServerHandler.java:109) at net.minecraft.server.ServerConnection.b(SourceFile:35) at net.minecraft.server.DedicatedServerConnection.b(SourceFile:30) at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:577) at net.minecraft.server.DedicatedServer.q(DedicatedServer.java:213) at net.minecraft.server.MinecraftServer.p(MinecraftServer.java:473) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:405) at net.minecraft.server.ThreadServerApplication.run(SourceFile:539) Caused by: java.lang.IllegalArgumentException: n must be positive at java.util.Random.nextInt(Random.java:265) at com.nkrecklow.herobrine.entity.Events.onPlayerMove(Events.java:110) at sun.reflect.GeneratedMethodAccessor24.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:616) at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:339)
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Posted Oct 9, 2012Hey,
could there be a way to remove the messages that appear when he attacks somebody? I thinks it is too flashy and everbody will know that it is a plugin and not the real Herobrine.
But I think the plugin is really nice and I never got some errors (only some problems with worldguard but it is not a mistake of this plugin) :)
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Posted Oct 9, 2012@Whiterin
Mind telling me the errors instead of just complaining? It tends to help.
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Posted Oct 9, 2012In the newst build, talkto doesn't work. Also, the lighting needs to go, or at least be optional in the config. It's WAY too powerful. Just on appearing, any player without armor instantly dies. When he attacks, it's just ridiculous. Also has lots of errors sometimes... Have had to remove it because of these issues. Really like the idea of the new features, but can't use it atm the way it is.
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Posted Oct 8, 2012New build, 3.2! (Mod edit: removed link to unapproved file)
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Posted Oct 8, 2012@PorygonLP
Now I know what to change, you have to go to the worldguard's config.yml and change one thing :
you have to change true (at block-plugin-spawning) to false. I hope i could help you :)
I am german, bad english ;)
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Posted Oct 8, 2012@MonsterDrinker
Hi,
I think i know what is your problem : Worldguard I don't know what you have to change at that plugin, but if you delete worldguard this plugin works.
I am german, bad english ;)
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Posted Oct 8, 2012I have my monsters set to true and i have my difficulty set to 1 (easy) and i put in a command such as /hb talkto (my name) then it says herobrine is not allowed to spawn in my world... how do i fix it?
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Posted Oct 8, 2012@UbuntuFreak
Also, make sure the world name is in Herobrine's config.
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Posted Oct 8, 2012@ModestMouse1
You need to enable monsters in your world :) Change the following lines in your server.properties to: spawn-monsters=true difficulty=1
BTW 0 means "peaceful", 1 "easy", 2 "normal" and 3 "hard". It's important to have a value other than 0.
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Posted Oct 8, 2012@ModestMouse1
I know its so annoying
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Posted Oct 7, 2012Is the bug where you can't do commands on other users fixed? Because thats happening to me.
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Posted Oct 7, 2012how come it says herobrine is not allowed to spawn in my world? i have my own server. im sorta confused
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Posted Oct 7, 2012Is herobrine supposed to be trailed by lightning?
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Posted Oct 7, 2012@Arcami
Create a ticket with your server.properties, and config.yml.
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Posted Oct 7, 2012@steaks4uce
Yes, is the world "world" by default in the config.
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Posted Oct 7, 2012@Arcami
Is the world's name listed in Herobrine's config.yml?
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Posted Oct 7, 2012Maybe Multiverse interferes with the plugin? I have the spawn-monster in true on the server.properties and Multiverse world config. But Herobrine stills doesn't appear because "Herobrine is not allowed to spawn in Player's world"
Sorry for my English...