HeavySpleef
HeavySpleef - Spleef, Splegg, BowSpleef and more!

Graphics by TheOnlyRealTGS

Spleef is a gamemode in Minecraft where your goal is to knock out players by destroying the ground under them.
If a player touches a deathzone or water/lava he is out of the game. Last man standing wins...
HeavySpleef provides an easy to use plugin to setup your own, professional spleef games.
Just setup a spleef game, based on the tutorials and you're ready to play spleef in a completely automated environment.
Want to use HeavySpleef with Bungeecord? Click here to access our Spigot site for more information!

- Fully automated spleef plugin
- Unlimited spleef arena and floor creation!
- Different floor shapes: cuboid, cylindric and polygonal floors!
- Different spleef gamemodes: Free for all, team games, games with shovels, splegg or bowspleef
- Game flag system: Configure your spleef game with flags and make your arena unique
- Lobby-Walls to show real time game stats to your players
- Built-in spleef statistics! Show statistics of your spleef games (SQLite or MySQL)
- Compare yourself to other players with a rating/system that minds the skill of your opponent.
- Award your users with different prizes such as money, items or even a firework show!
- Spectate games by flying around and tracking players
- Create join/leave/start/spectate/vote signs
- AntiCamping: Campers are now a thing of the past! Make them lose if they are trying to camp!
- Enable a nice sidebar scoreboard to show ingame stats about players
- Add winner-podiums to show off the best spleef players on your server (Requires the LeaderboardExtensions add-on)
- Want to check out more? Then click here!

This plugin collects minimal usage statistics by use of the MCStats service. All statistics submitted do not identify you as the server owner and are kept completely anonymous. If you do not want to participate in this statistic collection and you want to opt-out set opt-out to true in the /plugins/PluginMetrics/config.yml.
If enabled, the following is sent every 15 minutes:
- Metrics revision version
- Server's GUID
- Players currently online (not max player count)
- Server version string (the same version string you see in /version)
- Current version of HeavySpleef
- Server's OS
- Which add-ons you are using
Plugin Metrics Site: http://mcstats.org/plugin/HeavySpleef


HeavySpleef also allows you to update your plugin with the simple /spleef update command. You may disable this check by setting update -> enable-update-check to "false" in the config.yml. This also blocks everyone from using the /spleef update command.
Donations
If you feel comfortable with HeavySpleef or you are feeling particularly generous, consider donating! It is a way to show your support and helps keep me motivated, but is not required. If you can't afford it, please do not donate.
Acknowledgements
I would like to thank everyone who has donated to HeavySpleef. I really appreciate it :)

No bug reports in the comment section!
Have an idea for a new feature? Found a bug?
Report a bug | Suggest a new feature











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Posted Dec 19, 2013@zaka165
Not exactly, you need to give the permission heavyspleef.join.inventory. For more permissions and also for this permissions see Commands and Permissions
Regards, matzefratze123
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Posted Dec 19, 2013@zaka165
You need to give them the heavyspleef.join permission
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Posted Dec 19, 2013Hello! i've got a question. I've got a server and I am using This program. And beacause the server owner is me, I am op. When I try the cheat: /spleef Join I will get something like an inventory so i can click on every spleef that i've maked. The problem is that all the persons ho's not been opped, they have to type in a cheat to join a spleef. How do I change the /spleef join for not opped persons?
(I just wanna get /spleef Join inventory thing for everybody!)
I hope you will understand and help me!
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Posted Dec 9, 2013@lme999
Yes.
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Posted Dec 8, 2013This works on 1.7.2 I presume?
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Posted Dec 4, 2013@BVHodges
You can't do that
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Posted Dec 3, 2013How exactly do you set it up so that you must be within a certain radius to join a spleef?
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Posted Dec 3, 2013@matzefratze123
Thanks a Lot... I wasnt Thinking that the whole way through... Thanks A lot!
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Posted Nov 30, 2013@XeonG8
If you want a new feature please post a ticket. And when you choose to use dev builds, expect errors. There will be documentation out what to do when we release a new recommended build. Until then, please don't use dev builds unless you know what you are doing.
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Posted Nov 30, 2013could spawnspoint flags for red/blue etc be added, I have a team based bowspleef arena, that was built thinking I could set red/blue spawn points at opposite sites. Only later to find the team based thing doesn't work like that at all :( and in testing with "HeavySpleef v1.4.1 " it was sometimes leaving someone in the arena when they were the winner, but no errors.
Also in the dev build you removed the yml floor storage, which is fine, but it seems like the plugin was causing huuuuge lag every so often with player quit, also it never converted the yml to schematic i can only guess why so I wiped the all the configs to start again.
but look at the code there doesn't seem to be anyway to store a custom floor
Recode floors; use schematics for floor storing .... how to do a custom arena floor now? last time I did it using /spleef addfloor given ...which worked fine for cylinder arena only looks like it was removed?...
<<code lua>>- setUsage("/spleef addfloor <randomwool|given|block[:subdata]>]"); + setUsage("/spleef addfloor <game> [randomwool]"); <</code>>
think i might leave this until there team spawns, as the arena built has separated sides, which was intended for bowsleef, also maybe there could be option to use classicbow for faster bow shooting in the arena. Maybe option for bowspleef to still let you use bow to break blocks without using the arrow (unless it classicbow the arrow shooting now is just stupidly slow)
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Posted Nov 30, 2013@XeonG8
I'm sorry but there is no option to set the spawnpoint for a specific team. You can only use the spawnpoint flag for a spawnpoint where all players will spawn when the game starts or the nextspawnpoint flag which defines multiple spawnpoints for players.
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Posted Nov 29, 2013how to do spawn point for red and blue team.. so they are on different side of the map?
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Posted Nov 27, 2013@sucas
Seems like you forgot to read the text above ;)
This probably be complicated to implement.
However it sounds fun.
Created a ticket for you.
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Posted Nov 27, 2013There is a game mode called Anvil Spleef. Would be nice if you add this plugin! :D
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Posted Nov 27, 2013@Justin330
Did you edit the default flags in the config? Config values will be only used when there is no specified game flag set. You have to edit the game flags to define it per game, not global. Use /spleef flag <game> <flag> <value>.
You can find more detailed information here: http://dev.bukkit.org/bukkit-plugins/heavyspleef/pages/documentation/english/information/flags-and-their-values/
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Posted Nov 27, 2013@Justin330 The default mode is spleef. You can change it with flags
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Posted Nov 26, 2013I really need this to have the ability to use all modes of spleef... Like Splegg and spleef at the same time!
so far when i flag it... it flags for all arenas... which is kinda bad... cause I dont want a million normal spleef... Also thanks for the plugin!
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Posted Nov 26, 2013@mrstupidpig
Please create a ticket that contains the error in the console on startup. If there is no command working there has to be an error in the console on startup.
Edit: Ah, I see you created a ticket. Could you include the error on startup into the ticket? Just saying "it doesn't work" does not help me to find the bug as I don't know what's the exact problem.
Anyway, you can edit your comments instead of creating a new one. Hover your mouse top-right on your comment and you'll see a edit button ;)
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Posted Nov 26, 2013Commands no longer work. I type /spleef and nothing happens. I make a Spleef sign and nothing happens. Any ideas? I really loved this plugin until now D:
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Posted Nov 26, 2013@matzefratze123
Oh, thanks. But is it possible for it to wait? Like when 2 people join, it counts down from 10 or something to wait for more players other than 2?