HealthAbsorber
What it does:
HealthAbsorber absorbs health when you go damage to other enemies or mobs. For example, if you hit a zombie and it caused 4 hearts of damage to the zombie, you would absorb 2 hearts (by default). Changing the amount of health it absorbs can be changed as a percentage in the config.yml (version 1.2)
Commands:
- /ha <Player> - Toggles Health Absorbing for that player
Permissions:
- HealthAbsorber.use - allows player to use use /ha command
Notes:
- Health absorb amount is controlled in the config.yml
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Posted Oct 4, 2013Updated to 1.6.4 and fixed all bugs (hopefully).
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Posted Oct 2, 2013please version 1.6.4 :D
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Posted Oct 2, 2013Hi Love the plug in, should of came on and said so earlier.
Finally updating to 1.6.4 and right away get this error killing a skelli.
http://pastebin.com/EdRUHgGg
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Posted Jul 28, 2013@biggrz As requested, I've added a config.yml to adjust the health absorb amount. The file should be released within the next few days or so.
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Posted Jul 28, 2013@KevinABC96
I agree, 50% is REALLY high, would like to reduce this quite a bit.
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Posted Jul 14, 2013Please Remove Command
and Toggle by Permissions
and Update plugin for 1.6.2 ver
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Posted Jun 24, 2013sounds easy to make. :) one event handler and an array of players.
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Posted Jun 24, 2013Remove /ha command.
Tooggle by Permissions.
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Posted Jun 24, 2013@MarioGamer it isn't even available yet.
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Posted Jun 24, 2013@MarioGamer it isn't even available yet.
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Posted Jun 24, 2013Cool, does this also work in PvP?
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Posted Jun 24, 2013This Is A Really Good Plugin!:D