HeadsForSale
HeadsForSale
Players will randomly drop their head when dying which other players can pick up. With the collected head a player will be able to exchange it for a configurable percentage of the owners essentials economy balance. When a player sells a head, he will get money whilst the owner of the head will lose money.
This plugin requires Essentials to work.
This plugin does not use any permissions.
To use, drop .jar in plugins folder and reload your server.
Configuration
# How many times out of one a playerhead should be dropped upon playerdeath. DropChance: 0.14 # How much of the owner of the heads money will be taken when a player sells his head. PercentageOfValue: 0.8
NOTE: Value should be in decimal form instead of percent form. (14% = 0.14, 80% = 0.8)
Commands
/headvalue <hand|all|name> aliases: [hv] description: Returns how much you would get for said playerheads. # Hand > value of all playerheads in your hand. # All > value of all sellable playerheads in your inventory. # Name > value of one head from said player. # Usage: /hv <name> Example: /hv _Josef_ /sellhead <hand|all|name> aliases: [sh, sellheads] description: Sell a playerhead from your inventory. # Hand > sell all playerheads in your hand.. # All > sell all sellable playerheads in your inventory. # Name > sell all playerheads from said player. # Usage: /sh <name> Example: /sh _Josef_
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Posted Jul 24, 2014@DoctorDoof
Would it be possible to add drops for mobs and setting a custom price for each mob?
thanks Simon
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Posted Jul 9, 2014@DoctorDoof
OK
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Posted Jul 9, 2014@u7uu7u7
You do not have Essentials installed, which is needed for this plugin to work.
Sorry for late reply.
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Posted Jun 9, 2014ERROR
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Posted May 26, 2014@DeeWaD
As it clearly states in the description: "NOTE: Value should be in decimal form instead of percent form. (14% = 0.14, 80% = 0.8)".
If you want it to drop 100% of the time you put 1, instead of 100.
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Posted May 26, 2014I did work not help, head dont fell off, I config changed 0.14 to 100 it and not working....