Head-Drops
HeadDrops by X1machinemaker1X for MC 1.12
**earlier versions are available below**
originally by pizzafreak08
This plugin will make all Monsters and even Players drop their Head.


Plugin Spotlights:
(None ATM, if you want to do one, send me the link and I'll post it here.)
**If you want this plugin for MC 1.11.2 click here.**
**If you want this plugin for MC 1.10.2 click here.**
**If you want this plugin for MC 1.9.4 click here.**
**If you want this plugin for MC 1.8.8 click here.**
Features:
- All mobs in Minecraft 1.12 will drop their heads when killed by a player (has a permission)
- Players drop their Head when killed with a sword (has permission)
- Adjustable chance how often Heads will drop
- Get heads via commands
- You can decide if only players with certain permissions should get the mob or player heads
IF YOU UPDATE TO 1.12 DELETE YOUR config.yml FILE
Commands:
- /hd mobhead <mobname> - Gives you a specific mob head. Click HERE for a full listing
- /hd head [player] <playerhead> - Gives [player] a specific head or if left blank, you.
- /hd myhead - Gives you your head
- /hd info [player] - With info toggled on, clicking a player head, will give you the name of the player. if [player is specified, info mode will be toggled for them.
- /hd reload - Reloads the config
Permissions:
- headdrops.help: Use /hd command
- headdrops.head: Use /hd head <playerhead>
- headdrops.head.other: Use /hd head <player> <playerhead>
- headdrops.mobhead: Use /hd mobhead <mobname>
- headdrops.info: Use /hd info
- headdrops.info.other: Use /hd info <player>
- headdrops.reload: Use /hd reload
- headdrops.mobheaddrops: Drops mobhead for that player if config option "permissionCheckMob" is true
- headdrops.playerheaddrops: Drops playerhead for that player if config option "permissionCheckPlayer" is true

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Posted Apr 17, 2018I suggest adding the possibility that the player's head would fall out when he was not killed with a sword, for example if he was killed by a monster.
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Posted Apr 16, 2018Randomly the plugin stopped working. No players getting any heads at all. All permissions are correct, the drop chance is above 1 as u said in a previous comment that below 0% still counted as 0 although this was not the case a week ago, I had every single chance below 0% and the heads were dropping fine. Now for some random reason nothing, the commands work ingame but no heads drop from anything, so I altered the configuration file to be above 1% for each type and still nothing, I've completely reinstalled the plugin with no results. Any advice?
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Posted Mar 17, 2018Hey! Do you have all the mob head variations for the different type of horses for example?
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Posted Mar 10, 2018Great plugin, thanks!
I don't seem to have all the mobs in the config file. I started a 1.12.2 bukkit server (on a Mac) and the newest mobs are missing. I tried stopping the server and deleting the config.yml file and restarting but it just recreates the same config.yml file that is missing the newest mobs.
How can I fix this? Is there a way to manually add the mobs by editing the config.yml file?
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Posted Feb 21, 2018you fixed? the bug slime and cube of magma ?
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Posted Feb 18, 2018the great limo is dying and does not multiply
tidy this up just slime small of the head
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Posted Feb 10, 2018Hey, you guys seem to be active in responding to questions here, so ill give a question a shot. I loaded my world (1.12.2) and the config.yml file seems to be missing quite a few mobs (i.e. Guardian, Evoker, Vex, etc...).
https://imgur.com/a/4pDmz
Here's a picture:
I was wondering why these mobs are missing from the config file, seeming as their heads now have no chance of dropping. Thanks :)
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Posted Feb 11, 2018In reply to jaffacake9000:
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Posted Jan 24, 2018Does this work with fractions of a percent chance? I've tried setting the chances low and I'm not getting any drops at all. It's possible I just haven't killed enough mobs, but even setting it to 0.9, where I should be getting almost 1 per 100 kills, I've killed a lot and gotten nothing. At percents over 1, I do get drops, so I'm just wondering? If it's possible I'd like to use this to make mob heads possible but very rare. :) Thanks.
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Posted Jan 25, 2018In reply to Momshroom:
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Posted Jan 26, 2018In reply to Momshroom:
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Posted Jan 24, 2018Thanks for making this. :) It's nice to find an updated player head plugin.
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Posted Dec 17, 2017Player head drop isn't working for some reason
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Posted Oct 11, 2017Its great plugin but has some bugs ;/
On 1.12.1 when players place droped head (other then skeleton, zombie, w. skelleton, creeper) in precious stone field with build protect every one can destroy and take it.
head given by command /give nick 397:3 1 player:nick are protected and safe.
Whats funny, after I changed plugin (plugin "HeadDrops 2.1.1" downloaded here directly from download) to "another" ("HeadDrops" downloaded here https://dev.bukkit.org/projects/head-drops/files?filter-game-version=1738749986:1) older (this from version with numers in name) are protected, new droped are not.
This same plugin (even this same .jar file) dont have any problems on 1.11.2 server.
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Posted Oct 11, 2017In reply to andramil:
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Posted Jan 25, 2018In reply to andramil:
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Posted Aug 11, 2017Where do I get a 1.12 config.yml?
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Posted Sep 6, 2017In reply to Forge_User_21829795:
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Posted Aug 7, 2017does looting help for head drops and whats the percent if it helps?
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Posted Aug 13, 2017In reply to Twizted_Fallout: