Gringotts
Gringotts: Item based currency.
Gringotts is an item-based economy (currency) plugin for the Bukkit Minecraft server platform. Unlike earlier economy plugins, all currency value and money transactions are based on actual items in Minecraft, per default emeralds. The goals are to add a greater level of immersion, a generally more Minecraft-like feeling, and in the case of a PvP environment, making the currency itself vulnerable to raiding.
Gringotts was originally created for the Minecraft Wars PvP/survival server.
Features
- Item-backed economy (configurable, default emeralds)
- multiple denominations with automatic conversion (for example, use emeralds and emerald blocks)
- Storage of currency in chests and other containers, player inventory and ender chests (configurable)
- direct account-to-account transfers commands
- optional transaction taxes
- fractional currency values (fixed decimal digits)
- Account support for Factions, Towny and WorldGuard
- Vault integration
Latest changes
To get notified of new versions, please subscribe to file updates.
v2.9
- DEPENDS ON JAVA 8. If your server is not on Java 8 yet, you should upgrade, or ask your service provider to upgrade. Java 7 isn't supported anymore by Oracle.
- Should now work both in regular as well as async context. This means there should be no more "Asynchronous entity world add" errors anymore, and Gringotts is now compatible with Towny in async mode, as well as other plugins that call economy methods asynchronously.
- The maximum virtual money allowed for an account is now equal to the lowest denomination, instead of the highest. I changed this because that behavior was causing lots of confusion.
- fixed other minor bugs
v2.8
- built for Minecraft 1.9 and Factions 2.8. May not be compatible with older Factions versions!
- unsupported versions of Factions should be handled more gracefully now.
- updated to current version of Metrics-Lite. Fixes annoying error messages.
v2.7
- Named denominations: Each denomination can now have its own name, which will be shown in /balance messages and the like. To activate this feature, use the
named-denominationsconfig setting. By default this will use the denomination's displayname or regular item name, but you can define a custom name as well. See configuration instructions for details. - Balance messages can now be configured to show only regular balance or also vault/inventory balances.
- Now also supports
&prefix to color codes in messages and item displayname/lore in addition to the defaultยงprefix. - can now also used Vault-supported item names in denomination config, not only regular Bukkit names. This can make the config a bit more intuitive. (requires Vault)
- lore config for denomination items now also allows a simple string instead of a string list.
- configuration should now always be loaded as UTF8.
- fixed an issue with
/moneycommands failing on some servers.
v2.6
- adds display name and lore support for currency items. See configuration instructions on how to configure this. Note you will need a third-party plugin to rename items not created by Gringotts. Thanks to dj5566 for contributing this feature!
startingbalanceconfig option works again
Planned Features
See: Gringotts open enhancement issues on GitHub. You're welcome to vote on enhancements important to you, but I might not have the time to implement them.
Instructions
Wiki
Check out the Gringotts Wiki for more hints and a troubleshooting guide.
Installation and Configuration
Download Gringotts and place it in your craftbukkit/plugins folder.
Please see the Configuration and Permissions document on how to configure Gringotts.
Usage
For full information on configuration and usage in Gringotts v2.x, please see the configuration page and the usage page respectively.
Storing money in an account requires a Gringotts vault. A vault consists of a container, which can be either chest, dispenser or furnace, and a sign above declaring it as a vault. A player or faction may claim any number of vaults. Vaults are not protected from access through other players. If you would like them to be, you may use additional plugins such as LWC or WorldGuard.
Player vaults
Place a sign above a container block, with [vault] written on the first line. If it was created correctly, the sign will display your name on the third line and you will receive a message that the vault has been created.
Faction vaults
Place a sign above a container block, with [faction vault] written on the first line. If it was created correctly, the sign will display your faction's tag on the third line and you will receive a message that the vault has been created.
Towny vaults
- To make a vault for your town: place a sign above a container block, with
[town vault]written on the first line. - To make a vault for your nation: place a sign above a container block, with
[nation vault]written on the first line. If it was created correctly, the sign will display your town's or nation's tag on the third line and you will receive a message that the vault has been created.
User commands
/money
Display your account's current balance.
/money pay <amount> <player>
Pay an amount to a player. The transaction will only succeed if your account has at least the given amount plus any taxes that apply, and the receiving account has enough capacity for the amount.
/money withdraw <amount>
/money deposit <amount>
Withdraw an amount from vault storage into inventory, or deposit from inventory to a vault.
Admin commands
/moneyadmin b <account>
Get the balance of a player's account.
/moneyadmin add <amount> <account>
Add an amount of money to a player's account.
/moneyadmin rm <amount>
Remove an amount of money from a player's account.
/gringotts reload
Reload Gringotts config.yml and apply any changed settings.
Need Help?
- First, check the Wiki.
- For support requests, feature requests and bug reports, please open a ticket.
- Drop by the Gitter channel and talk to me (jastice), and I will drop by.
- When your issue is resolved, update the wiki troubleshooting page!
Also, follow me on twitter: @ebenwert
Source and Continuous Integration
Gringotts is open source. View, fork and edit on Github
CI Status:
Current Development builds
Automatic Release builds
CI Builds have not been review by BukkitDev staff. Install at your own risk, just like anything else from the internet.
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Posted Mar 12, 2014@lolwhycant
I'm not familiar with the games/servers you list. But the mysql support does not in general save the actual money in mysql. The money is the actual items in the world.
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Posted Mar 12, 2014@ebenwert if it supports MySQL means we can use it like mineplex the gems , hypixel tokens and hive tokens when cleared a minigame ?? If it is able to do it like the servers i listed, can you teach me how to do it?
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Posted Mar 5, 2014Very nice plugin. Could use a more active support though.
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Posted Mar 3, 2014i have a error creating a town chest http://pastebin.com/NNmRdNgT
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Posted Feb 28, 2014maby multiworld support?
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Posted Feb 24, 2014also, with /money pay it is taking the same amount from a player as they pay.
config settings:
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Posted Feb 21, 2014im having trouble using gringotts with industrial creits on my 1.6.4 server. when i set my dominations to the id industrial credits and set the use enderchest to false, gringotts goes red when i restart my server and does work. Im getting real stressed out
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Posted Feb 21, 2014This has suddenly started happening (vault creation is broken) and I have absolutely no idea why.
http://pastebin.com/S7mwphkX
My database somehow became corrupt, I'm regenerating one now, but I'll PM you with a link to the file.
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Posted Feb 10, 2014hello, i love this plugin, but I would just like a few more features like possiblity to transfert money bank to another player with sign (for more rp..) or ATM for extract money with any atm sign :)
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Posted Feb 8, 2014@mchavez
Does the player in question have a faction vault with space in it?
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Posted Feb 7, 2014BUG
I can not use Gringotts 2.0 beta4 My server version: # 2771 craftbukkit-1.5.2-R0.1 (When you use will be error reporting, that they can not be used.)
ๆ็กๆณไฝฟ็จๅค้้ฃ2.0 beta4 ๆ็ไผบๆๅจ็ๆฌ:#2771 craftbukkit-1.5.2-R0.1 (ไฝฟ็จๆๆๆ้ฏ่ชคๅ ฑๅ๏ผไปฅ่ณๆผ็กๆณไฝฟ็จใ)
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Posted Feb 7, 2014Hi there. My players are having issues depositing into Factions vault. This is an explanation from one player.
"Gold is being moved (only in small amounts, and later none). The gold that should have been deposited is instead being turned into their value in gold blocks. And when I try to deposit in blocks, they change to their value in ingots. Depositing 20 gold, it would be unable to transfer and give me 2 gold blocks, while leaving the remaining two unchanged. "
I am using both gold ingots and blocks for currency. Thank you kindly for any assistance. Using latest version of both Factions 2.3.0 and Gringotts and CraftBukkit Beta Build (1.7.2-R0.2).
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Posted Feb 5, 2014@crunkazcanbe
Either it steals emeralds from you. You don't use fractional currency. or it steals the emerald but remembers that it owes you .40 of an emerald.
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Posted Feb 5, 2014One question: If i have a server with players using Essentials Economy, how i convert Ess Eco moneys to Gringots?
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Posted Feb 2, 2014@crunkazcanbe
Use something like MobHunting, it works very well.
http://dev.bukkit.org/bukkit-plugins/mobhunting/
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Posted Feb 2, 2014Why is this happening?
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Posted Jan 29, 2014@crunkazcanbe
I suggest you try a plugin that lets mobs drop items directly, instead of virtual money. Since items are money already with Gringotts, that might work better.
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Posted Jan 29, 2014@Squidicc
This plugin does not work with the mobmoney plugin . With that plug-in mobs drop gold ignuts and when you pick them up it gives you however much money the mobs drop and goes into your account and the gold is suppost to disapear after that but I have this plugin set up to use gold ignut as the money and when players pick up there money with the mobmoney plugin they get to keep the physical gold and get the money added to three account so in turn you get double the money.
Can you look into supporting that plug-in man please.
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Posted Jan 26, 2014@Mre30
:D I currently use Dtl, but it had a few problems where it was stealing players money and not giving them items. It also glitched out all the time when I was setting it up.
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Posted Jan 25, 2014@frol1
Click me.
It works perfect with it.
He's adding bankers next. So players can store items in them too (emeralds)