Gringotts
Gringotts: Item based currency.
Gringotts is an item-based economy (currency) plugin for the Bukkit Minecraft server platform. Unlike earlier economy plugins, all currency value and money transactions are based on actual items in Minecraft, per default emeralds. The goals are to add a greater level of immersion, a generally more Minecraft-like feeling, and in the case of a PvP environment, making the currency itself vulnerable to raiding.
Gringotts was originally created for the Minecraft Wars PvP/survival server.
Features
- Item-backed economy (configurable, default emeralds)
- multiple denominations with automatic conversion (for example, use emeralds and emerald blocks)
- Storage of currency in chests and other containers, player inventory and ender chests (configurable)
- direct account-to-account transfers commands
- optional transaction taxes
- fractional currency values (fixed decimal digits)
- Account support for Factions, Towny and WorldGuard
- Vault integration
Latest changes
To get notified of new versions, please subscribe to file updates.
v2.9
- DEPENDS ON JAVA 8. If your server is not on Java 8 yet, you should upgrade, or ask your service provider to upgrade. Java 7 isn't supported anymore by Oracle.
- Should now work both in regular as well as async context. This means there should be no more "Asynchronous entity world add" errors anymore, and Gringotts is now compatible with Towny in async mode, as well as other plugins that call economy methods asynchronously.
- The maximum virtual money allowed for an account is now equal to the lowest denomination, instead of the highest. I changed this because that behavior was causing lots of confusion.
- fixed other minor bugs
v2.8
- built for Minecraft 1.9 and Factions 2.8. May not be compatible with older Factions versions!
- unsupported versions of Factions should be handled more gracefully now.
- updated to current version of Metrics-Lite. Fixes annoying error messages.
v2.7
- Named denominations: Each denomination can now have its own name, which will be shown in /balance messages and the like. To activate this feature, use the
named-denominationsconfig setting. By default this will use the denomination's displayname or regular item name, but you can define a custom name as well. See configuration instructions for details. - Balance messages can now be configured to show only regular balance or also vault/inventory balances.
- Now also supports
&prefix to color codes in messages and item displayname/lore in addition to the defaultยงprefix. - can now also used Vault-supported item names in denomination config, not only regular Bukkit names. This can make the config a bit more intuitive. (requires Vault)
- lore config for denomination items now also allows a simple string instead of a string list.
- configuration should now always be loaded as UTF8.
- fixed an issue with
/moneycommands failing on some servers.
v2.6
- adds display name and lore support for currency items. See configuration instructions on how to configure this. Note you will need a third-party plugin to rename items not created by Gringotts. Thanks to dj5566 for contributing this feature!
startingbalanceconfig option works again
Planned Features
See: Gringotts open enhancement issues on GitHub. You're welcome to vote on enhancements important to you, but I might not have the time to implement them.
Instructions
Wiki
Check out the Gringotts Wiki for more hints and a troubleshooting guide.
Installation and Configuration
Download Gringotts and place it in your craftbukkit/plugins folder.
Please see the Configuration and Permissions document on how to configure Gringotts.
Usage
For full information on configuration and usage in Gringotts v2.x, please see the configuration page and the usage page respectively.
Storing money in an account requires a Gringotts vault. A vault consists of a container, which can be either chest, dispenser or furnace, and a sign above declaring it as a vault. A player or faction may claim any number of vaults. Vaults are not protected from access through other players. If you would like them to be, you may use additional plugins such as LWC or WorldGuard.
Player vaults
Place a sign above a container block, with [vault] written on the first line. If it was created correctly, the sign will display your name on the third line and you will receive a message that the vault has been created.
Faction vaults
Place a sign above a container block, with [faction vault] written on the first line. If it was created correctly, the sign will display your faction's tag on the third line and you will receive a message that the vault has been created.
Towny vaults
- To make a vault for your town: place a sign above a container block, with
[town vault]written on the first line. - To make a vault for your nation: place a sign above a container block, with
[nation vault]written on the first line. If it was created correctly, the sign will display your town's or nation's tag on the third line and you will receive a message that the vault has been created.
User commands
/money
Display your account's current balance.
/money pay <amount> <player>
Pay an amount to a player. The transaction will only succeed if your account has at least the given amount plus any taxes that apply, and the receiving account has enough capacity for the amount.
/money withdraw <amount>
/money deposit <amount>
Withdraw an amount from vault storage into inventory, or deposit from inventory to a vault.
Admin commands
/moneyadmin b <account>
Get the balance of a player's account.
/moneyadmin add <amount> <account>
Add an amount of money to a player's account.
/moneyadmin rm <amount>
Remove an amount of money from a player's account.
/gringotts reload
Reload Gringotts config.yml and apply any changed settings.
Need Help?
- First, check the Wiki.
- For support requests, feature requests and bug reports, please open a ticket.
- Drop by the Gitter channel and talk to me (jastice), and I will drop by.
- When your issue is resolved, update the wiki troubleshooting page!
Also, follow me on twitter: @ebenwert
Source and Continuous Integration
Gringotts is open source. View, fork and edit on Github
CI Status:
Current Development builds
Automatic Release builds
CI Builds have not been review by BukkitDev staff. Install at your own risk, just like anything else from the internet.
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Posted Jan 22, 2014Is there any good NPC based shops that this can hook in too?
@Mre30
I also do not understand, because I have this in already and it is only showing me what I personally put in to my vault, not what is in my essentials eco.
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Posted Jan 22, 2014@crunkazcanbe
simple server planning. why would i sell or anyone sell an item for a value in which doesn't exist? the item your selling cost X emeralds not $. so you wouldn't list it as a partial price. but!! this plugins allows you to list multiple denominations so it could easily give you the .40 owed in the lower denomination of diamonds if thats how you set it. so if 1 emerald = 10 diamonds and you bought something for .60 emerald you'd get 4 diamonds back. sometimes reading helps...
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Posted Jan 22, 2014I don't understand how this or any physical item economy plugin can work . Lets say you make a shop with the chestshop plugin and a player buys a item OK the item cost 0.60 and each emeralds is worth $1.00 how the hell can it take 60 cents from you ? Without stealing emeralds from you ?
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Posted Jan 21, 2014Heyy, good plugin!
Any way to you add a option to change te sign title? I wanto to personalize to brazilian, like a [cofre]?? And colors are not permites in messages??
Edit: A last question: An option in config file(or comand) to import from essentials balance??
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Posted Jan 19, 2014@frol1
Once you install it, it becomes one in the same.
Put it this was, if a plugin hooks into the vault, you can assume it does everything you want it to. Once it dose not, then report back.
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Posted Jan 19, 2014would we be able to get the the feature were vaults are locked to its owner/admins?
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Posted Jan 16, 2014Does anyone know if there is away to convert a players essentials eco to gringots? Also is Towny support working?
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Posted Jan 11, 2014It'd also be awesome to be able to set the currency name per denomination. =)
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Posted Jan 10, 2014Please super super please...
Can you make some sort of citizens trait for a Gringots banker?
That would be.... so damn cool if you did.
Thanks for plugin! Looooong time user!
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Posted Jan 10, 2014A "/moneyadmin reset <player>" command to reset a player's balance to 0 and a "/moneyadmin set <player>" command to set a player's balance to a specific amount would be awesome. =)
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Posted Jan 10, 2014@MelonCraftServer
Would it be possible to let this plugin work with Simpleregionmarket? It won't take money off an account..
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Posted Jan 10, 2014@ebenwert
Any way to have working towny and gringotts?.
I cant deposit money into my town :(.
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Posted Dec 19, 2013@Squidicc
Thanks!
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Posted Dec 18, 2013Apologies for the delay in an update. Working on it now.
Note: The next version will be compatible with Factions version 2.x only.
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Posted Dec 8, 2013Love this plugin! I did find that when I go through a multiverse portal my money comes from my enderchest back into my inventory. I am using bukkit dev 1.7.2 so I'm not sure if it's on bukkit's end or the plugin.
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Posted Dec 3, 2013The money of some players is default -15 Please Help.
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Posted Nov 30, 2013[faction vault] not working,
Plugins: Essentials Faction Mcore Gringotts
only 4 plugins and not work.
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Posted Oct 26, 2013I would really like a money calculator added, as an example using emeralds/emerald blocks
/mcalc 150
150 is equal to 16 Emerald Blocks and 6 Emeralds.
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Posted Oct 14, 2013I tried to hook up gringotts into my mysql server, however it returns error when it tries to create the table gingotts_account, the key is too long, maximum size is 1000bytes, i use default myisam storage engine with default mysql server settings.
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Posted Oct 14, 2013@serfma
Unfortunately, this is a problem with towny, because it ignores when Vault tells it that a deposit is not possible. There is no (reasonable) way for Gringotts to know where the money should go back, due to how the Vault API works.