Gravity Machine
Gravity Machine adds cool new machines to your server! These machines can rip out a chunk of land around them and send the entire thing up in the sky to float!


Features:
- No commands necessary.
- Machines set up automatically. No building any extravagant machines.
- No permissions required. (But are supported)
- No configuration required. (But is optional. There are many different options to make this plugin fit your server.)
- Plug and Play.
Gravity Machine Permissions (optional)
gravitymachine.use - allows player to use machines
gravitymachine.create - allows player to create machines
gravitymachine.destroy - allows player to destroy machines
gravitymachine.give - allows player to use the command "/gravity give"
Gravity Machine Commands
/gravity give - gives a gravity machine to the player who types the command
/gravity list - shows how many gravity machines are set up on the server
Gravity Machine is an original plugin that is still in beta so feel free to give any suggestions. For any issues with the plugin, please submit a ticket. Enjoy!
I have put many hours of work into this plugin and it is my hope than anyone who enjoys the features it brings to their server will donate.





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Posted Jun 25, 2013@MaxLui
Might be java problem?
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Posted Jun 9, 2013What's the problem?
2013-06-09 15:59:41 [INFO] [GravityMachine] Enabling GravityMachine v0.6 2013-06-09 15:59:41 [INFO] [GravityMachine][0;32;1m WorldGaurd plugin found. Utilizing protected regions.[m 2013-06-09 15:59:41 [SEVERE] java.io.EOFException 2013-06-09 15:59:41 [SEVERE] at java.io.ObjectInputStream$BlockDataInputStream.peekByte(Unknown Source) 2013-06-09 15:59:41 [SEVERE] at java.io.ObjectInputStream.readObject0(Unknown Source) 2013-06-09 15:59:41 [SEVERE] at java.io.ObjectInputStream.readObject(Unknown Source) 2013-06-09 15:59:41 [SEVERE] at com.tooner101.gravitymachine.GravityMachine.loadHashMapFrom(GravityMachine.java:251) 2013-06-09 15:59:41 [SEVERE] at com.tooner101.gravitymachine.GravityMachine.onEnable(GravityMachine.java:102) 2013-06-09 15:59:41 [SEVERE] at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217) 2013-06-09 15:59:41 [SEVERE] at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:457) 2013-06-09 15:59:41 [SEVERE] at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381) 2013-06-09 15:59:41 [SEVERE] at org.bukkit.craftbukkit.v1_5_R3.CraftServer.loadPlugin(CraftServer.java:282) 2013-06-09 15:59:41 [SEVERE] at org.bukkit.craftbukkit.v1_5_R3.CraftServer.enablePlugins(CraftServer.java:264) 2013-06-09 15:59:41 [SEVERE] at org.bukkit.craftbukkit.v1_5_R3.CraftServer.reload(CraftServer.java:605) 2013-06-09 15:59:41 [SEVERE] at org.bukkit.Bukkit.reload(Bukkit.java:185) 2013-06-09 15:59:41 [SEVERE] at org.bukkit.command.defaults.ReloadCommand.execute(ReloadCommand.java:23) 2013-06-09 15:59:41 [SEVERE] at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:189) 2013-06-09 15:59:41 [SEVERE] at org.bukkit.craftbukkit.v1_5_R3.CraftServer.dispatchCommand(CraftServer.java:523) 2013-06-09 15:59:41 [SEVERE] at org.bukkit.craftbukkit.v1_5_R3.CraftServer.dispatchServerCommand(CraftServer.java:512) 2013-06-09 15:59:41 [SEVERE] at net.minecraft.server.v1_5_R3.DedicatedServer.an(DedicatedServer.java:262) 2013-06-09 15:59:41 [SEVERE] at net.minecraft.server.v1_5_R3.DedicatedServer.r(DedicatedServer.java:227) 2013-06-09 15:59:41 [SEVERE] at net.minecraft.server.v1_5_R3.MinecraftServer.q(MinecraftServer.java:477) 2013-06-09 15:59:41 [SEVERE] at net.minecraft.server.v1_5_R3.MinecraftServer.run(MinecraftServer.java:410) 2013-06-09 15:59:41 [SEVERE] at net.minecraft.server.v1_5_R3.ThreadServerApplication.run(SourceFile:573) 2013-06-09 15:59:41 [SEVERE] Error occurred while enabling GravityMachine v0.6 (Is it up to date?) java.lang.NullPointerException at com.tooner101.gravitymachine.MachineListener.getAllMachines(MachineListener.java:63) at com.tooner101.gravitymachine.GravityMachine.onEnable(GravityMachine.java:116) at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:217) at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:457) at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:381) at org.bukkit.craftbukkit.v1_5_R3.CraftServer.loadPlugin(CraftServer.java:282) at org.bukkit.craftbukkit.v1_5_R3.CraftServer.enablePlugins(CraftServer.java:264) at org.bukkit.craftbukkit.v1_5_R3.CraftServer.reload(CraftServer.java:605) at org.bukkit.Bukkit.reload(Bukkit.java:185) at org.bukkit.command.defaults.ReloadCommand.execute(ReloadCommand.java:23) at org.bukkit.command.SimpleCommandMap.dispatch(SimpleCommandMap.java:189) at org.bukkit.craftbukkit.v1_5_R3.CraftServer.dispatchCommand(CraftServer.java:523) at org.bukkit.craftbukkit.v1_5_R3.CraftServer.dispatchServerCommand(CraftServer.java:512) at net.minecraft.server.v1_5_R3.DedicatedServer.an(DedicatedServer.java:262) at net.minecraft.server.v1_5_R3.DedicatedServer.r(DedicatedServer.java:227) at net.minecraft.server.v1_5_R3.MinecraftServer.q(MinecraftServer.java:477) at net.minecraft.server.v1_5_R3.MinecraftServer.run(MinecraftServer.java:410) at net.minecraft.server.v1_5_R3.ThreadServerApplication.run(SourceFile:573)
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Posted May 28, 2013awesome plugin but it needs to have a option to send it back to where it came from like another switch here is my idea on how it should look
sign beacon sign (then below) switch endstone switch
(with the signs saying witch switch does what)
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Posted May 10, 2013@eatdafood86
There is a variable in the config file to make it not lag the server. It is called blockProcessed. Lower this value and it will not lag your server as much. As for the crash, you should have read the config file beforehand. I would not run a server if your RAM can't handle it. I am working on the spamming of the console.
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Posted May 10, 2013YOU HAVE TO F
-- FIX THIS IT LAGS SERVER AND WHEN I DISCONECT WHEN ITS BUILDING IT SPAMS UP CMD FILE AND CRASHES MY COMPUTER! (and my friend f-hates me cuase it deleted his building he spent 2 minutes on( YA 2 MINUTES!!!))-
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Posted May 10, 2013Can you add Factions support? I don't want people throwing my safezone into the sky.
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Posted May 6, 2013@SnowGears
But the problem is the error log is so long, Google Chrome can't paste it without crashing and Paste Bin has a file size limit.
EDIT: And, you don't have to search through the file. It's just a giant log of errors (65370 lines) and I didn't include any other messages, not counting the messages sent while it was producing a bunch of errors. Either way, it was producing like 1 error every tick so I shut it down. It look like most of the errors though are "[SEVERE] Could not pass event BlockPlaceEvent to MiningMachine v0.7.5 org.bukkit.event.EventException"
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Posted May 5, 2013@MCGamer20000
Im sorry but I had to delete your comment. I will not download a file that contains your error. If there is a problem, please submit a ticket with the error. Nothing personal I just am not going to download files and look through them to find your error. If you simply post the error, not the file the error is in, I will do my best to fix it for you. Thanks!
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Posted May 5, 2013Oh, and I do have a question about this. Will it allow blocks above the build limit (256) to be deleted or will it move the sphere down enough blocks so that all blocks will remain intact?
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Posted May 4, 2013@SnowGears
Actually, I do.
I'll try updating to a better build.
EDIT: It looks like I have the latest build.
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Posted May 4, 2013@MCGamer20000
This is because you do not have Java 7 installed on the computer your server is running on.
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Posted May 4, 2013@SnowGears
This is the error I get with v0.5:
Right now I'm waiting for the version for 1.5.2 to be approved... Sigh... Can't wait to be able to use this plugin though! :D
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Posted May 4, 2013@MCGamer20000
It should. I just released a new version compiled with 1.5.2 anyway. It respects worldgaurd regions.
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Posted May 3, 2013Doesn't work with 1.5.2
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Posted May 3, 2013You are a programming GENIUS!!! :D
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Posted Apr 29, 2013@MrWicked0
No I havent given up on it. Sorry! I am in the middle of working on like 4 different projects right now. (See Battleground and my newest plugin). I actually already coded the update that respects worldgaurd regions but it does not log blocks placed which I said I would do. I may just release them as separate updates so that people like you who are waiting on protection support can use the plugin. Look for an update soon!
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Posted Apr 29, 2013I have been patiently waiting for the update to respect WG regions, please tell me you have not given up on this project!
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Posted Apr 16, 2013@SnowGears
Oh ok good
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Posted Apr 16, 2013@Dogrules23
Not yet. There will be in future releases. It will also log blocks so you can use another plugin such as CoreProtect to rollback changes done to the world.
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Posted Apr 16, 2013Is there a way to undo it?