Graveyard
Feel free to use this thingy for feature requests. I have more time these days, so I can actually work on it.
Features:
Allows admins to define names and coordinates in config files.
- Players respawn at closest point.
- Permissions support for commands.
Note: This currently overrides many other plugins spawn management.
Commands:
/gy add SpawnName
/gy delete SpawnName
/gy list
/gy list world
/gy closest
/gy tp SpawnName
/gy message SpawnMessage
/gy info
/gy group GroupName
Feel free to add as many words in the name as you want. Such as 'Super happy fun spawn point of doom' or something equally as awesome.
Permissions: graveyard.command.tp graveyard.command.add graveyard.command.list graveyard.command.closest graveyard.command.delete graveyard.command.message graveyard.respawn
Download: Graveyard 0.4.4
Bugs: You can send me bug reports on skype, or Post tickets here.
If you wan to contact me, skype username is mcspazzington,
To Do:
- Point discovery.
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Posted Oct 15, 2011@McSpazzy
Oh.. I'm so silly :)
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Posted Oct 13, 2011@KBKWilliamsson
You can do that using the graveyard groups.
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Posted Oct 12, 2011I have a suggestion: Would it be possible to give specific groups a permission to respawn at one specific graveyard? Eg:
MyAwesomeGroup:
permissions:
- graveyard.respawn.MyGraveyard
Would be awesome :)
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Posted Oct 11, 2011@scottjpaquette
Hmm, I will double check the bed code. I may have forgot to add something.
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Posted Oct 11, 2011@scottjpaquette Same problem here, though I use it first time
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Posted Oct 11, 2011Ok, I am encountering a strange issue now with this plugin. I had the plugin set up and working at the end of last week, but now when ever anyone dies they are just returned to their last saved spawnpoint (i.e. bed), even though I have EnableBeds: set to false in the config file.
The only change I have made in my plugin directory was to update this plugin from version 0.4.2 to 0.4.3. I have since rolled back to 0.4.2 and that still does not resolve this issue.
Other than updating this plugin, I have also restored my world from a backup due to a rampaging fire.
I have tried removing every single plugin from my server and just adding this plugin back and that still did not work. I also tried just having this plugin and bPermissions and that also did not work. I am at a complete loss as to what I can do to get this plugin working again.
I should also mention I can use the /gy commands to create new graveyards, to list graveyards, and to teleport to graveyards. I just do not respawn at a graveyard after death. In addition, if I use /gy closest I receive a message that an internal error has occurred. I was going to submit a ticket for this but I saw that one has already been submitted for this particular issue.
My overly long rambling aside, does anyone have any ideas of what I could try in order to get this working again?
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Posted Oct 9, 2011Redoing the permissions code, so people who don't want to use permissions can still use this plugin. I should have done it from the start I know...
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Posted Oct 9, 2011@bulat05
ke?
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Posted Oct 9, 2011супер ну только как скачать
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Posted Oct 4, 2011@McSpazzy
Still working flawlessly. One feature I am curious about: Could you make it so players would be invincible for a configurable amount of time after spawning? This could potentially help with spawn camping and the like for servers with PVP enabled.
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Posted Oct 1, 20110.4 prelim version out...start sending those bug reports =D (once the file is approved)
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Posted Oct 1, 2011Sorry sorry! Stuff came up and I didn't have time! But working on it today!
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Posted Sep 30, 2011any idea when this will support latest bukkit 1185?
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Posted Sep 28, 2011We patiently await your update! I surely do love this plugin, a lot!
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Posted Sep 20, 2011@lawdac
Yo! I think what is happening with 1.8.1 is a similar thing that happened with 1.7 came out. For some reason spawning was being handled differently. Bukkit fixed it eventually, but I shall look into putting a temp fix in until the problem is resloved.
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Posted Sep 20, 2011I installed this on my test server for SB 1152 and it appears that while you can set Graveyards, they do not override the default spawn point Is there a specific addon we need to have to disable the default spawn? Or is this merely a function of waiting for updated code and RB?
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Posted Sep 19, 2011-
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Posted Sep 18, 2011Realy nice idea