GodPowers
GodPowers provides players with the abilities of the Gods.
- Freeze players like Medusa
- Corrupt the world as you walk like Hades
- Strike lightning as you please like Zeus
- Repair tools and enchant items like Plutus
- and many more!
See it in action:
The current stats for GodPowers are displayed below:

Quick Links!
- Full command list with permissions nodes and documentation
- Our config.yml documentation
- #GodPowers on Esper IRC
- Development Builds
- Bug Tracking
- GodPowers source code
Notices:
We collect some anonymous data for MCStats
Should you wish to disable it just set the opt-out flag in the PluginMetrics config to true.
GodPowers has a list of servers running the plugin.
If you wish to disable it you can set the config flag UploadToServerList to false
How will I know if one of the plugin coders is on my server?
If one of our coders logs on a message will be broadcast across the server and some fireworks will spawn. (configurable)
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I'd love to!
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Posted Dec 23, 2012Can you upload the source so that someone can fix this?
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Posted Dec 3, 2012Is it possible to disable the automatic op godmode for when you log on?
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Posted Nov 25, 2012Please update this T 3 T
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Posted Nov 2, 2012Same error MrMime22
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Posted Oct 30, 20122012-10-30 10:32:27 [SEVERE] [godPowers] godPowers v2.7 attempted to register an invalid EventHandler method signature "public void com.FriedTaco.taco.godPowers.godPowersPlayerListener.onRemainingAirChange(org.bukkit.entity.Player,int)" in class com.FriedTaco.taco.godPowers.godPowersPlayerListener
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Posted Oct 8, 2012@ryry11222
Which permission plugin are you using? xD
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Posted Oct 1, 2012In last bukkit version (1.3.2 r1) the semigod makes u invulnerable to mob damage, i mean INVULNERABLE, so 0 damage, creeper explosions... endermans... skeleton arrows...
DemiGod_Damage_Modifier: 0.2
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Posted Sep 28, 2012I seriously need some help with permissions.
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Posted Sep 18, 2012Demigod is way too overpowered, and the config wont reduce damage
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Posted Aug 25, 2012how do i get it for 1.3.1 R2.0?
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Posted Aug 18, 2012@FriedTaco It seems like the /bless command enchants to max natural enchant of each item. If I have Tim The Enchanter installed, does it enchant to max natural still, or max possible? (max possible with TTE is 172)
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Posted Aug 11, 2012@Mayhem777
Alright. :D I don't believe that the events that this plugin uses have changed, because I'm getting no errors in Eclipse after changing the library to the 1.3.1 bukkit.jar
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Posted Aug 9, 2012Cause many events have changed :( i'll try and i'll tell you the results :)
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Posted Aug 5, 2012@Mayhem777
I'm sure it will. There's no reason that it shouldn't.
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Posted Aug 1, 2012Im sure it will not work with 1.3.1 R5 :(
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Posted Jul 3, 2012When will be the next release? i'm going to move to R4! :D
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Posted Jun 26, 2012@Mayhem777
I have noticed this myself, and this will be fixed in the next release. I'm sorry about that!
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Posted Jun 19, 2012Thanks man, by the way iv'e another little problem, sometimes the fireballs from "vulcan" gets stuck in midair, so the server gets more and more lag by the time passes, any idea how to delete them after "x" time if they don't explode? thanks!
(I fixed with another plugin)
Anyway i really need a time cooldown for use the vulcan to prevent bugs and spam :)
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Posted Jun 16, 2012@Mayhem777
It won't make the item glow if it's not a tool/weapon. That's a multiplayer bug. I tried a command buying plugin and only had the issue of the item not glowing like a weapon or tool would. The enchant is still there.
@Mayhem777 I will look into adding this.
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Posted Jun 15, 2012Can you make the commands get reset when they logout? i mean, if someone buy some command, and time expires, they can't use it anymore, but if they have "on" any command they still using it.