MultiDeathSwap
MultiDeathSwap
This is my version of SethBling's Deathswap, recreated in bukkit, that allows multiple people to play at the same time.
What is it?
DeathSwap is a pvp minigame in which players swap locations at random intervals. The goal is to kill other players by setting traps/getting in dangerous situations whilst not dying yourself. This implementation allows for multiple players to play deathswap at the same time.
Features
- Play DeathSwap with your friends! (or enemies)
- Customizable swap time
- No set limit on the amount of players
Commands
| Command | Function | Permission |
|---|---|---|
| startswap [countdowntime] | Starts the game | deathswap.start |
| stopswap | Stops the game | deathswap.stop |
Configuration
| Setting | Default | Description |
|---|---|---|
| minSwapTime | 20 | Minimum amount of time between swaps, in seconds |
| maxSwapTime | 180 | Maximum amount of time between swaps, in seconds |
| banOnDeath | false | Whether to ban the player on death until next match and block people from joining the server whilst a match is running. |
| radius | 1000 | The radius of the circle in which players get teleported at the start of a match. |
| showSwappedPlayer | false | Whether or not to show the player that you swapped with |
| autoStartInterval | Time in seconds between automatic starts (or 0 for none) | 300 |
Disclaimer
Original idea of DeathSwap by SethBling, I claim no ownership of this idea or whatsoever. All rights for the code are reserved.
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Posted May 24, 2021Can you play the 1.16 version?
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Posted Aug 7, 2013How do you install this?
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Posted Jul 18, 2013@RealThinknoodles
hi think i saw ur coment also a heads up to this plug in is this updated for 1.6 yet?
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Posted Jul 10, 2013I prefer this plugin's functionality (ability to put multiple people in the swap, and spawning of new worlds each time a game starts) to that of other deathswap plugins. Anyone know if this works with 1.6?
If not, any plans to update?
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Posted Jun 29, 2013Can you disable the teleport function at the start of the game I cam already scatter people with the UHC plugin and it gets redundant. Maybe via config?
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Posted Apr 26, 2013deathswap also forces every player to spawn in the worlds spawn
i run a regular server and cant have people spawning where they didnt logout
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Posted Apr 25, 2013it seems like when i started a match today every player in my server who was online lost all the items they had in the world they were in when it started
EDIT: im also having trouble removing the worlds it creates with multiverse
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Posted Apr 25, 2013So I played a few matches on it today with only one other player with a "large biomes" random world and these are the bugs I encountered (maybe my fault, small server that maybe can't generate the world quickly enough?):
= EDIT
Upped RAM and fixed the other problem, but still having this issue1) Once a match has ended, if I do "/startswap" again for us to play, it kind of times out the server and it reboots. Any idea? Do I need to "stopswap" and then "startswap" again?
Thanks for any insight or ways to fix!
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Posted Apr 25, 2013My point is make it accessible to everyone
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Posted Apr 24, 2013@PuRe2K12
This plugin is more for dedicated servers just to DeathSwap, maybe in the config there should be an option like dedicatedServer that can be set to true or false.
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Posted Apr 24, 2013i played game game for quite a few hours tonight and i have a few suggestions
my biggest suggestion isnt simultaneous games its /joinswap
just the ability to have only select people join, so that when theres 10 people online on my server it dosent force everyone to play
i know it creates a new world for the game but would it be possible to specify a world in the config for it to use for the game?
with multiverse theres no groups / permissions for the world it creates lucky i played with another owner
overall it was extremely fun and i look forward to updates. me and my friends are always open to test it for you :)
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Posted Apr 24, 2013@gmfreaky
Thanks! No need to make it configurable, just wasn't sure that it was included and thought that if you hadn't added it yet, might as well make it configurable.
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Posted Apr 24, 2013@RealThinknoodles
Players get a damage resistance potion for 5 seconds after swapping, but I will make it configurable in the next version :)
@PuRe2K12
I will try to work on making a lobby/match system where people can create their own match (including teams), but I'm not promising anything.
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Posted Apr 24, 2013Can you also implement the "invulnerability after swap" timer as well and make it of configurable duration?
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Posted Apr 24, 2013I haven't tried it yet but I suggest a join command so that it doesn't force everyone on a server to play
Also maybe simultaneous games swell as a config for max players per game
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Posted Apr 24, 2013@epickillerpigz
Yep, after a match it will start a new one after 5 minutes (and if it can't it will keep trying)
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Posted Apr 23, 2013Recently bought deathswap.com, and no I am not willing to sell it right now, you can PM me. I would like to use this, although a needed feature would to have automatic matches. Other than that, looks pretty nice and will try it out.
Edit: Stupid me, just saw the automatic thingy, does that mean automatic starting matches? After the round it'll make a new one in 300 seconds?
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Posted Apr 22, 2013@darkphan
OOOO, I like that idea... I can see servers with this coming soon....
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Posted Apr 22, 2013Any thoughts on making it multiverse compatible? So you could have a world where these matches would take place and then when people died they would go back to a lobby world or whatnot?