Giants
Giants That Spawn Naturally
This plugin takes direct inspiration from FatMarleys' plugin FatGiants, which in turn was inspired by NaturalGiants. This plugin also takes inspiration from NodinChan's MobJockeys.
This plugin was originally written by rmh4209, continued on by pkt77, and is now in the hands of Mammothskier.

Features
The Giants Plugin can naturally spawn Giants that have 8 Configurable attack mechanisms Configurable Health, Experience, Drops, and Spawn in configurable Worlds and Biomes. “The worst thing you can say about homework is that it is too hard. The worst thing you can say about a game is it's too easy.”
Attack Mechanisms
Attack Descriptions
| Attack Mechanisms | Description |
|---|---|
| Default | The default Minecraft Giant attack - if a player is inside the giants legs, the player will instantly die. |
| Lightning Attack | When a giant targets an entity, that entity will be struck by lighning |
| Thow Boulder Attack | When a player is 5-10 blocks away from a giant, there is a chance the giant will "Throw" a Fireball in the direction the giant is facing |
| Stomp Attack | When a player gets close to a giant, there is a chance the giant will stomp the player |
| Kick Attack | When a player gets close to a giant, there is a chance the giant will kick a player at a configurable height |
| Fire Attack | When a giant targets an entity, that entity will get set on fire and so will the giant (configurable) |
| Lava Attack | When a giant targets an entity, it can sets lava under that entity |
| Poison Attack | When a player gets near a giant, there is a chance that it will poison the player |
| Shrapnel Attack | When a giant targets a player, the giant will spawn zombies around the player (configurable) |
| Spawn Zombies on Death | When a giant dies, a configurable amount of zombies will spawn in that location |
Attacks
| Attack Mechanisms | Giant | Slime | Magma Cube |
|---|---|---|---|
| Default | ![]() | ![]() | ![]() |
| Lightning Attack | ![]() | ![]() | ![]() |
| Thow Boulder Attack | ![]() | ![]() | ![]() |
| Stomp Attack | ![]() | ![]() | ![]() |
| Kick Attack | ![]() | ![]() | ![]() |
| Fire Attack | ![]() | ![]() | ![]() |
| Lava Attack | ![]() | ||
| Poison Attack | ![]() | ||
| Shrapnel Attack | ![]() | ||
| Spawn Zombies on Death | ![]() |
Commands
| Commands | Description |
|---|---|
| /giants spawn <x> <y> <z> | Spawns a giant at the given location |
| /giants reload | Reloads the configuration files |
| /giants version | Shows the version of the plugin the server is running |
Permissions
| Permissions | Description |
|---|---|
| giants.version | Gives the permission to use /giants version |
| giants.spawn | Gives the permission to use /giants spawn |
| giants.reload | Gives the permission to use /giants reload |
| giants.debug | Gives the permission to receive debug messages |
| giants.* | Gives all permissions for the plugin |
Known Bugs
Found a bug? Submit a Ticket!
Future Plans
| Idea | Status |
|---|---|
| Add custom Death Messages | In development |
| Improve Movement Speed | In testing |
Got an idea? Submit a Ticket!
MC Stats
This plugin uses mcstats for stat collection. You can opt out of this by going into the plugin metrics folder and setting opt-out to true.





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Posted Jul 31, 2013Please update for 1.6.2 yes :).
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Posted Jul 23, 2013Is this going to be fixed soon?
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Posted Jul 12, 2013@CommodoreAlpha
me to after a giant is killed
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Posted Jun 19, 2013Can you make it so that the drop arguments aren't separated by colons? I would like my giant to drop enchanted golden apples, and its ID is 322:1, which seems to confuse the config.yml.
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Posted Jun 17, 2013can you make it so we can set drop chance, also does setting some thing like 0-1 for the amount work?
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Posted Jun 16, 2013For some reason, I get this error.
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Posted Jun 15, 2013@winter4w
It already is I believe...
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Posted Jun 15, 2013make the stomp like tnt explosions
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Posted Jun 8, 2013please update!! Such a great plugin :)
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Posted May 31, 2013It would be absolutely fantastic if this plugin updated!
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Posted May 30, 2013@pkt77
Aww man :< ignore them! This is a great plugin and I'm sure you could make plenty more. I'd help but I can't do programming :>
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Posted May 29, 2013Aww, I've been looking forward to the update. This is EXACTLY what my server needed, and since it even came with tons of extra config things that's freaking amazing. Sorry to hear that you might not work on or update it :C
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Posted May 25, 2013@pkt77
Please don't let the bukkit staff ruin this and your other great plugins for us. I really like this plugin and there are no others like it.
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Posted May 23, 2013@Kofeygames
Not likely, some bukkit staff members pissed me off, so I'm not caring much about my plugins anymore
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Posted May 22, 2013Any chance this is going to be updated to 1.5.2? :<
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Posted May 4, 2013It would be like to have the plug-in randomize the drops, even perhaps have a section for 'always' and 'random'. The percentile chance would be on the random items as a whole and on each item within.
The 'always' would drop those items specified and at the count specified. The 'random' would randomize the number of items being dropped and then either:
random1: a). at quantity 1, select a random item b). reduce the random items to drop by 1 c). repeat a). until zero
random2: a). at quantity specified on random item, drop item b). reduce the random items by drop quantity c). repeat a). until zero
Thoughts? I might give a whack at coding this and send you the code if you like?
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Posted Apr 27, 2013Could you add an option with something like giants-immune-to-projectiles? Because without that bows can easily defeat them and I want to them to be challenging. Also fix their health please D:
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Posted Apr 24, 2013@Quakthorn
Try turning on "Magical" damage for CreeperHeal; I'm assuming CreeperHeal is having an issue with all fireballs in general, or the fireball generated in this plugin creates an explosion that isn't part of vanilla Minecraft.
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Posted Apr 22, 2013could you please update it to 1.5.1 please
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Posted Apr 21, 2013Giants are ignoring the Factions area of Safezones and spawning in them along with ignoring CreeperHeal with the rollback option with their fireball attacks. Please fix. Thank you.