GameMode Inventories

Downloads
I'm too lazy to upload GMI files to Bukkit anymore, as builds are automatically created when the plugin is updated and changes pushed to GitHub.
For 1.18.x, please download GMI from the TARDIS Jenkins server: http://tardisjenkins.duckdns.org:8080/job/GameModeInventories/
Features
GameMode Inventories allows you to have separate inventories for Creative and Survival game modes (it also works for Adventure!).
- Inventories are saved and switched automatically
- Configurable option to save and restore inventories on player death
- Configurable option to also switch XP amount automatically (enabled by default)
- Configurable option to also switch armor automatically (enabled by default)
- Configurable option to also switch Ender Chest inventories automatically (enabled by default)
- Configurable option to restrict inventory opening for Chests, Ender Chests, Enchantment Tables, Anvils, Furnaces and Dispensers in CREATIVE game mode
- Configurable option to disable players dropping items from their inventories in CREATIVE game mode
- Configurable option to disable players from picking up items in CREATIVE game mode
- Configurable option to remove potion effects when switching from CREATIVE to SURVIVAL
- Configurable option turn off the plugin's messages which can get excessive when
no_pickupsandno_dropsare enabled - Configurable option to track the placement of CREATIVE gamemode placed blocks, then either: disable them from being broken, or, allow them to be broken but not drop anything - and also prevent pistons from moving them and deny the block dropping if the attached block is broken - this MUST be enabled for a world to work. You can specify a list of blocks you don't want to track as well
- Configurable option to prevents drops from falling blocks e.g. anvils, gravel, sand
- Configurable option to prevent the breaking of bedrock in CREATIVE, set to false to prevent breaks below Y<5 in all worlds, and Y>122 in the Nether
- Configurable blacklist of blocks that cannot be placed in CREATIVE (use Spigot Material names)
- Configurable blacklist of commands that cannot be used in CREATIVE
- Configurable option to preserve custom attributes when switching inventories (player and armour only)
- Configurable options to set which GMI features can be bypassed
- Configurable option to restrict spectator gamemode access
- Configurable option to switch to a creative world when changing to gamemode CREATIVE
- Localisable messages - edit messages.yml
- Support for using a MySQL database
Created in response to this plugin request: http:forums.bukkit.org/threads/separate-inventories-creative-survival.112187/
Featured in Curse's Minecraft Spotlights
How it works
Add the GameModeInventories.jar file to your server's plugins directory and start up the server. A config file will be created automatically with the default values.
Then all you have to do is switch game modes and your current inventory, armor and XP will be saved and your new game mode inventory will take its place.
What it doesn't do
GameMode Inventories is not a replacement for the Creative Control plugin:
- its primary purpose is an inventory management tool
- this is NOT likely to change anytime soon
- please stop asking
GameMode Inventories is an open sourced project, if you want to make the changes yourself, you are free to do so, as long as the plugin is released under the same license and conditions as GameMode Inventories.
Timings
Please do not bother posting timings for this plugin, here's why:
- See above
- I don't use any of the plugins' 'restriction' features
- You should expect to see GMI working hard if you have
track_creative_placeenabled, this is normal, after all, GMI is watching all your players all the time, and is keeping them all in line while not bothering you. Any server owner will eventually have a problem if he pushes his hardware too much, for example by running lots of heavyweight plugins. - If you do have a problem, the solutions are to either add more RAM/cpu power, re-prioritize your plugins to drop a few you don't desperately need, reduce your max players or seriously think about why you are letting your players have Creative gamemode at all (if you can't trust them not to abuse it, then don't let them have it, or set up a creative only world).
- Finally, don't expect SQLite to be able to handle big loads - if you are running this plugin on a server with
track_creative_placeenabled, you should probably be using MySQL as the GMI database provider
Commands/Configuration
There are several config options:
save_on_death: [true|false] xp: [true|false] armor: [true|false] enderchest: [true|false] remove_potions: [true|false] restrict_creative: [true|false] no_drops: [true|false] no_falling_drops: [true|false] no_pickups: [true|false] dont_spam_chat: [true|false] track_creative_place: enabled: [true|false] break_no_drop: [true|false] no_piston_move: [true|false] attached_block: [true|false] worlds: - world dont_track: - STONE - DIRT creative_blacklist: [true|false] blacklist: - TNT - BEDROCK - LAVA_BUCKET break_bedrock: [true|false] command_blacklist: [true|false] commands: - give - i - buy - sell custom_attributes: [true|false] bypass: inventories: [true|false] items: [true|false] blacklist: [true|false] survival: [true|false] commands: [true|false] restrict_spectator: [true|false]
You can enable/disable the options with a command (all options are available via tab completion):
/gmi save_on_death /gmi xp /gmi armor /gmi enderchest /gmi remove_potions /gmi restrict_creative /gmi restrict_spectator /gmi no_drops /gmi no_pickups /gmi dont_spam_chat /gmi track_creative_place /gmi break_no_drop /gmi attached_block /gmi break_bedrock /gmi creative_blacklist /gmi command_blacklist /gmi no_falling_drops /gmi custom_attributes /gmi bypass.inventories /gmi bypass.items /gmi bypass.blacklist /gmi bypass.survival /gmi bypass.commands
Permissions
There are four:
gamemodeinventories.use
Default: true - Allow players to have separate inventories for each game mode
gamemodeinventories.death
Default: op - Allow players to save their inventories on death, and restore them on respawn
gamemodeinventories.bypass
Default: op - Allow players to bypass inventory opening restrictions in CREATIVE (when restrict_creative: true). Also allow players to bypass the no items drops / no item pickups restriction (when no_drops: true or no_pickups: true). As of version 2.5.4, you can configure which features can be bypassed:
inventories- if true players can bypass not being able to open inventories in creativeitems- if true players can bypass not being able to pick up and drop items in creativeblacklist- if true players can bypass not being able to place and use restricted block and items in creativesurvival- if true players can bypass being forced into survival gamemode when changing worldscommands- if true players can bypass not being able to place and use restricted commands- If any of the bypass options are set to false, then nobody will be able to bypass them (regardless of whether they have the permission or not)
gamemodeinventories.admin
Default: op - Allow players to change config options
Source code
Dev builds
Development builds of this project can be acquired at the provided continuous integration server.
These builds have not been approved by the BukkitDev staff. Use them at your own risk.
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Posted Jan 17, 2015I'm using v2.5.4 and I don't know if it effects the latest build.
Major bug:
Reload while player in game will let them get the other game mode inventory. Example: Play in survival and server reload and you will get everything from creative.
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Posted Jan 17, 2015@eccentricnz
Ok, Thanks
Will you be updating 1.7.9 again?
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Posted Jan 16, 2015@madtomic
Use v2.5.4
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Posted Jan 16, 2015This work on 1.7.9?
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Posted Jan 16, 2015would be nice if you could disable the tracking of blocks placed in creative mod in some worlds.
for example we got one contest world which is creative only. here are most of our creative blocks placed. but they dont need to be tracked, the database could be much smaller.
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Posted Jan 14, 2015@eliotsmithgt
Here you go:
GMI v2.6.4
restrict_creativeis true-
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Posted Jan 14, 2015@eliotsmithgt
Haven't had a chance to look at it yet, will try tonight
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Posted Jan 14, 2015Thanks. Any update?
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Posted Jan 12, 2015@eliotsmithgt
I'll take a look after work
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Posted Jan 12, 2015Is there a way to stop creative players using armor stands? I have popped them in the blacklist but they are still able to place armor on existing ones, then survival players can get the armor.
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Posted Jan 11, 2015@donnie8986
I would try updating Spigot first, you are 149 CraftBukkit and 55 Spigot Version(s) behind...
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Posted Jan 11, 2015Hello,
Great plugin! Hopefully you can help out with this issue i'm having:
http://pastebin.com/maF0vVqA
I'm not sure if its another plugin interfering or spigot. Thanks in advance!
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Posted Jan 11, 2015@eliotsmithgt
https://hub.spigotmc.org/stash/projects/SPIGOT/repos/bukkit/browse/src/main/java/org/bukkit/Material.java#433
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Posted Jan 11, 2015What the the bukkit material name for armor stands?
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Posted Jan 9, 2015@Slaand
Try GMI 2.6.3
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Posted Jan 8, 2015@Slaand
I cannot reproduce your issue... will try to code a fix!-
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Posted Jan 8, 2015Now I know how to get huge exp level.
1. One player(premium for example) should have at least /exp command or/and /gm command 2. Then this player sets maximum exp level (for server it's 21863 lvl) in gamemode 1 or in gamemode 0 3. When server reloads with that premium player & default players, that players exp is glitching to some thousands
Thats a working bug, sorry for my english. P.S. No errors in logs, config here http://pastebin.com/N7sg1yRk
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Posted Jan 7, 2015@eccentricnz
Thank you for the fast reply. It worked. I tried to do it in the config and it did not do anything, refreshed the plugin. Thought it went to something else. But ya, thanks a lot eccentricnz.
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Posted Jan 7, 2015@ChaseThis
/gmi dont_spam_chat
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Posted Jan 7, 2015Is there a way to only show the Pick-Up message in creative mode to only show in chat once. It kinda spams the chat.