Funky Trolly
[ Funky Trolly ]
https://dev.bukkit.org/members/ilirosq/projects

✓ Every troll is temporary and reversible.
No block is ever really changed: block illusions are sent to the victim's client only,
so builds and chests are always safe.
Commands & Permissions:
commands:
troll:
description: Prank a player. Everything is reversible.
usage: /troll <player> [troll]
aliases: [prank, tr, funky]
permission: funkytrolly.use
smoke:
description: Light a cosmetic cigarette. Purely visual.
usage: /smoke [player|off]
aliases: [cig, cigarette]
permission: funkytrolly.smoke
permissions:
funkytrolly.use:
description: Access to the /troll command.
default: op
funkytrolly.admin:
description: Reload, stop every troll, and troll exempt players.
default: op
children:
funkytrolly.use: true
funkytrolly.type.*: true
funkytrolly.smoke: true
funkytrolly.smoke.others: true
funkytrolly.smoke:
description: Use the cosmetic cigarette on yourself.
default: true
funkytrolly.smoke.others:
description: Give the cigarette to somebody else.
default: op
funkytrolly.exempt:
description: Cannot be trolled by regular staff.
default: false
funkytrolly.type.*:
description: Access to every troll.
default: op
children:
funkytrolly.type.freeze: true
funkytrolly.type.launch: true
funkytrolly.type.rocket: true
funkytrolly.type.spin: true
funkytrolly.type.drunk: true
funkytrolly.type.treadmill: true
funkytrolly.type.swap: true
funkytrolly.type.blink: true
funkytrolly.type.helicopter: true
funkytrolly.type.fakelava: true
funkytrolly.type.cage: true
funkytrolly.type.sinkhole: true
funkytrolly.type.nuke: true
funkytrolly.type.blind: true
funkytrolly.type.ghost: true
funkytrolly.type.fakecrash: true
funkytrolly.type.hearts: true
funkytrolly.type.earthquake: true
funkytrolly.type.fireworks: true
funkytrolly.type.fakeban: true
funkytrolly.type.fakeop: true
funkytrolly.type.fakejoin: true
funkytrolly.type.shadowmute: true
funkytrolly.type.fakewarn: true
funkytrolly.type.scramble: true
funkytrolly.type.butterfingers: true
funkytrolly.type.hotbar: true
funkytrolly.type.creeper: true
funkytrolly.type.swarm: true
funkytrolly.type.arrowrain: true
funkytrolly.type.snowballs: true
funkytrolly.type.anvils: true
funkytrolly.type.freeze:
default: op
funkytrolly.type.launch:
default: op
funkytrolly.type.rocket:
default: op
funkytrolly.type.spin:
default: op
funkytrolly.type.drunk:
default: op
funkytrolly.type.treadmill:
default: op
funkytrolly.type.swap:
default: op
funkytrolly.type.blink:
default: op
funkytrolly.type.helicopter:
default: op
funkytrolly.type.fakelava:
default: op
funkytrolly.type.cage:
default: op
funkytrolly.type.sinkhole:
default: op
funkytrolly.type.nuke:
default: op
funkytrolly.type.blind:
default: op
funkytrolly.type.ghost:
default: op
funkytrolly.type.fakecrash:
default: op
funkytrolly.type.hearts:
default: op
funkytrolly.type.earthquake:
default: op
funkytrolly.type.fireworks:
default: op
funkytrolly.type.fakeban:
default: op
funkytrolly.type.fakeop:
default: op
funkytrolly.type.fakejoin:
default: op
funkytrolly.type.shadowmute:
default: op
funkytrolly.type.fakewarn:
default: op
funkytrolly.type.scramble:
default: op
funkytrolly.type.butterfingers:
default: op
funkytrolly.type.hotbar:
default: op
funkytrolly.type.creeper:
default: op
funkytrolly.type.swarm:
default: op
funkytrolly.type.arrowrain:
default: op
funkytrolly.type.snowballs:
default: op
funkytrolly.type.anvils:
default: op
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