ForceDelay
ForceDelay
Set minimum delay between certain actions
Version 1.0
Little plugin that help you with reducing lags on your server.
Features:
- set minimum delay between placing blocks, dropping and throwing items
- remove exp orbs (also from exp potions)
- instantly detonate tnt blocks
- PluginMetrics support
- auto version checking (but you can decide if you want to update)
- translation file (you can easily translate plugin to your language or download existing translation)
Permissions:
- forcedelay.immunity: Gives player immunity
- forcedelay.reload: Gives player possibility to reload config
Commands:
- /fd reload - reloads config (requires forcedelay.reload permission)
Configuration:
language: EN # plugin language, default is english
removeExpOrbs: true # set to true if you want to remove exp orbs (player will get exp directly)
detonateTNT: true # detonates TNT blocks after placing
actions: # actions for which minimum delay is set
place: # placing blocks
'all': 2 # set minimum delay for all place actions to 2 seconds (you can use 'all' in other sections too)
1: 10 # set minimum delay between placing stone blocks to 10 seconds (special case, will overwrite 'all' value)
drop: # dropping items
throw: # throwing items
Translation
You can change plugin language by changing "language" in config file. Plugin, after restart, will try to download selected language file from the server. If it'll be impossible, plugin will create new empty file where you can put content from default translate_EN.yml and translate it to your language (please contact with me after that, I'll add this file to resources on the server).
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Posted Jul 11, 2012I try to change what the messages say in the translate_EN.yml file i save it and it just resets to the default file, could you please fix this..
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Posted Jun 14, 2012How does this reduce lag? Players will still send place block requests to your server.. it just blocks them from being placed?
A bit more explanation would be nice. I do like the idea though, but I don't fully understand how it works. It does not seem to do anything for latency / lag in my view.