floAuction
floAuction - In-game auction software


There are no supported versions of floAuction v3.0.x higher than 3.0.4.
floAuction provides a powerful chat based auction system with many options to help control "spam" and scams and many customizable features making it perfect for any server. Help support development of floAuction: Donate
Notable Features!
floAuction has too many customizable features to reasonably put on the main page here, but here's a list of notable ones.
- Full language customization, even (with the use of WhatIsIt) item names themselves.
- Auction house, silent auctions, sealed auctions, countdown suppression, individual opting-out of all auctioning, and many other "spam" limiting features!
- Reserves funds (i.e. removes them from the player account), ability to disable auctioning damaged and renamed items, full item details displayed, and other abuse and scam prevention features!
- Percent of winnings or price per auction taxes, limits on max's and min's of different auction aspects, banned items list and other economy protection features!
- And, finally ss of the release of floAuction version 3: Auction scopes. The ability to designate world grouping and create multiple auction houses, each with distinct language and config settings.
A list of main features, complete, in progress, planned and under consideration can be found here. Specific per-version history can be found here. And GitHub here.
Important Notes and Disclaimers
- Before commenting, read the FAQ!
- This plugin requires Vault and WhatIsIt, make sure they're installed if you want floAuction to work.
- floAuction uses PluginMetrics to create pretty graphs and charts on mcstats.org. All the data uploaded to their site is impersonal data, including version numbers of your server and floAuction, hardware capabilities, and ip info. If you are uncomfortable with this, go into your /plugins/PluginMetrics folder, change the "opt-out" value to "true" and restart your server.
- floAuction version 3 uses gravitylow's Updater functionality. You can disable it in floAuction's config.yml by setting "auto-update" to "false" or disable it for all plugins using that code in the /plugins/Updater/config.yml by setting "disabled" to "true". This Updater functionality contacts Bukkit's servers to determine if an update is available and installs it so.
- The GitHub for version 2 has moved to 2.x.x-archive as it is no longer under active development. The 2.x.x branch on GitHub is temporarily being used to develop version 3.
- A number of technical difficulties have corrupted floAuction versions 2.10.0 through 2.10.2, do not use these versions!
Videos
- https://www.youtube.com/watch?v=-yPU3c8eFM8 - Admin How-To for version 3
- https://www.youtube.com/watch?v=yKhZKwejao8 - Usage tutorial (v3)
- https://www.youtube.com/watch?v=XScxexjbTQs - A great installation tutorial for version 2, but version 3 is basically the same on all these points.
- http://www.youtube.com/watch?v=n7XOsLisdI0 - Me rambling on about version 2, and kinda just rambling
- http://www.youtube.com/watch?v=kgG4gSkUCJk - How to use floAuction (v2)
- http://www.youtube.com/watch?v=bsws7f4Rwh0 - floAuction Overview with some very distracting stuff going on (v2)
- http://www.youtube.com/watch?v=CpMrRnE1KNQ - A long, but good showcase video (v2)
Send me a message if you know of any videos I missed here and I'll see about getting them added.
Commands
- /auction - Main auction interface, use "/auction ?" in-game for more information, permissions vary per functionality. Requires permission "auction.bid":
- /auc - Shortcut for "/auction" (v2.6.0+)
- /sealedauction same syntax as "/auction" but forces sealed auction. (v2.6.0+)
- /sauc - Shortcut for "/sealedauction" (v2.6.0+)
- /bid [bid amount] [max bid] - Bidding, all parameters optional. If [bid amount] is omitted, bid automatically becomes the current bid + minimum bid increment. In sealed auctions, [bid amount] is required and [max bid] is ignored.
Permissions
- auction.start - Allows creation of auctions.
- auction.bid - Allows bidding on auctions.
- auction.admin - Allows administrative functions including cancelling current auctions, suspending player's auction capability, pausing and restarting auctions. (default: op)
Setup and Configuration
This plugin requires Vault and WhatIsIt.
Click here to view a detailed list of all config options for floAuction version 2 and how to use them. As of the release of floAuction 3, floAuction 2 will no longer be supported. floAuction 3 has all the features that version 2 has, plus more!
Click here to see detailed configuration and setup details for floAuction 3. It is multiple pages, but if you take the time to go through it, you will discover that floAuction is by far the most powerful auction plugin available for Minecraft.
Development Participation
I sometimes upload development or "alpha" versions of my plugin to a folder on my own website. If you would like to participate in helping me make sure these major changes have been well tested before I make an official release here on Bukkit, feel free to visit http://www.flobi.com/projects/floAuction/files/ and download the most recent version available on that site. Read the readme file there before participating. I recommend against using any of these files for any server where you need to guarantee up-time or functionality, but only on development or test servers. If you choose to use these against this recommendation, do so at your own risk (though technically it's your own risk in any case, lol, I'm not guaranteeing anything).
Misc
Sometimes I post development stuff here: https://twitter.com/flobiKenobi
I don't always play Minecraft, but when I do, I play on:
Drop by and pay us a visit!



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Posted Aug 23, 2013how can i get rid of the decimals??
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Posted Aug 22, 2013Suggestion? Link to a place I can copy this to if this is the wrong place for that.
Add option for a Realistic Auction? true/false
Make it to where the auction will continue to go until there are no more bids.
For example
/auction start 1 100 5 30 1 Item starting at $100 with bid increment of 5 goes for 30 seconds, once that 30 seconds had hit, if anyone has bid in the last 1-5 seconds, it will extend the auction, until there are no bids for 5 seconds.
Add an option to make this only work on bids with a certain increment? Like only ones that have increments of $50 and higher. So people don't sit there for 30 minutes bidding on 1 item. Or add a limit on how long it can extend to, 1 minute, 5 minutes, 30 seconds?
2nd Idea
Attempt Refund
/auction attemptrefund
Will send a message to the person who sold the most recent item to the command user, [wears off after a configured amount of time], asking them if they would be willing to refund [name] and take the next highest bid, also while sending a message to the 2nd highest bidder asking them if the Auctioneer permits, are they still interested in buying [item] for [price they bid]
Not even sure if its possible, just thought it would be a cool idea
Edit: Nevermind.. Read config. lol
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Posted Aug 22, 2013nvm got it
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Posted Aug 22, 2013It doesnt work, I put it in, get the config folder, but when i type /pl In Game it says its disabled
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Posted Aug 21, 2013@diskman2000
Console errors, version numbers, etc. Give me something to go on.
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Posted Aug 21, 2013When players try to start an auction, it says: "The bid increment is too small". I have it set to 1 in the config. Also the "max-starting-bid" is ignored also. Any ideas?
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Posted Aug 20, 2013@CommodoreAlpha
I have not done any tests with item amounts higher than 2304, however, I have no reason to think that the plugin has such a limitation except a single report of a server crashing. Thank you for the plugins, I will look into seeing what I can come up with.
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Posted Aug 20, 2013@incredinex
Wait, this plugin can only support up to 2304 items within an inventory? What if one were happening to be using a plugin such as StackableItems? Also, an example of a plugin that lets one create potions with custom metadata is RecipeManager.
@Armyman329
Just tell your players to use "/auction info". It's the admin's responsibility to reliably inform the players (assuming the information is readily available), and the players' responsibility to be informed.
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Posted Aug 19, 2013@Armyman329
suppress-auction-start-info: false
EDIT: It's hard to balance quiet with stupid. I recommend heartily ridding the individuals of the stupid attribute.
CLARIFICATION: That is: ridding the attribute from the individuals, not ridding the individuals.
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Posted Aug 18, 2013How do I set it up so when you auction off a diamond sword with sharpness 1 renamed "Destroyer" It actually says the enchantments and actual item that the "Destroyer" is. it doesn't just say Destroyer. Some people aren't that smart on my server so they will bid on items renamed "Super Golden Apple" even though it is just a piece of dirt. They don't know how to do "/auction info" I want it to display the enchantments/actual item name. Please help me.
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Posted Aug 17, 2013@rsod
What plugin is using this custom metadata?
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Posted Aug 17, 2013you seriously need to add support for potions with custom metadata
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Posted Aug 17, 2013@Jexter_
Many things needs to be fixed throughout bukkit due to the fast updates from mojang they haven't had the time to catch up so just give their time and your patience and wait for the updates ^_^
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Posted Aug 16, 2013Will this be fixed
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Posted Aug 14, 2013@incredinex
There is a bug with mcMMO that allows you to get 65 ingots from the furnace due to a smelting skill.
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Posted Aug 14, 2013@christophvdv
How are people auctioning more than 2304 items? A person can only hold 2304 items in their inventory and all auctions come from people's inventories.
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Posted Aug 12, 2013floAuction Bug
Please fix this :
People can auction more than 2304 items, and if other people bid on it, the server crashes. Please fix this !
Thanks !
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Posted Aug 8, 2013@saxons12
I tried the exact coords you gave me and it worked, so I can't agree that it would be the negativity on coords. I also tried in the nether to make sure it was detecting the world name correctly. The world name is passed directly from bukkit so it shouldn't matter whether the world was loaded by MultiVerse or not, but just for argument sake, I'll create a world "city" and attempt those coords in that world.
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Posted Aug 8, 2013@incredinex
The coordinate issue is with negative coordinates and/or on worlds witch are added after (with Multiverse). There might be a syntax error with negative signs. And the world error might be because floAuction is not loading after Multiverse?
I set the auchouse in the default world at some place with possitive coordinates and it worked.
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Posted Aug 8, 2013@wolfman750
This should never ever be posted without the error from the console. That's a rule for not just my plugin, but anyone's. There's nothing I can do without that console error.